tag:blogger.com,1999:blog-64694663944012182002024-03-16T23:34:32.297+00:00The Project SideA blog about one man's hobby.D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.comBlogger40125tag:blogger.com,1999:blog-6469466394401218200.post-57969196238200568392024-03-16T15:09:00.003+00:002024-03-16T15:09:35.710+00:00Peggle 2 Stream - 19/03/24<p style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRSjhRUVIQlQ96fpMATffRHUFUav6Dqf-W117dgsmfPzH2n0EbmronZiKEae96dJCYCaYXro_lLQfCvLVDCZx0qJ5thD4IdjcSnZzk62Skf4w-JcKbacAk2UgoN5i1jIve6tu66ybRJw7RWydNMzYEr2ULpz3z3B6wtvarIDM1JDKI7-zigbiwPW7SiYU/s1024/You_Doodle+_2024-03-10T13_41_33Z.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRSjhRUVIQlQ96fpMATffRHUFUav6Dqf-W117dgsmfPzH2n0EbmronZiKEae96dJCYCaYXro_lLQfCvLVDCZx0qJ5thD4IdjcSnZzk62Skf4w-JcKbacAk2UgoN5i1jIve6tu66ybRJw7RWydNMzYEr2ULpz3z3B6wtvarIDM1JDKI7-zigbiwPW7SiYU/w640-h374/You_Doodle+_2024-03-10T13_41_33Z.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">I will continue streaming Peggle 2 on stream on <b>Tuesday 19th March at 9:30pm GMT</b>. I have arranged to start my streams an hour earlier than before after some discussions with the wife, so come join me at the earlier time! </p><p style="text-align: left;">The stream will be on Tuesday this week as I have arranged to play my final <a href="https://theartofwarhammer.blogspot.com/search/label/Echoes%20of%20Nihilus?&max-results=10" target="_blank">Echoes of Nihilus</a> game on Wednesday and won't be home until nearly 12am, so it will have to be a day earlier this time around.</p><p style="text-align: left;"><a href="Http://www.twitch.tv/bruvaflow">Http://www.twitch.tv/bruvaflow</a></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-19783698698229352692024-03-16T15:02:00.004+00:002024-03-16T23:33:44.259+00:00Boltgun Stream - TONIGHT<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8T8grc-D7rQhgRj3gk_RSRebA2uEOtjfz128yn-vFG_X0HtwPVHDSv2W4MG83Fjf97hzdyyEgPiu09JZIzDm9GZEfl-WtuQqH9yaKUUtH8E7JI_rDdK5KScZic-trWaF6mKqJuxKR4OPFwor7w-vUtNhAQJ_7_MdqTY0dYaHNWt-_SpIfTNFdNr02o2g/s1024/You_Doodle+_2024-03-14T10_43_46Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8T8grc-D7rQhgRj3gk_RSRebA2uEOtjfz128yn-vFG_X0HtwPVHDSv2W4MG83Fjf97hzdyyEgPiu09JZIzDm9GZEfl-WtuQqH9yaKUUtH8E7JI_rDdK5KScZic-trWaF6mKqJuxKR4OPFwor7w-vUtNhAQJ_7_MdqTY0dYaHNWt-_SpIfTNFdNr02o2g/w640-h374/You_Doodle+_2024-03-14T10_43_46Z.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">Due to an unexpected opening in my schedule, I will be playing Boltgun <b>tonight at 9:30pm</b> <b>GMT</b>! Come and join me as I blast away the filth of the warp on Game Pass on my Twitch channel:</p><p style="text-align: left;"><a href="http://www.twitch.tv/bruvaflow">http://www.twitch.tv/bruvaflow</a></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-64517355546946262132024-03-16T14:33:00.002+00:002024-03-16T14:33:52.484+00:00Peggle 2 Stream - 13/03/24<p style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPlZ3higY9TlyFNQBkK96X9Y7tHQveLZc95vtZ4W01bRIQBtyhZPHv7Lbik88lnC8cY7RoGu2KRxn0fXv7GEMzFmg3dTlIswqF5WrFK8HmoyqqhgGnmiq70EW51u1UGYqS4C43Msxv8vsdee8vEs1NCIB9AEF6jutlh1qEFRuYNNCX7eMv6QuXjxz_EXI/s1024/You_Doodle+_2024-03-10T13_41_33Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPlZ3higY9TlyFNQBkK96X9Y7tHQveLZc95vtZ4W01bRIQBtyhZPHv7Lbik88lnC8cY7RoGu2KRxn0fXv7GEMzFmg3dTlIswqF5WrFK8HmoyqqhgGnmiq70EW51u1UGYqS4C43Msxv8vsdee8vEs1NCIB9AEF6jutlh1qEFRuYNNCX7eMv6QuXjxz_EXI/w640-h374/You_Doodle+_2024-03-10T13_41_33Z.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">It seems that the public are big fans of the not-so-big games. First it was <a href="https://theartofwarhammer.blogspot.com/2024/03/party-animals-stream-060324.html" target="_blank">Party Animals</a>, this time it's Peggle 2, and by the rules that I myself have set out I must download and play whatever the public vote on. To be fair though, I've heard very good things about the Peggle series but still, I had no idea what to expect. I asked my friend "is it kind of like Bust-A-Move?" and the response I got was "kind of, but it's better". That bode well for me because I <i>love </i>Bust-A-Move so I was actually pretty stoked to play this one.</p><p style="text-align: left;">Before we get into it, you guys may well have noticed that this article has appeared as a new post instead of a post edit. This is because I decided that, going forward I will delete my stream announcement posts and create a new post with the same title so that I don't spend hours doing a write up only for no-one to read it because it's an "old" post.</p><p style="text-align: left;">Anyways!</p><p style="text-align: left;">Unlike Party Animals, Peggle 2 opened with an <i>actual</i> title screen, so the one person who logged on early to the stream was treated to what was quite possibly the most irritating title music ever. I mean, it's fine for a couple of seconds, but it was on for a good 5-10 minutes whilst I got everything set up properly. In hindsight that might've been why no-one came and joined me, in which case I <i>promise</i> I'll make sure that music doesn't play on repeat next week.</p>When the stream finally started I pressed new game and got to meet the grey unicorn whose name is, rather unstereotypically, Bjorn. Bjorn then proceeded to explain that the aim of the game was to fire balls from the top of the screen and hit the red pegs, thereby destroying them. Now it must be said, I was given a limited supply of balls (which I could increase under specific circumstances) and my ability to predict the projection of balls in a pinball-esque setting is not what I would call the best, so I originally thought this might be a rage quit game, but as it turns out it wasn't as hard as I thought it would be.<br /><br /><p></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilQ40-GeC1ocNRviiyhx3jrYLB5tXHKYcPDMDL3R2vOLSzmyJke5eykZXYBpZdkShtwvWF3u7GEOmmWGmczu6ow7fDKJNPW0G0NB8eSTVwsON2mWM_v5mTHrxqcmqcj9xcVi20-hSThDsXgEkaDlXK8uJKGQCwoz9THvX39M7bdLKbZi473FQGrXKGbrA/s3840/85d47bec-ee5f-413b-a76a-3c2736d7cf8b.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilQ40-GeC1ocNRviiyhx3jrYLB5tXHKYcPDMDL3R2vOLSzmyJke5eykZXYBpZdkShtwvWF3u7GEOmmWGmczu6ow7fDKJNPW0G0NB8eSTVwsON2mWM_v5mTHrxqcmqcj9xcVi20-hSThDsXgEkaDlXK8uJKGQCwoz9THvX39M7bdLKbZi473FQGrXKGbrA/w400-h225/85d47bec-ee5f-413b-a76a-3c2736d7cf8b.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The pegs light up to alert you when a peg will disappear</td></tr></tbody></table><p style="text-align: left;">Because Peggle 2 generally lacks in drama, PopCap decided to insert some artificial suspense into the game by zooming in and slowing down the action when your ball zeros into that final, red peg. This was immensely satisfying at first (because I'm easy to please) but quickly became a slap in the face when I realised this doesn't just happen when you actually <i>hit</i> the final peg, but when you <i>almost</i> hit the final peg. It happened <i>3 </i>times in a row in a later level when I was trying to remove a particularly tricky peg that was hiding behind some armoured bricks and frankly I felt victimised.<br /><br /></p><p style="text-align: left;"></p><p style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgj2WDRhfkQgXaZ4maD_6z0aypqYZPK4Gr93FGU2jKoyfpuD_dljYRuRe1msK2AKflbom4Bmok0vwBgvw8pH0zGhG4_Ti01tAsJ4P5ZSgZCABTMQtbj991Fl7OcXLa0C9NfGXV26C2AnEIqPvEyrawoGMmNVtgOO-QOLNSnloZTyu6w4d_QWEY-_VQRCvs/s3840/db1f7230-fe64-4728-86f7-6e61fa4c7d64.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgj2WDRhfkQgXaZ4maD_6z0aypqYZPK4Gr93FGU2jKoyfpuD_dljYRuRe1msK2AKflbom4Bmok0vwBgvw8pH0zGhG4_Ti01tAsJ4P5ZSgZCABTMQtbj991Fl7OcXLa0C9NfGXV26C2AnEIqPvEyrawoGMmNVtgOO-QOLNSnloZTyu6w4d_QWEY-_VQRCvs/w400-h225/db1f7230-fe64-4728-86f7-6e61fa4c7d64.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A close up of me hitting a final peg</td></tr></tbody></table></p><p style="text-align: left;">As you can probably tell by the lack of objectives in this article so far, I still hadn't work out what my gold, silver and bronze objectives were going to be but I was just enjoying the ride at this point. I had quickly worked out that Bjorn was the "tutorial" character of sorts anyway as every level introduced a brand new quirk that would become a staple of the game. One of the most game changing of these were magical abilities. By hitting the newly introduced green pins I could activate the current master's ability, which in Bjorn's case was "Super Guide" that allowed me to see where my ball would bounce after hitting the first pin/wall. Very useful!<br /><br /></p><p style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl1n1S2s-2JGgpWKAW_MlFI3xQE88xvLwI4O2bauDA2iyE_etjSOWH96Q_9u9R1CYOea4HZ-LTwWPc5hTfiU5arZ0A0I-an1RJ1N6cR3ld9A72ao_dImk3sPh1wlw4f2tGv9r4dlqpw-wwhSxa-MXR8EJ68T8zzNGfp80_T_F129A8o5EZAsnNqLrIFh4/s3840/363cff0b-f795-4600-b307-08bdfb812456.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl1n1S2s-2JGgpWKAW_MlFI3xQE88xvLwI4O2bauDA2iyE_etjSOWH96Q_9u9R1CYOea4HZ-LTwWPc5hTfiU5arZ0A0I-an1RJ1N6cR3ld9A72ao_dImk3sPh1wlw4f2tGv9r4dlqpw-wwhSxa-MXR8EJ68T8zzNGfp80_T_F129A8o5EZAsnNqLrIFh4/w400-h225/363cff0b-f795-4600-b307-08bdfb812456.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Super guide was super useful!</td></tr></tbody></table></p><p style="text-align: left;">As well as the normal levels I was surprised to see that my game was interrupted with trial levels, which are mini levels where the aim is to clear every peg on the board. These<i> sound</i> incredibly hard but in actuality the pegs are set out in a way that there's a trick to accomplishing this feat. Typically I hate these kinds of levels in games, but the ones I played were so short and sweet that I found them kind of fun.<br /><br /></p><p style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5rAjj_wu32folE_hkq0JLbHcJLJrW3t9W1VvuMmJsCbRwMol7Su70imz1SIW5shGOZ6-D_jQOmEjCBMNJQiQAlvct3iwFPTprqfz6uliBq6FDPqtHl2_xjLBCGvI2NCCNvQ1ZhhkEzdRoZtD8a7qvlP6lIUI8xEWkS-CqeSq2m_8U9DgHB3DRyA8btVM/s3840/97bf0172-0865-4589-bce8-e340942d6be6.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5rAjj_wu32folE_hkq0JLbHcJLJrW3t9W1VvuMmJsCbRwMol7Su70imz1SIW5shGOZ6-D_jQOmEjCBMNJQiQAlvct3iwFPTprqfz6uliBq6FDPqtHl2_xjLBCGvI2NCCNvQ1ZhhkEzdRoZtD8a7qvlP6lIUI8xEWkS-CqeSq2m_8U9DgHB3DRyA8btVM/w400-h225/97bf0172-0865-4589-bce8-e340942d6be6.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">One of Jeffrey's trials was to basically go bowling</td></tr></tbody></table></p><p style="text-align: left;">Once all 10 of Bjorn's levels were done and dusted I was whisked off to a screen where I could select another set of levels I wanted to play. These sets of levels were attached to different "masters" and I could only select them if I completed the previous master's set of levels, so in this case I could select Bjorn again, or I could move on to the hippy troll Jeffrey. Judging by the silhouettes it looks as though there are six masters in the base game with a total with 10 levels each as well as 6 trials too. It was at this point I paused the stream and decided to lay down the milestones needed for each medal:<br /><br /></p><p style="clear: both;"><span style="font-size: medium;">🥇: Complete all levels and trials for the base game masters</span></p><p style="clear: both;"><span style="font-size: medium;">🥈: </span><span style="font-size: large;">Complete all levels and half the trials for the base game masters</span></p><p style="clear: both;"><span style="font-size: medium;">🥉: </span><span style="font-size: large;">Complete all levels for the base game masters<br /><br /></span></p><p style="clear: both;">So with the ground work finally laid out for my awards I decided to waste no time and make a start on Jeffrey's levels, which seemed to be consistently mountain themed. Now I'm not going to list off every teeny tiny peg I hit, in what order, the layouts of the levels etc. so I will just highlight three things about Jeffrey's segment. Firstly, he was 100% a stoner hipster who loves to drink. Secondly, his magical ability, "Bowlder" throws down a massive boulder that destroys every peg in its path. Third and finally, despite my believing it was almost impossible I managed to complete a level where I knocked out every single pin - good thing I didn't have it down as part of my gold medal milestones otherwise that would have been hugely anti-climatic!<br /><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjywktLAygr3OYKqtFr_6_7gGITloUGlqmICAcwWK9nkZxM1Yi_uGzrg2UggmJrHY-907vOQDHzAye_zUZZ_fgm_3zhc73Iyle6BqZc1LH7ff0oDB8gmHb7Mgg8Sv5bOzruCAYSYgDUtsaTl8SbcoX8jdgN2cc_h8Q3L6M6-DlENKHSqpXxyhVJvbTn_Ss/s3840/c436511c-5dda-4872-bd88-ee933f02c622.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjywktLAygr3OYKqtFr_6_7gGITloUGlqmICAcwWK9nkZxM1Yi_uGzrg2UggmJrHY-907vOQDHzAye_zUZZ_fgm_3zhc73Iyle6BqZc1LH7ff0oDB8gmHb7Mgg8Sv5bOzruCAYSYgDUtsaTl8SbcoX8jdgN2cc_h8Q3L6M6-DlENKHSqpXxyhVJvbTn_Ss/w400-h225/c436511c-5dda-4872-bd88-ee933f02c622.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Jeffrey's Bowlder ability smashes and crashes!</td></tr></tbody></table><br /><p style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvOMz7tHh02hee-Z8X-wdNKaWkVQuYvH_Tcbly79Ajie5iz2KCZSZU5zOy3yIaI_PzVokyJkAU9IOEpZVN-yEfPCBQ1yDp5RG6EADpjKaMCroU-Ln-df0ZTCt1Nn2EJ55BAtw31uAurteu-m4s_RY63gSgSGE85lo7IMM0VO_n2kULb2XyFAMCKwaWU2Y/s3840/ebffad24-441d-4890-a406-3f3ace2987fc.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvOMz7tHh02hee-Z8X-wdNKaWkVQuYvH_Tcbly79Ajie5iz2KCZSZU5zOy3yIaI_PzVokyJkAU9IOEpZVN-yEfPCBQ1yDp5RG6EADpjKaMCroU-Ln-df0ZTCt1Nn2EJ55BAtw31uAurteu-m4s_RY63gSgSGE85lo7IMM0VO_n2kULb2XyFAMCKwaWU2Y/w400-h225/ebffad24-441d-4890-a406-3f3ace2987fc.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Proof of my peg destroying achievement</td></tr></tbody></table></p><p style="text-align: left;">I will wrap up this stream round up article shortly but I will just state very quickly before I go that I did complete another master's set of levels after Jeffrey's - Berg's in this case. I smashed through all of his levels very quickly (so quickly I couldn't believe there were 10 of them to be honest) but to sum up, Berg is a yeti that resembles Boris Johnson and has the brain of a cheese sandwich, his levels are decidedly winter based. His magical ability is "Deep Freeze" that makes pegs slide around when they were hit by my ball or, and here's where the ability is actually very useful, other pins that are already sliding about because of this ability. It was a really fun mechanic, but one that was difficult to master.<br /><br /></p><p style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieCqqtka_EmTDTUgalcLJnKDoUZK3hItooYH-mLU9AKR09SJVZDBNKnBFQWZo5rNT5w1StIFBGRwBGZc3l3pF2w3xt-ZaiHOeRlFbEFC6zZKNWpo0TLE6GDc3xWt_zGX9WnBYOEM3A9d-YQnv_imwaQlg5kx8OrBoIQUBH0bCOljoNShmz5Mlr14uSqYE/s3840/9be0dcb5-3909-4cde-ad8e-ba90f34e9e34.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieCqqtka_EmTDTUgalcLJnKDoUZK3hItooYH-mLU9AKR09SJVZDBNKnBFQWZo5rNT5w1StIFBGRwBGZc3l3pF2w3xt-ZaiHOeRlFbEFC6zZKNWpo0TLE6GDc3xWt_zGX9WnBYOEM3A9d-YQnv_imwaQlg5kx8OrBoIQUBH0bCOljoNShmz5Mlr14uSqYE/w400-h225/9be0dcb5-3909-4cde-ad8e-ba90f34e9e34.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Berg was a "cheeky" yeti</td></tr></tbody></table></p><p style="text-align: left;">Once I made it through Berg's levels I called it a night, to be continued next week. The next set of levels belong to a master who is known as "Gnorman", and judging from his name and aesthetics I would hazard to guess that his levels will be very earth based, maybe even garden based. Who knows for certain? Either way come and find out with me next week when I will be streaming a little earlier in the week than usual due to a rearrangement of my tabletop gaming schedule (more on that later today).<br /><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxviIBVkGLTN1Rg8fk99W_NBqa2HOJXGBY-dHZfC2IUUabdX0AAHk48SKBimlNnPD9JQshTH6ygbX9MeSqrfehAozcdSTVu3UCHZ1juDfO_OdJavxGx-jUmJ54jq5D5cxfx2iYqnmgPXyOxJ8kYu26DIjiG2nCM7oRvQQrSRp-oXsENZdEloVcAVYGg8g/s3840/2e8f1fe4-050e-4f2e-9577-91b2c1f47a62.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxviIBVkGLTN1Rg8fk99W_NBqa2HOJXGBY-dHZfC2IUUabdX0AAHk48SKBimlNnPD9JQshTH6ygbX9MeSqrfehAozcdSTVu3UCHZ1juDfO_OdJavxGx-jUmJ54jq5D5cxfx2iYqnmgPXyOxJ8kYu26DIjiG2nCM7oRvQQrSRp-oXsENZdEloVcAVYGg8g/w400-h225/2e8f1fe4-050e-4f2e-9577-91b2c1f47a62.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I'm coming for you Gnorman!... in a few days time</td></tr></tbody></table><p style="text-align: left;"><i>Votes for the next Random Sel-X game are </i><i><a href="https://theartofwarhammer.blogspot.com/2024/03/random-sel-x-third-game-votes-open.html">currently open</a></i><i>, and as Party Animals is now officially done the deadline for the next round of votes will be </i><b style="font-style: italic;">after I am finished with Peggle 2 at a time and date to be determined later</b>. <i>Leave a comment on the linked post to have your say in which game I play next!</i></p><p style="text-align: left;"><i><br /></i></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: large;">- D J Driver</span></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-86206077084824466862024-03-15T14:19:00.000+00:002024-03-15T14:19:15.063+00:00Reclamation of Orberus: The Orberus System<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyJlfWrnFisBuDvGeRQXDFzbsxQlE8yYO61nQOgSCKGkSbXBBp7vGXQvp8WgcgIWerphBW-7ExNIbLKpR5pk3g10mD5ScX1rh6E17CC2fNgo5cXhv4CSuP2QYm3gU_L4Khh8JLma7Ar2-oSNjadxdySEGd6nd-yJc9QM8I56_N1V_RPHTMDoBlLbQp5NA/s1024/You_Doodle+_2024-03-15T10_21_05Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyJlfWrnFisBuDvGeRQXDFzbsxQlE8yYO61nQOgSCKGkSbXBBp7vGXQvp8WgcgIWerphBW-7ExNIbLKpR5pk3g10mD5ScX1rh6E17CC2fNgo5cXhv4CSuP2QYm3gU_L4Khh8JLma7Ar2-oSNjadxdySEGd6nd-yJc9QM8I56_N1V_RPHTMDoBlLbQp5NA/w640-h374/You_Doodle+_2024-03-15T10_21_05Z.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">In our last post we went over the <a href="https://theartofwarhammer.blogspot.com/2024/03/reclamation-of-orberus-grand-alliances.html">individual alliances</a> battling it out in the Orberus Sector. In today's post I will be going over the planets being contested by these alliances in the Orberus System itself.</p><p style="text-align: left;">Unlike most campaigns (and indeed my <a href="https://theartofwarhammer.blogspot.com/search/label/Echoes%20of%20Nihilus?&max-results=10">Echoes of Nihilus</a> campaign), Reclamation of Orberus will utilise <a href="https://www.goonhammer.com/administratum-the-conquest-update-may-14th-2023/" target="_blank">Goonhammer's Conquest system</a>, meaning alliances will be fighting for control of individual planets to conquer. It is the players job to try to win as many territories for their alliances as they can by winning games as well as tactically choosing their stances and planets/moons they wish to fight on at each "flashpoint" mission (which rolls around every month) - if an alliance foolishly chooses to ignore a planet or moon claimed by a rival alliance for example, I as the campaign master might just increase said rival's presence on said territory depending on the narrative at the time. Here I will give a brief background for each of the six planets/moons involved in the campaign alongside each alliance's starting claim for them.<br /><br /></p><hr /><br /><p></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga6AR95VAPIa0XUGj4CaZR-QomOZgbHuwa4wJ1EMot1PFUkW93-9iAaeb8WsounlY12N0AOz6PrNaXhNn5J9rfs8fpxDoaEzceo7fBT_f8Vx62spU7DxQOjCEIIluRug7u9gnyDPpdg3ErmSvMcXxnthg88_92NSexw2Rx0avuFzpEBM9InEH1AqI4Jjw/s403/ORB_VENOM.PNG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="403" data-original-width="403" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga6AR95VAPIa0XUGj4CaZR-QomOZgbHuwa4wJ1EMot1PFUkW93-9iAaeb8WsounlY12N0AOz6PrNaXhNn5J9rfs8fpxDoaEzceo7fBT_f8Vx62spU7DxQOjCEIIluRug7u9gnyDPpdg3ErmSvMcXxnthg88_92NSexw2Rx0avuFzpEBM9InEH1AqI4Jjw/s320/ORB_VENOM.PNG" width="320" /></a></p><h3 style="clear: both; text-align: center;"><u>VENOM</u></h3><div style="text-align: center;"><b>Legions of Silence:<span> </span></b>0%<br /><b>Forces of Reclamation:<span> </span></b>25%<br /><b>Agents of Discord:<span> </span></b>0%</div><p style="text-align: center;">When the Forces of Reclamation devised their plans to reclaim the Orberus Sector they had settled on the moon Venom as the perfect place to gather their assets in preparation of a counter attack against the Silent King's forces. As the only moon of the Death World Python I the satellite held little interest to the Necrons whose Pariah Nexus seemed to exclusively target living, breathing Imperial citizens, and with the purpose built technologies of the Mechanicus on their side Venom makes for a perfect base of operations for the Imperium and their allies.<br /><br /></p><hr /><br /><p></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCG-g4s7q8kQNSKdCnl497juYoyYuN5DaxD9BVt8pqSLQY1uS1BT6qO9mWpeWi19OoQ-0vb_71uhrb4cmzOqDgL6EdYRtqJ4lcreXy9QMrqVJWFZRk2n5u0HF_dGmMOIu3GVH7N3l9DUh84-QTWibmyrpOSDGIBZpK-k52JMD_o5A6tXOCfEEyVbwWihU/s1024/ORB_PERELUS.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1024" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCG-g4s7q8kQNSKdCnl497juYoyYuN5DaxD9BVt8pqSLQY1uS1BT6qO9mWpeWi19OoQ-0vb_71uhrb4cmzOqDgL6EdYRtqJ4lcreXy9QMrqVJWFZRk2n5u0HF_dGmMOIu3GVH7N3l9DUh84-QTWibmyrpOSDGIBZpK-k52JMD_o5A6tXOCfEEyVbwWihU/s320/ORB_PERELUS.jpg" width="320" /></a></p><h3 style="clear: both; text-align: center;"><u>PERELUS</u></h3><div style="text-align: center;"><b>Legions of Silence: </b>0%<br /><b>Forces of Reclamation: </b> 0%<br /><b>Agents of Discord: </b>25%</div><p style="text-align: center;">Likened to the "Wild West" of old Terra, Perelus is a cocktail of gangs, cults and, in the worst cases, xenos groups all vying for a slice of their own piece of territory on world. It was a planet untamed by the Imperium, though not for the lack of trying, and whose continued state of lawlessness has thrived with the Khertet Dynasty's absence from the sector as the forces of the Silent King slowed to a halt at it's neighboring planet of Veil's Reach. Now that the Imperium are otherwise preoccupied with the Necron threat, Perelus has become a spawning ground for the concerning rise of Genestealer Cults that have lurked within the masses for unknown generations.<br /><br /></p><hr /><br /><p></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqXKRvrRxRoINLVrIZk2nsxE7ccKVMjudKVUwAUDjPxaR1qAs75RZABWL-9JomFRDE5KIhtKlNKxe24zDwB8OA2tFSDDviE8Dnr0BN_yiEH_46TS8V3WMAhSPw0CTqIRR0x35ua2l9vKPQBGDNVDPvrZ4WSsFowRzKBJT4XJRfEsfZ-brjj3opK8haIOA/s1222/ORB_VEILSREACH.PNG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1222" data-original-width="1222" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqXKRvrRxRoINLVrIZk2nsxE7ccKVMjudKVUwAUDjPxaR1qAs75RZABWL-9JomFRDE5KIhtKlNKxe24zDwB8OA2tFSDDviE8Dnr0BN_yiEH_46TS8V3WMAhSPw0CTqIRR0x35ua2l9vKPQBGDNVDPvrZ4WSsFowRzKBJT4XJRfEsfZ-brjj3opK8haIOA/s320/ORB_VEILSREACH.PNG" width="320" /></a></p><h3 style="clear: both; text-align: center;"><u>VEIL'S REACH</u></h3><div style="text-align: center;"><b>Legions of Silence: </b>10%<br /><b>Forces of Reclamation: </b> 20%<br /><b>Agents of Discord: </b> 10%</div><p style="text-align: center;">Once known as the planet "Python II", Veil's Reach became an unrelenting battleground of such magnitude that the Imperial forces fighting to keep it's claim there felt fit to rename it in recognition of the planet being the nearest to the Pariah Nexus's veil that has yet become home to the sinister noctolith pylons erected by the Silent King's forces. As the Necrons send wave upon wave of troops in to claim Veil's Reach for themselves, the Imperium find themselves equally besieged by Chaos and other Xenos threats from Perelus and Vector Alpha as they struggle to maintain their grip on the planet.<br /><br /></p><hr /><br /><p></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUjm3C0P8T9YyTpDpVq3GH0OVLrI2SaNLhSs8dos5vpDt7zFZhKVooc__P_ddnYqsb1gqqSyRPqtIW0xmA1VRMoGOdLOWf6sSK7UMv0nTiAQRZXdPfbBU22cyFZBBMgYXQoQqNdDsq8Yxxf7518IrIxJ3I8RSofS-XIBIgK0w1i2iDg3ArNXNuZ-uSOAQ/s821/ORB_PYTHONIII.PNG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="821" data-original-width="821" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUjm3C0P8T9YyTpDpVq3GH0OVLrI2SaNLhSs8dos5vpDt7zFZhKVooc__P_ddnYqsb1gqqSyRPqtIW0xmA1VRMoGOdLOWf6sSK7UMv0nTiAQRZXdPfbBU22cyFZBBMgYXQoQqNdDsq8Yxxf7518IrIxJ3I8RSofS-XIBIgK0w1i2iDg3ArNXNuZ-uSOAQ/s320/ORB_PYTHONIII.PNG" width="320" /></a></p><h3 style="clear: both; text-align: center;"><u>PYTHON III</u></h3><div style="text-align: center;"><b>Legions of Silence: </b> 20%<br /><b>Forces of Reclamation: </b> 10%<br /><b>Agents of Discord: </b> 10%</div><p style="text-align: center;">As the most recently dominated planet by the Necrons in the all encompassing Nephilim War, Python III has been subject to the erection of numerous noctolith pylons, yet not all fires of rebellion have been extinguished as the Imperial forces not utterly consumed with the numbing unwillingness to live continue to fight for their home land. Forces aligning themselves with the Ruinous Powers also make planetfall here looking to destroy the warp nullifying properties of the black stone utilised by the Silent King and therefore allow the Chaos Gods the opportunity to claim the planet from the clutches both the Necrons and the followers of the corpse Emperor.<br /><br /></p><hr /><br /><p></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiQF1nlvTx07XpIj_ndsEOVJ5oQwtjU5HwinG4a0Lx0gQ_yW1lcH2sVQowAp-86qp83Do1GbCYxAWZoB-dKE8KZttS1M0YePBheAtNBby5Nd8MfniYlMROj4OJOYl1f1HeVvRaubqhKIW9IhFAUfGk7GDTwwVmCcMPdBd-YoOD5Nl445GemXIeYOIBNNY/s892/ORB_VECTORALPHA.PNG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="892" data-original-width="892" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiQF1nlvTx07XpIj_ndsEOVJ5oQwtjU5HwinG4a0Lx0gQ_yW1lcH2sVQowAp-86qp83Do1GbCYxAWZoB-dKE8KZttS1M0YePBheAtNBby5Nd8MfniYlMROj4OJOYl1f1HeVvRaubqhKIW9IhFAUfGk7GDTwwVmCcMPdBd-YoOD5Nl445GemXIeYOIBNNY/s320/ORB_VECTORALPHA.PNG" width="320" /></a></p><h3 style="clear: both; text-align: center;"><u>VECTOR ALPHA</u></h3><div style="text-align: center;"><b>Legions of Silence: </b> 10%<br /><b>Forces of Reclamation: </b> 10%<br /><b>Agents of Discord: </b> 20%</div><p style="text-align: center;">When the Silent King begun his invasion of the Orberus Sector, the citizens of the Imperium began to evacuate their homes, some to entirely new star systems but others to darker and more remote corners of the Orberus System itself. Vector Alpha in particular gained notoriety after a time as the desperation of the people there who believed the Emperor had forsaken them instead turned to the Dark Gods for help, as such the moon has become a hot bed for Chaos Cultists and Daemon summonings. Whilst the Necron threat is considerably larger in the sector, the Imperium have sent forces to pull the roots of heresy out from Vector Alpha lest they allow this threat to take the place of the Silent King later down the line.<br /></p><hr /><br /><p></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjK2ecctCv42nZajh5xVCqTzrl9Xn_zcR7cUllHw4Zla4OHK9nMT-gYgEkczdZNI0kT9lD8vwlBHGo3Mzg5DoJuUZ9ND3_AfYN5ropxPxoXeaMAA46aD0f8HC4O7yBhdHHS09dvfcQZlJAq3zlaQxC4q_RCo1KfkFIUWK4a5Cz7bg855NPS5OmxvLRQVdE/s646/ORB_PYTHONIV.PNG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="646" data-original-width="646" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjK2ecctCv42nZajh5xVCqTzrl9Xn_zcR7cUllHw4Zla4OHK9nMT-gYgEkczdZNI0kT9lD8vwlBHGo3Mzg5DoJuUZ9ND3_AfYN5ropxPxoXeaMAA46aD0f8HC4O7yBhdHHS09dvfcQZlJAq3zlaQxC4q_RCo1KfkFIUWK4a5Cz7bg855NPS5OmxvLRQVdE/s320/ORB_PYTHONIV.PNG" width="320" /></a></p><h3 style="clear: both; text-align: center;"><u>PYTHON IV</u></h3><div style="text-align: center;"><b>Legions of Silence: </b> 25%<br /><b>Forces of Reclamation: </b> 0%<br /><b>Agents of Discord: </b> 0%</div><p style="text-align: center;">What was once an agricultural paradise within the inner reaches of the Orberus System has since become a poisoned, arid wasteland under the merciless rule of the Necrons that conquered the planet several cycles back. Now acting as the main base of operations for the Silent King's forces, Python IV has unequivocally become his territory and has been the main beacon for the Pariah Nexus within the sector since the Khertet Dynasty wrestled control of the planet from the protection of the Dark Angels all those years ago. Python IV has become the central focus of the Imperium's crusade in the Orberus Sector, for to eradicate the xenos presence there would surely mean victory for their cause.<br /><br /></p><hr /><p style="text-align: center;"><i style="text-align: left;"><br /></i></p><p style="text-align: left;"><i>It should be noted that <b>all</b> planetary pictures on this article were taken from google images, and whilst these are intended to only be used within this campaign as visual aids I do appreciate that these are likely to be the hard work of artists far more talented than myself. As such if you recognise any of these pictures as your own and you would like me to credit you each time I use them, please educate me via email at <a href="mailto:dj.driver.theprojectside@gmail.com">dj.driver.theprojectside@gmail.com</a>.</i></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: x-large;">- D J Driver</span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-12731890352514328592024-03-14T11:37:00.002+00:002024-03-16T23:34:00.963+00:00Boltgun on Gamepass<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjso-mNhkbkhaz5j6VnamPOIDeeY9BcTdf8Tl3suHa05be4PNd4eeTh8lciFaSd84VpyaXElwzI5a1V571OHfWsp7SwgLhFdkLiRx3g8ayxtN6nHLwtzKs1Z72Dya-Ny9qEG7k6ClsvBOBGLTFOCxE5Ar05UoViYEVbNTw4_1U_3wOsWTlDl_LO8V9wGts/s1024/You_Doodle+_2024-03-14T10_43_46Z.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjso-mNhkbkhaz5j6VnamPOIDeeY9BcTdf8Tl3suHa05be4PNd4eeTh8lciFaSd84VpyaXElwzI5a1V571OHfWsp7SwgLhFdkLiRx3g8ayxtN6nHLwtzKs1Z72Dya-Ny9qEG7k6ClsvBOBGLTFOCxE5Ar05UoViYEVbNTw4_1U_3wOsWTlDl_LO8V9wGts/w640-h374/You_Doodle+_2024-03-14T10_43_46Z.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">The awesome thing about having to turn on my XBox to download the <a href="https://theartofwarhammer.blogspot.com/search/label/Random%20Sel-X?&max-results=10">Random Sel-X</a> games you all vote on to stream is that I get a pop up of all the games that have recently entered the service, and oh boy did I get excited with this one.</p><p style="text-align: left;">For those not in the know, Boltgun is an ode to the FPS shooters of old, a love letter to games such as DOOM and Wolfenstein, games that I grew up with and am still a fan of. Best of all it's set in the Warhammer 40,000 universe, and that got me thinking...<br /><br /></p><h3 style="text-align: left;"><u>Another weekly stream?</u></h3><p style="text-align: left;">Maybe I'm just a sucker for ghost town chat rooms on stream but, as the author of a video game and wargaming blog I just can't pass up the opportunity to combine the two and stream what seems to me to be the ideal content for the site. Technically this is kind of cheating as it goes against my Random Sel-X rules of one personal choice game and having to get the public vote it in, but in actuality this would be its own separate thing and would be done alongside Random Sel-X instead of in place of it.</p><p style="text-align: left;">The other benefit of doing a second stream would be that I can increase my output of Game Pass Reviews and, if it doesn't take up too much of my time could expand into my own choice being removed from Random Sel-X altogether and becoming something entirely its own, afterall I need to play the games I actually <i>want</i> to play occasionally!<br /><br /></p><h3 style="text-align: left;"><u>So when is the stream happening?</u></h3><p style="text-align: left;">This is something I will need to organise properly. Currently I stream my Random Sel-X games on Wednesdays at 10:30pm GMT as I typically do not work on Thursdays so I can afford to stay up late (though I will need to shift that plan next week as I have my final <a href="https://theartofwarhammer.blogspot.com/search/label/Echoes%20of%20Nihilus?&max-results=10">Echoes of Nihilus</a> game happening next week Wednesday) and my wife is in bed by 10pm most work nights. I am also off on Sundays, so Saturday evenings could work as a second day though I cannot guarantee when I will have the TV to myself those days and this weekend is also a bit of an anomaly.</p><p style="text-align: left;">Regardless I am very keen to get Boltgun streaming as soon as possible so I will definitely keep you all updated as soon as I have more news!</p><p style="text-align: left;"><br /></p><div style="text-align: right;"><span style="font-family: Satisfy;"><span style="font-size: large;">- D J Driver</span></span></div><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-57286400138209172392024-03-11T18:00:00.076+00:002024-03-11T18:00:00.236+00:00Game Review: Party Animals<p style="text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWOs5Pv9Xg3XoO36M8L_yL8gXcGarQBVwComyt1z2F3QD93iRt2Pa1NvBD9UCSMNlCXcyzOT4oQvY5yMXr0Vq3OAUIhuN6eju4J1f9-8EruuKQvbM_l3OtilEkjttOg1SA-dAMbalPDNO-XiKGltAlZdS50DJuyaU_Bf8X7fc_oLJBt27N7gNYpRLlqIM/s1024/5B3D90AD-C3E2-45ED-86B5-35C864A972B7.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="373" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWOs5Pv9Xg3XoO36M8L_yL8gXcGarQBVwComyt1z2F3QD93iRt2Pa1NvBD9UCSMNlCXcyzOT4oQvY5yMXr0Vq3OAUIhuN6eju4J1f9-8EruuKQvbM_l3OtilEkjttOg1SA-dAMbalPDNO-XiKGltAlZdS50DJuyaU_Bf8X7fc_oLJBt27N7gNYpRLlqIM/w640-h373/5B3D90AD-C3E2-45ED-86B5-35C864A972B7.jpeg" width="640" /></a><br /><br /></p><p style="clear: both; text-align: left;">Sometimes you download a game onto your home console knowing exactly the kind of ride and adventure you're about to go on, and sometimes you are <a href="https://theartofwarhammer.blogspot.com/2024/02/random-sel-x-first-game-winner.html" target="_blank">forced into playing a game</a> so bizarre that even after somewhat working out what the heck is going on, you still have no idea what the heck is going on. For me, that game is Party Animals, a game that I innocently assumed was a cutesy brawler turned into a bundle of pure anarchy as animals of various types and mythical status flew across the screen like ragdolls as the punches and kicks flew in every direction... and that's just the ball games!<br /></p><p style="clear: both; text-align: left;">As this is the very first game review I will go through how these reviews will work. I will be breaking this and every game I review in the future down into five different aspects... General Gameplay, User Friendliness (how easy the game is to pick up and play), Controls, Graphics and Overall Verdict. After discussing each point I will give them a rating out of 5 stars (no half stars) with the Overall Verdict taking all other aspects into consideration.<br /><br /></p><h3 style="clear: both; text-align: left;"><u>General Gameplay</u></h3><p style="text-align: left;">True to its name, Party Animals is a "party" game, meaning that whilst it does have a central control scheme and gameplay theme running through the core of the actual game, each stage has its own set of rules and all them have a unique feel to them. These are selected prior to each match by the participating players from a randomised pool of three different stages. This in itself feels a bit restrictive given the unique personality every stage has, to be given the choice of just three could lead to some disappointment with certain players, though this is a minor niggle as I'm sure most players will be able to find a stage they'll enjoy playing regardless.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzTzmLXsLr_1EJKG6jH_rgf9Yxgq-DrExjYUapqU5w4aFT1jGXgwGOf41O_kQyjUj-ENrtQvGjoQl2-tmCaTo8XAQEhnRRES5yIjPDQdE7BbNAPL0ujuHn_NutpP08CFwqS64LGZM9UMkO4ZwXA2zpmVSkR1kRS8bd6Wgp7H1aPptoNXLxs1z_n618bck/s3016/IMG_5081.JPEG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1508" data-original-width="3016" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzTzmLXsLr_1EJKG6jH_rgf9Yxgq-DrExjYUapqU5w4aFT1jGXgwGOf41O_kQyjUj-ENrtQvGjoQl2-tmCaTo8XAQEhnRRES5yIjPDQdE7BbNAPL0ujuHn_NutpP08CFwqS64LGZM9UMkO4ZwXA2zpmVSkR1kRS8bd6Wgp7H1aPptoNXLxs1z_n618bck/s320/IMG_5081.JPEG" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Ball games are on offer as well as brawling stages</td></tr></tbody></table><p style="text-align: left;">Every one of these stages use the same, set control system of grabs, punches, kicks and headbutts (more on those later), and whilst these are more obviously applicable to the brawler type stages where the objective is to knock out or knock off your opponents, it does make the ball games much more anarchic as everyone tries to floor the person in possession of the ball with fists and feet.</p><p style="text-align: left;">Now it is worth mentioning at this point that Party Animals is an online game only which feels like a massive missed opportunity and I genuinely believe this game would have benefitted from a solo mode, or at the very least a local play mode with bot fillers. This isn't a game of sweeping, war torn vistas of a Battlefield/Call of Duty map, nor is it a specifically designed MMORPG that is constantly worked on as a live service in which online play is explicitly in the core of its DNA, it's a cutesy party game where every stage can fit on one screen so I have no idea why Recreate Games felt it necessary to leave the option out entirely.</p><p style="text-align: left;">Overall the gameplay is fun. It's simple, clean, pick up and play fun with some cool ideas, but it doesn't bring to the table any real originality that hasn't been seen anywhere else, and not having an option for solo play I think really hurts its accessibility for some players and may deter a few players who have no way to get to grips with the insanity they will be greeted with other than just sitting down and playing online against people they don't know (unless they have a hardcore crew of Party Animals lovers to join them).</p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRHV_WJe4kvaelAm9RXUFu6zL-o3pmacO2ycdOjGnuCeYoDiJTnCfc2-hQANUYdwRYS3QLeGCktKFZuzIv1AdpFqXc1Vm14eKbj5C-aE-V_Oc7hLu6ZPOIrncCEAwrm6ORhfGgMdpKfT2FDD2c3KqZHcZCikEpv67KQWzaOIZT_4cGhDQsfjSwGLdzvr4/s1024/You_Doodle+_2024-03-10T14_51_14Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="1024" height="100" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRHV_WJe4kvaelAm9RXUFu6zL-o3pmacO2ycdOjGnuCeYoDiJTnCfc2-hQANUYdwRYS3QLeGCktKFZuzIv1AdpFqXc1Vm14eKbj5C-aE-V_Oc7hLu6ZPOIrncCEAwrm6ORhfGgMdpKfT2FDD2c3KqZHcZCikEpv67KQWzaOIZT_4cGhDQsfjSwGLdzvr4/s320/You_Doodle+_2024-03-10T14_51_14Z.jpg" width="320" /></a><br /><br /></p><h3 style="clear: both; text-align: left;"><u>User Friendliness</u></h3><p style="text-align: left;">The first time you fire up Party Animals, you are not confronted with a title screen, nor are you presented with a menu. You are dropped face first, no breaks into a tutorial level that runs through the control schemes and gives you a stage by stage break down of <i>most</i> moves you can perform, and by most I mean they miss out some moves I wish I knew going into the online matches such as the iconic flying drop kick. Also, rather annoyingly when you get to the brawling parts of the tutorial you'll probably find yourself being knocked out time and time again with the full length recovery time that you would expect in a standard game. This utterly destroys the pace of the game from the get go and made me feel very frustrated as my learning of the controls was constantly interrupted by a lizard knocking me out every time I stood back up.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH-fNR6cRJ4BgC8db9WCprkudrmCatz_Kd2aqO0hJE3d4lnzOPYuMHWI1EW2wfN9mGSjRnbF8PyHIfr56ynzugKG51bxuf1k3J_qjiAT6N2PMZguAXV-MS0SjgOADf8-JWoRInfCIKk2p2We2Al7tgwFj0dh59sXo0zNYFRZPuzVKy84MJ-9e5y4-ZQN4/s3840/80905d0f-0b69-4970-b526-2c85f46c2d57.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH-fNR6cRJ4BgC8db9WCprkudrmCatz_Kd2aqO0hJE3d4lnzOPYuMHWI1EW2wfN9mGSjRnbF8PyHIfr56ynzugKG51bxuf1k3J_qjiAT6N2PMZguAXV-MS0SjgOADf8-JWoRInfCIKk2p2We2Al7tgwFj0dh59sXo0zNYFRZPuzVKy84MJ-9e5y4-ZQN4/s320/80905d0f-0b69-4970-b526-2c85f46c2d57.png" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The picture on this wall sums up my learning experience</td></tr></tbody></table><p style="text-align: left;">All of this would not have been so bad, however had the tutorial level actually resembled an actual stage you'd be playing on. Instead the tutorial level was just a linear series of rooms that consisted of simple tasks such as put this cube on the pressure plate, run away from this mechanical dog, leap over this gap etc. and in fairness they do a good job of getting you used to the controls, but they don't <i>prepare</i> you for an actual match. The only time they ever give you a taste of how an actual match plays out is at the end where you are literally just dropped into a stage with no warning, no explanation of win conditions and still no synopsis of what to expect from the game. Then, when you lose (which you inevitably will since your head will be spinning at this point) you are taken to the main menu where you have the options of quick matches or forming a lobby, at which point you have to rely on the school of hard knocks to learn the game instead of any offline practice matches.</p><p style="text-align: left;">For a cutesy party game that feels directly aimed at younger audiences, this set up seems poorly thought out and difficult enough for older players to get to grips with let alone kids, and that feels like a real shame as, with a bit of forethought this could have made for a very fun learning experience.</p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk2Cwp7FTXYV2ruNu_WNxtZOaZEKRkOEjgo8F8aHUzRiIT3h9_grBuSstKCKeh4LZdBpSL8nDmkzec-G_jEO0O18LXWlTRjehf9nMNUJQJFGJ_0ZX6UWMFIiNG_ogDSUF55LStJ7oTJDumFvHhF2X043wihenNJuiTzMRHBNWw0ygwb9hkx9vZ02efvOo/s1024/You_Doodle+_2024-03-10T14_50_39Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="1024" height="100" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk2Cwp7FTXYV2ruNu_WNxtZOaZEKRkOEjgo8F8aHUzRiIT3h9_grBuSstKCKeh4LZdBpSL8nDmkzec-G_jEO0O18LXWlTRjehf9nMNUJQJFGJ_0ZX6UWMFIiNG_ogDSUF55LStJ7oTJDumFvHhF2X043wihenNJuiTzMRHBNWw0ygwb9hkx9vZ02efvOo/s320/You_Doodle+_2024-03-10T14_50_39Z.jpg" width="320" /></a><br /><br /></p><h3 style="clear: both; text-align: left;"><u>Controls</u></h3><p style="text-align: left;">The control scheme for Party Animals are a bit of a mess, but in a lot of ways that works in the game's favour. For starters whilst moving there is a definite top-heavy feel to your character as the creatures flop about like animated rag dolls, pushing and pulling them in the direction you point in, yet it always feels purposeful and rarely frustrating, especially during online games when you are fully aware that <i>everyone</i> has the same thing going on. It becomes a clumsy dance of animals humorously trying to smack each other cartoon style that is hilarious to watch and even funnier to partake in.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNjotbrCifwP5hhdraXtp2ZG4VQKLTo-5wIN70AoAxEGOPo1VAbU2Y9tPI3YJ7s_cmX_0Jt-xRPnpaznfTe-3zlBUKXNB8NTIu-pjwHZIMce8l2t4ObpvSOTqRGE_1PPHQpIBxl07Sx9otk4nlaIo49T0B0x6lhkak7kY0rPQeJjWMlrI1ZhkMKvz1vu4/s3840/49eeaac2-8925-45dd-9bcf-9e8a8c9681d4.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNjotbrCifwP5hhdraXtp2ZG4VQKLTo-5wIN70AoAxEGOPo1VAbU2Y9tPI3YJ7s_cmX_0Jt-xRPnpaznfTe-3zlBUKXNB8NTIu-pjwHZIMce8l2t4ObpvSOTqRGE_1PPHQpIBxl07Sx9otk4nlaIo49T0B0x6lhkak7kY0rPQeJjWMlrI1ZhkMKvz1vu4/s320/49eeaac2-8925-45dd-9bcf-9e8a8c9681d4.png" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Games become a floppy free for all</td></tr></tbody></table><p style="clear: both; text-align: left;">Then you get to the matter of the various moves you can perform, namely jumps, grabs, punches, kicks and headbutts. Pretty much every part of the environments in Party Animals is grabbable, including the players themselves which makes for some hilarious moments where players will try to take you down with them when they fall off the stage and know that defeat is inevitable. The moves are also somewhat combinable, for example performing kicks whilst jumping will allow you to drop kick your opponents and certain other moves are combinable with particular items. These combinations aren't always obvious either which, for the most part works pretty well as you experiment on the fly to find out what works and what doesn't, but can also be incredibly frustrating as you watch everyone else use items with ease and you're stuck with holding the wrong end of a hammer.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_A0vrrtFSVIQzoaVoh9THpHM55_XSZLc4Mof9UPNT6DZkGFQFPwybwAq4YUkpqfO_gv_rRUYOe1OlxvQq-BRG-z3b8Hro3lyAjWWGZTqoPlZ8fQMSfWEq5W4ASLIlzpR7ruWIXRn89S3feNJaMh0EIGLcZ2krXF-z_TeeNIXrfjLOS3h7ZGGZYBojLl0/s1024/You_Doodle+_2024-03-10T14_51_14Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="1024" height="100" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_A0vrrtFSVIQzoaVoh9THpHM55_XSZLc4Mof9UPNT6DZkGFQFPwybwAq4YUkpqfO_gv_rRUYOe1OlxvQq-BRG-z3b8Hro3lyAjWWGZTqoPlZ8fQMSfWEq5W4ASLIlzpR7ruWIXRn89S3feNJaMh0EIGLcZ2krXF-z_TeeNIXrfjLOS3h7ZGGZYBojLl0/s320/You_Doodle+_2024-03-10T14_51_14Z.jpg" width="320" /></a><br /><br /></div><h3 style="clear: both; text-align: left;"><u>Graphics</u></h3><p style="text-align: left;">This is probably the section where this game shines the brightest in all honest, the bright colours and overly cutesy graphics really work for Party Animal's aesthetics and potentially are what make the controls so forgivable, after all it's fine when a stuff toy walks around like a ragdoll but you wouldn't be happy playing God of War if Kratos was flopping all over the place!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjKYnDHMMNv3nnPmFSNK-tQeZtvz7iXPGK8GD5TuLbjZ3fP5x-aDYdzdRxwp3rSo-eduxn4Fg4nERZrBZQ1cpHuilEc4iOdtEiXEJtuUJ6krQcAsB0JyKQCOqRIbd24uhJBgu8R2SGed-Dy_-DrGTBLGWDwJDFy20Yp2_rOtRonFjQuaQsBU76Pvcng0o/s3840/b1f1ec02-8216-440a-b602-3c52c30a0f9a.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjKYnDHMMNv3nnPmFSNK-tQeZtvz7iXPGK8GD5TuLbjZ3fP5x-aDYdzdRxwp3rSo-eduxn4Fg4nERZrBZQ1cpHuilEc4iOdtEiXEJtuUJ6krQcAsB0JyKQCOqRIbd24uhJBgu8R2SGed-Dy_-DrGTBLGWDwJDFy20Yp2_rOtRonFjQuaQsBU76Pvcng0o/s320/b1f1ec02-8216-440a-b602-3c52c30a0f9a.png" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The animals have a really wide range of expressions</td></tr></tbody></table><p style="text-align: left;">Despite where Recreate Games may have lacked in previous areas, they have nailed the perfect balance of simplicity and detail with Party Animals. The stages don't look needlessly messy and convey as much detail as they need to, the variety of animals on display have a hilarious range of emotions with plenty of character and the overall style they use is very easy on the eyes. Overall a very solid effort on the aesthetics front.</p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHbn_ovhLDp4Vp7HdVpXin3UQOAKbEPVxGCFIjePvi013SJvaCBHwA0tET8IkbLx3DgouOloqL5V3TAxCdax27cUv2L7eP4mjbsuIdmwn-IIDb7CQAoSj1Y87DeLmzwami_fGiFf2O4EzhYoWMcKRNhITtM2Du-GIr9jOdPy2URh8gcH3RfaYolV2dh3M/s1024/You_Doodle+_2024-03-10T14_51_43Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="1024" height="100" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHbn_ovhLDp4Vp7HdVpXin3UQOAKbEPVxGCFIjePvi013SJvaCBHwA0tET8IkbLx3DgouOloqL5V3TAxCdax27cUv2L7eP4mjbsuIdmwn-IIDb7CQAoSj1Y87DeLmzwami_fGiFf2O4EzhYoWMcKRNhITtM2Du-GIr9jOdPy2URh8gcH3RfaYolV2dh3M/s320/You_Doodle+_2024-03-10T14_51_43Z.jpg" width="320" /></a><br /><br /></p><h3 style="clear: both; text-align: left;"><u>Overall</u></h3><p style="text-align: left;">Party Animals is a very fun game with plenty of playability but falls so short on quality of life features that are just standard in so many other games you can't help but wonder who actually play tested this game, or at the very least why this game hasn't been patched yet. It's a game that <i>once</i> you know what you're doing it's a hugely fun party game that you will have a good laugh over for an hour a piece, but it is also a game that seems to be so unwilling to help you in that department that without anything really to keep you hooked you're more likely be put off by the lack of any explanation as to how the game actually works.</p><p style="text-align: left;">In summary, if you're looking for a quirky and oftentimes hilarious party game that you don't mind learning as you go along then you can't go wrong with Party Animals, but if you're the kind of gamer who likes to learn in their own time, or the type of gamer who doesn't like to be forced to play against other players online then I would personally advise skipping this title.</p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_A0vrrtFSVIQzoaVoh9THpHM55_XSZLc4Mof9UPNT6DZkGFQFPwybwAq4YUkpqfO_gv_rRUYOe1OlxvQq-BRG-z3b8Hro3lyAjWWGZTqoPlZ8fQMSfWEq5W4ASLIlzpR7ruWIXRn89S3feNJaMh0EIGLcZ2krXF-z_TeeNIXrfjLOS3h7ZGGZYBojLl0/s1024/You_Doodle+_2024-03-10T14_51_14Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="1024" height="100" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_A0vrrtFSVIQzoaVoh9THpHM55_XSZLc4Mof9UPNT6DZkGFQFPwybwAq4YUkpqfO_gv_rRUYOe1OlxvQq-BRG-z3b8Hro3lyAjWWGZTqoPlZ8fQMSfWEq5W4ASLIlzpR7ruWIXRn89S3feNJaMh0EIGLcZ2krXF-z_TeeNIXrfjLOS3h7ZGGZYBojLl0/s320/You_Doodle+_2024-03-10T14_51_14Z.jpg" width="320" /></a></p><p style="clear: both; text-align: center;"><br /></p><p style="clear: both; text-align: right;"><span style="font-family: Satisfy; font-size: medium;">- D J Driver</span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-86302939698835312802024-03-10T13:35:00.006+00:002024-03-10T13:35:53.710+00:00Random Sel-X: Second Game Winner!<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0Emyv_1aZ0fnN4ZdMBM3na6gnyIUMFVapLhQnyYAuLx4ORrfiGyUoZcQ-pdPPNK7Tfy9u1K7kcb1QXh0kULwzp9TykT6ySqUFpHPmHcJKIT8IJJUSSqBKSXTCQRFTSod4vuOg4F-6A5peiEO4mlR46Wn_2Y9OtI-D0Ub80pLiUaI26-pF24JV1NxbdMw/s1024/B2221B7A-17F5-4D61-9797-91902CDEDB5C.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0Emyv_1aZ0fnN4ZdMBM3na6gnyIUMFVapLhQnyYAuLx4ORrfiGyUoZcQ-pdPPNK7Tfy9u1K7kcb1QXh0kULwzp9TykT6ySqUFpHPmHcJKIT8IJJUSSqBKSXTCQRFTSod4vuOg4F-6A5peiEO4mlR46Wn_2Y9OtI-D0Ub80pLiUaI26-pF24JV1NxbdMw/w640-h374/B2221B7A-17F5-4D61-9797-91902CDEDB5C.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">Votes were still a little thin on the ground this time around, but after some last minute votes there was a clear second game winner to become the star of the next stream (which will air on Wednesday 13th March at 10:30pm) and that is...<br /><br /></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWniXFb_mTCKQJG5L07A8k4p0bvy32JaLaAXO3H2Vy71-AH_ys32sXI_ZQ45VLuyftX6PBUc2gAh2hlIqKtkMWhJMA-grg-lvTZq5W2U9ThH1ZJ5D7YG7iAmDGhE7NHGJsFwciiJ-ABd-PxcehFF8hcAPW7Fn1gqgoMDt0L22jDWID4ah4UT3ey-nweOY/s1024/A86750EC-592A-42FA-A991-C1B26B36444A.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWniXFb_mTCKQJG5L07A8k4p0bvy32JaLaAXO3H2Vy71-AH_ys32sXI_ZQ45VLuyftX6PBUc2gAh2hlIqKtkMWhJMA-grg-lvTZq5W2U9ThH1ZJ5D7YG7iAmDGhE7NHGJsFwciiJ-ABd-PxcehFF8hcAPW7Fn1gqgoMDt0L22jDWID4ah4UT3ey-nweOY/s320/A86750EC-592A-42FA-A991-C1B26B36444A.jpeg" width="320" /></a></p><p style="clear: both; text-align: center;"><span style="font-size: x-large;"><b>Peggle 2!</b></span></p><p style="text-align: left;"><br />Yes, after taking an early lead and remaining there, Peggle 2 was the undisputed winner, and unlike <a href="https://theartofwarhammer.blogspot.com/2024/02/random-sel-x-first-game-winner.html" target="_blank">last time</a> it did not tie for first place so no randomisation was necessary. Mass Effect 3 came a close second in the votes and, whilst I would've been happy to complete this game for what would be the fifth or sixth time I have to go with the people... thems the rules!</p><p style="text-align: left;">So whilst I prep my XBox and get Peggle 2 downloaded and ready, you can now vote on which game I will be playing next with some <i>slight</i> adjustments to the nomination rules, namely 2 of the picks are now predetermined whilst the remaining 3 are still completely randomised. You can find the current nominations <a href="https://theartofwarhammer.blogspot.com/2024/03/random-sel-x-third-game-votes-open.html" target="_blank">here</a>.</p><p style="text-align: left;"><br /></p><p style="text-align: right;"><span style="font-family: Satisfy;"><span style="font-size: medium;">- D J Driver</span></span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-24631707252761801272024-03-10T07:00:00.007+00:002024-03-16T23:19:01.734+00:00Random Sel-X: Third Game Votes Open!<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0Emyv_1aZ0fnN4ZdMBM3na6gnyIUMFVapLhQnyYAuLx4ORrfiGyUoZcQ-pdPPNK7Tfy9u1K7kcb1QXh0kULwzp9TykT6ySqUFpHPmHcJKIT8IJJUSSqBKSXTCQRFTSod4vuOg4F-6A5peiEO4mlR46Wn_2Y9OtI-D0Ub80pLiUaI26-pF24JV1NxbdMw/s1024/B2221B7A-17F5-4D61-9797-91902CDEDB5C.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0Emyv_1aZ0fnN4ZdMBM3na6gnyIUMFVapLhQnyYAuLx4ORrfiGyUoZcQ-pdPPNK7Tfy9u1K7kcb1QXh0kULwzp9TykT6ySqUFpHPmHcJKIT8IJJUSSqBKSXTCQRFTSod4vuOg4F-6A5peiEO4mlR46Wn_2Y9OtI-D0Ub80pLiUaI26-pF24JV1NxbdMw/w640-h374/B2221B7A-17F5-4D61-9797-91902CDEDB5C.jpg" width="640" /></a></div><br /><p style="text-align: left;">Whilst we wait for the next streaming event on Wednesday, I thought we would keep the proverbial vote train going with yet another pool of nominations to find my next Game Pass game to play on air. As stated in <a href="https://theartofwarhammer.blogspot.com/2024/03/blog-news-070324.html" target="_blank">my latest blog update</a>, going forward one of the five nominations will be my most wanted game (highlighted with stars) and another one will be a game that didn't make it in a previous round but was popular enough to have another go (highlighted with fire). With that in mind your latest pool of games to vote on this time are:<br /><br /></p><h3 style="clear: both; text-align: center;">⭐ <u>Persona 3: Reload </u>⭐</h3><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5Lkuig9gEwzOXgeOB9MGWhmG4SAc36wJeB7RdBU7IPjAPdlpO1Qh5NNmJRPkcFs7FAYuqqJglW4jzb5ThlPcZ64qxvYVVJBKWkuVl-XXp1yQCxwsFV3OjjzqOJ_7RrML2V_kQ1wPqICnOQ5Grw7MCfYITZ8kbr_TeOpUOySbMWwgtbI5cECxyD1vmPgM/s1024/A3FC1B01-1076-4B11-97DD-F6AAD2877296.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5Lkuig9gEwzOXgeOB9MGWhmG4SAc36wJeB7RdBU7IPjAPdlpO1Qh5NNmJRPkcFs7FAYuqqJglW4jzb5ThlPcZ64qxvYVVJBKWkuVl-XXp1yQCxwsFV3OjjzqOJ_7RrML2V_kQ1wPqICnOQ5Grw7MCfYITZ8kbr_TeOpUOySbMWwgtbI5cECxyD1vmPgM/s320/A3FC1B01-1076-4B11-97DD-F6AAD2877296.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 1</td></tr></tbody></table><br /><div style="text-align: center;"><br /></div><p></p><h3 style="clear: both; text-align: center;">🔥 <u>We Happy Few</u> 🔥</h3><p style="text-align: center;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxsquAdY-wSx6ZGWco2da7mChkySQlrYitsQ29Kk89648uiryIqL52GNp1bkq3LapuL-1R_7NbqrD2ybUhDG1I8PcNw_wAXjg_Ic3xqdNIeUvCejo3oN6FLqPjM3RXLFX0BSqLJ3KtLvneo-GWxR7Kv_B9HMc0JwF83gH7ksWiBiounbIqY1EqtqMEOA4/s1024/5F4C2A79-8A08-4AEA-8AD9-CA1EDF4748BD.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxsquAdY-wSx6ZGWco2da7mChkySQlrYitsQ29Kk89648uiryIqL52GNp1bkq3LapuL-1R_7NbqrD2ybUhDG1I8PcNw_wAXjg_Ic3xqdNIeUvCejo3oN6FLqPjM3RXLFX0BSqLJ3KtLvneo-GWxR7Kv_B9HMc0JwF83gH7ksWiBiounbIqY1EqtqMEOA4/s320/5F4C2A79-8A08-4AEA-8AD9-CA1EDF4748BD.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 1</td></tr></tbody></table><br /><br /><p></p><h3 style="clear: both; text-align: center;"><u>DayZ</u></h3><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH2Kx9t0zAZwvPYhurwLO1Lljqcg4L3uiIgjSfdA1VQlNKxDqynCOrjgtgno-QR-UINJ7AbJ_6OqWy6c5e6LYBzPRAi2ND7e3P-fMXEX9oykkxzzMVsp9IdkxXunl3ZJq-MkGrvGdKHKvcWX-YBw7igJe0viNDxarAE-oGtTECkF6NPiJy79BpG6VAL1g/s1024/E749FFF4-0E3C-4D7B-AA0F-5A5EFA631155.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH2Kx9t0zAZwvPYhurwLO1Lljqcg4L3uiIgjSfdA1VQlNKxDqynCOrjgtgno-QR-UINJ7AbJ_6OqWy6c5e6LYBzPRAi2ND7e3P-fMXEX9oykkxzzMVsp9IdkxXunl3ZJq-MkGrvGdKHKvcWX-YBw7igJe0viNDxarAE-oGtTECkF6NPiJy79BpG6VAL1g/s320/E749FFF4-0E3C-4D7B-AA0F-5A5EFA631155.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 0</td></tr></tbody></table><div style="text-align: center;"><br /></div><div style="text-align: center;"><br /></div><div style="text-align: center;"><h3 style="clear: both;"><u>Wreckfest</u></h3></div><div style="text-align: center;"><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTyG5NSYlQ6vMZI1Q1GHsFAyOxMhq7b216Y96-o_skTuxAaFCJ8FWwVCfDqe1m0_TQ2YilN9ILP3ZY7xhNOouMzZ6TShZWMdZzhJvT7FIoG5gR4W52h65hATPS9epq6a07APQ0VWE5zWh14AYwkVuwpFgI7kkQXNxjF0iFzINtDEeVnlJkkWpsZmSRHxU/s1024/87797A47-3DDC-468B-83ED-B0E5EC094A01.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTyG5NSYlQ6vMZI1Q1GHsFAyOxMhq7b216Y96-o_skTuxAaFCJ8FWwVCfDqe1m0_TQ2YilN9ILP3ZY7xhNOouMzZ6TShZWMdZzhJvT7FIoG5gR4W52h65hATPS9epq6a07APQ0VWE5zWh14AYwkVuwpFgI7kkQXNxjF0iFzINtDEeVnlJkkWpsZmSRHxU/s320/87797A47-3DDC-468B-83ED-B0E5EC094A01.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 1</td></tr></tbody></table><br /><br /><h3 style="clear: both;"><u>Bejeweled 3</u></h3><div><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTs0Pkpaov03-EbJhVQ1brQP08-cPx5zdkKo-mDfY2TFFjCKSci0zXOGPCcGQhIX42kooyWPbQWbJeS4ZhpN_HgCDHiW37ZFcGWFagrPCSgGeqOEZDgbkO08_drDgk21QVlFbx6eUkFnLsgF6dZNt8ktVzdoWV0WFomlXSe7pEmtdFeXJqNNvH-EC1eqc/s1024/E466AC1B-50B2-49D6-9F2C-359BA5589FD9.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTs0Pkpaov03-EbJhVQ1brQP08-cPx5zdkKo-mDfY2TFFjCKSci0zXOGPCcGQhIX42kooyWPbQWbJeS4ZhpN_HgCDHiW37ZFcGWFagrPCSgGeqOEZDgbkO08_drDgk21QVlFbx6eUkFnLsgF6dZNt8ktVzdoWV0WFomlXSe7pEmtdFeXJqNNvH-EC1eqc/s320/E466AC1B-50B2-49D6-9F2C-359BA5589FD9.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 0</td></tr></tbody></table><br /><p><span style="font-size: x-small;"><i>Last updated: Sunday 10th March<br /><br /></i></span></p><p style="text-align: left;">To vote simply comment which game you want me to play below. I will also be taking votes from various social media sites and adding them up here too.</p><p style="text-align: left;">The deadline for this vote will be <b>after I am finished with the current game at a date to be specified later</b>. I will see you all on stream this Wednesday!</p><p style="text-align: left;"><br /></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: large;">- D J Driver</span></p></div></div>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-91305853282646529492024-03-08T17:00:00.001+00:002024-03-08T17:00:00.145+00:00Reclamation of Orberus: The Grand Alliances<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIZcswcDy8Z588plF_4U5IHB1WocAvOb-Q-itu0ns7W7FTRmdva7TlMdrH2-x373vt5mJNE5yTmY61K5PGhIS2rJ7efLr40FM41_0NTwsToI7VCOmq1Ch9u15arW1KAzh0QN69PESCk_he8GimhlvMOpPKNcSDz6KEWkJRbi4voLd-xD_HegsfA2rq3Ms/s1024/You_Doodle+_2024-03-07T14_52_23Z.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIZcswcDy8Z588plF_4U5IHB1WocAvOb-Q-itu0ns7W7FTRmdva7TlMdrH2-x373vt5mJNE5yTmY61K5PGhIS2rJ7efLr40FM41_0NTwsToI7VCOmq1Ch9u15arW1KAzh0QN69PESCk_he8GimhlvMOpPKNcSDz6KEWkJRbi4voLd-xD_HegsfA2rq3Ms/w640-h374/You_Doodle+_2024-03-07T14_52_23Z.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">In the first post to the lead up of the Reclamation of Orberus campaign I thought I would go over the three grand alliances that dominate the Orberus Sector and their goals. Essentially these are the alliances each and every player choose to enter into when they join the campaign and their actions will directly affect that alliance's success in the wider conflict.</p><p style="text-align: left;">There are three grand alliances in total: <i>The Legions of Silence, the Forces of Reclamation</i> and <i>the Agents of Discord</i>.<br /><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnw26ICBjguvpklwHoHVuhQysVrg_I71adFJYDU-58okMeIQyXguopuVML6UMwWRum_GmDf8xuOH7oRFnFDRoV8GzK78-nIdXy1_zqRxIv64V6O9C9w85CFUhc5kCBNSEzt3eV-Lc7pvNiH8bIq-9X8jtPLQVULBqvIFgpm_D3JFYBYWOf50USWDwHNUk/s1284/IMG_4275.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="301" data-original-width="1284" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnw26ICBjguvpklwHoHVuhQysVrg_I71adFJYDU-58okMeIQyXguopuVML6UMwWRum_GmDf8xuOH7oRFnFDRoV8GzK78-nIdXy1_zqRxIv64V6O9C9w85CFUhc5kCBNSEzt3eV-Lc7pvNiH8bIq-9X8jtPLQVULBqvIFgpm_D3JFYBYWOf50USWDwHNUk/s16000/IMG_4275.PNG" /></a></div><br /><p style="text-align: left;">The Legions of Silence is the collective term for all those that serve, or at least ally themselves with the Silent King and his cause.</p><p style="text-align: left;">Several years ago the Silent King had sent the forces of the Khertet Dynasty into the Orberus Sector, a pocket of real space that bordered the dominion of the dreaded Pariah Nexus in order to expand his sphere of influence. The Khertet Dynasty ultimately were successful in granting the Necron legions a foothold in the sector, soundly defeating the Astartes of the Dark Angels chapter that had been sent to combat the threat and establishing the capital planet of Python IV as their base of operations in what was originally a significant portion of Imperial rule.</p><p style="text-align: left;">Shortly after the Khertet Dynasty laid claim over Python IV their numbers gradually disappeared from the sector until, in time all their nobility and Cryptek conclaves had migrated to the <a href="https://theartofwarhammer.blogspot.com/search/label/Echoes%20of%20Nihilus?&max-results=10" target="_blank">Nihilus Imperium</a> in order to strengthen their numbers by awakening the tombs they had situated there. Little did they know that without their presence they had allowed the Imperium to regroup and build their numbers to take back the Orberus Sector.</p><p style="text-align: left;">Now that they have returned, after an ultimatum delivered by the Triarch themselves, the Khertet Dynasty are now leading a greater effort to prevent the Imperium from taking what is rightfully theirs by the laws of conquest, and to ensure that the claim of the assets within the Orberus Sector remain under the sole control of none other than the Silent King himself.<br /><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRd6hl8Gm8BRSrS0JRX9m1l2SHTU13hnypZIznX7JA4Lzb1JC5nc3GIrhKwlN1Km8p22uCGKz0ksJPhIoeFoAYH_tCDvBlujUeoPX3dFbYEvKLtaUUAMGYk7_t56QqlS1E99ha6Z8H0CsZQdXcC6-e-h2yZUT0CzEC4ph73-oGU7_kENLrLl-_BYnewUs/s1284/IMG_4276.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="300" data-original-width="1284" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRd6hl8Gm8BRSrS0JRX9m1l2SHTU13hnypZIznX7JA4Lzb1JC5nc3GIrhKwlN1Km8p22uCGKz0ksJPhIoeFoAYH_tCDvBlujUeoPX3dFbYEvKLtaUUAMGYk7_t56QqlS1E99ha6Z8H0CsZQdXcC6-e-h2yZUT0CzEC4ph73-oGU7_kENLrLl-_BYnewUs/s16000/IMG_4276.PNG" /></a></div><br /><p style="text-align: left;">The Forces of Reclamation is the collective term for the factions that are actively aiding the armies of the Imperium to reclaim the worlds that were lost to the Necrons.</p><p style="text-align: left;">Once a prominent Imperial region on the outskirts of the Pariah Nexus, the Orberus Sector was a relatively peaceful area of real space until the Necron dynasties invaded. Under the orders of the Silent King the Imperial Citizens were overwhelmed by the eldritch nightmares and those who survived were forced from their homes and either made to settle on the outer fringe planets in the sector or on more dangerous temperate planets such as Perelus.</p><p style="text-align: left;">Over the last few years the Orberus Sector had gone suspiciously quiet. The Imperial forces begun to send fleets comprising of Astartes, Militarum and Mechanicus to the outer fringes in preparation for a full on, all out attack from the Necrons... yet none came. Suspecting a trap lay in wait from their notoriously shrewd foes they awaited intelligence before taking the fight back to the Silent King's armies, that is until reports from the Nihilus Imperium had betrayed the Khertet Dynasty's abandonment of the sector in favour of an unexpected alliance on Ultrus Prime.</p><p style="text-align: left;">Now the Imperium have launched a full scale assault against the planets the Silent King has laid claim to, forcing the Necron forces to scramble together a counter assault from the newly returned Khertet Dynasty as well as from dynasties and allies hastily rerouted from other regions within the Nephilim warzone.<br /><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCmZgm9T9RKeNXFVmf4btn8fBIb5lVFV2rQP1yGiKyLchRGTh-YxeIZ9Z7WwGCv7q4UylYzwwrNQdHfGMD_PT_PXW18XjHaxWBQswGSahCoWSMuLfB6aOZ7wE8fjeQvJSqbNeqUfSx_B1Eo3nzN7Bfk5hikv84TF13RdBYpyO_WvUQsLWkex0liP3Wa3E/s1284/IMG_4277.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="304" data-original-width="1284" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCmZgm9T9RKeNXFVmf4btn8fBIb5lVFV2rQP1yGiKyLchRGTh-YxeIZ9Z7WwGCv7q4UylYzwwrNQdHfGMD_PT_PXW18XjHaxWBQswGSahCoWSMuLfB6aOZ7wE8fjeQvJSqbNeqUfSx_B1Eo3nzN7Bfk5hikv84TF13RdBYpyO_WvUQsLWkex0liP3Wa3E/s16000/IMG_4277.PNG" /></a></div><br /><p style="text-align: left;">The Agents of Discord is the collective term for those forces whose goals do not align with those of either the Silent King or the Imperium.</p><p style="text-align: left;">When Python IV fell to the Silent King's forces, it threw the entire Orberus System into disarray. Imperial Citizens in their panicked state resorted to various powers in their desperation to be saved, such as the newly assembled Chaos Cults of the moon Vector Alpha or the mobs that have made insidious protection pacts with the various factions on Perelus. Worse still the growth in power for these previously manageable threats have invited the presence of those who share in their hunger for domination and destruction.</p><p style="text-align: left;">Of all the factions within the "alliance" there are two that have risen to prominence - those of the ruinous powers of Chaos who are actively seeking to destroy the Pariah Nexus's noctilith pylons to restore the warp to it's "natural" order, and those Necron dynasties who have allied themselves to the upstart Imotekh the Stormlord in his quest to weaken the Silent King's position within the Orberus Sector.</p><p style="text-align: left;">With these factions acting as a hinderance to both the Silent King and the Imperium, it is possible their interference could swing the war in favour either way, or should they decide to unite their efforts against both sides they could create a dangerous stalemate that would result in the total abandonment of order within the sector.</p><p style="text-align: left;"><br /></p><p style="text-align: right;"><span style="font-family: Satisfy;"><span style="font-size: large;">- D J Driver</span></span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-82927043888013078632024-03-07T12:17:00.001+00:002024-03-14T11:31:22.839+00:00Blog News: 07/03/24<p style="text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdMINyXLi7Crecx5V7cBb8gjwjYj_GWUw1lhTKjwCj7GyOo541aOtbZCp_73lU5u-JLbaLdFQXcH0J1nl6ykQB_roXk-gDrO-jPJO4mGoPjm4cKZ69Dv7i8oPY5ADOO4K406_rS6Okws2Skg3ubza_YlqSMwmB9qbmWz1OdnIumjGlPzI0219mjdxOQgE/s1024/9B6011E6-E64E-4136-8BFA-DC439E5CEC90.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdMINyXLi7Crecx5V7cBb8gjwjYj_GWUw1lhTKjwCj7GyOo541aOtbZCp_73lU5u-JLbaLdFQXcH0J1nl6ykQB_roXk-gDrO-jPJO4mGoPjm4cKZ69Dv7i8oPY5ADOO4K406_rS6Okws2Skg3ubza_YlqSMwmB9qbmWz1OdnIumjGlPzI0219mjdxOQgE/w640-h374/9B6011E6-E64E-4136-8BFA-DC439E5CEC90.jpeg" width="640" /></a><br /><br /></p><p style="clear: both; text-align: left;">Very quick update regarding the blog, especially as there was no post yesterday. Today I will primarily be focusing on my Random Sel-X series as I have now streamed my first game and will be looking into how to improve this particular series going forward now I have the set up in place, and also I have a couple of miniature and wargaming tid bits too.<br /><br /></p><h3 style="clear: both; text-align: left;"><u>Random Sel-X<br /><br /></u></h3><p style="text-align: left;">First and foremost, the stream from last night has been written up and I have edited the original stream alert post accordingly. You can read all about what happened <a href="https://theartofwarhammer.blogspot.com/2024/03/party-animals-stream-060324.html" target="_blank">here</a>. In the same vein I have set a deadline now for the second round of votes and that deadline is <b>Saturday 9th March 11:59pm</b>. Go check out the nominations and comment on the relevant page to cast your vote - you can find that page <a href="https://theartofwarhammer.blogspot.com/2024/02/random-sel-x-second-game-votes-open.html" target="_blank">here</a>.</p><p style="text-align: left;">As for the series as a whole I will be making some amendments to how it will be working going forward and also I'll be looking to create some additional content for it as well. Details below.</p><h4 style="text-align: left;"><u>Stream Dates/Times</u></h4><p style="text-align: left;">I will continue to post articles up informing you all of when a stream will be happening as well as editing said post with a write up of what happened on stream after it has aired. Currently I'm looking to stream every Wednesday as I do not have real life work the next day <i>typically</i>. This will change from time to time in order to cater for my real life schedules, plus I plan to occasionally stream during the day when I am not working.</p><h4 style="text-align: left;"><u>Series Statistics</u></h4><p style="text-align: left;">There needs to be a running total of the awards I have won from my streams now that I have earned one from Party Animals. I'm currently deciding on how I want to do this, whether I create an entire page just for this purpose or if I just add the details in each stream post I'm not sure yet. Please let me know down in the comments which you would find easier.</p><h4 style="text-align: left;"><u>Game Nomination Changes</u></h4><p style="text-align: left;">Currently I am just throwing out 5 completely randomised games from the Game Pass catalogue for people to vote on when it comes to game nominations. Whilst this system seems to work <i>quite</i> well some voters have felt a bit hard done by to see their favourite game no longer available to vote on in each round. In addition whilst I am playing these completely random games it leaves no room for me to even get a look into playing the games I specifically want to play. Therefore going forward there will be two predetermined games within the five nominations - The Peoples Choice (a game that didn't win before but has been given another chance due to its popularity) and Most Wanted (a game that I personally want to play and have thrown it into the mix). The other three slots will be completely randomised as normal.<br /><br /></p><h3 style="clear: both;"><u>Miniatures and Wargaming</u></h3><p style="text-align: left;">There is a bit of a lull in miniature/wargaming material at the moment as I am currently building my next paint project and have no tutorials lined up for the time being. I will be trying to fill the void with more information on the Reclamation of Orberus campaign, and I have some more house rules I'd love to throw out, but until I can get more hobby done please bare with me!</p><p style="text-align: left;"><br /></p><div style="text-align: right;"><span style="font-family: Satisfy; font-size: large;">- D J Driver</span></div><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-46880683507041272742024-03-05T18:00:00.006+00:002024-03-07T10:54:18.051+00:00How to do grey bases<p style="text-align: center;"></p><p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoVn-acNszx_-sIrddcNvcnxqktSW4r57A2z0MPml3Irw8BGUmtyZbiSH9Qua3EBNACPrcm8zVkwveYBY-NBZdFHWJLiUOAI4w0puGrX4IzebP9_qRROtXepeqAIJQAwx5AeFcHAop6e-MrbvVVaGIiSkhKso6cHapeeulJvHGtEAwTNHYrPvYgF1hwiI/s1024/You_Doodle+_2024-03-03T16_57_37Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoVn-acNszx_-sIrddcNvcnxqktSW4r57A2z0MPml3Irw8BGUmtyZbiSH9Qua3EBNACPrcm8zVkwveYBY-NBZdFHWJLiUOAI4w0puGrX4IzebP9_qRROtXepeqAIJQAwx5AeFcHAop6e-MrbvVVaGIiSkhKso6cHapeeulJvHGtEAwTNHYrPvYgF1hwiI/w640-h374/You_Doodle+_2024-03-03T16_57_37Z.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">When I started my current incarnation of Necrons I wasn't too familiar or even fond of texture paints and so I used the old school method of using sand. Now I get people complimenting my Necron bases and asking me how I achieved this effect, so I thought I would go through how I do my bases in this post today.<br /><br /></p><p></p><p></p><div style="margin-left: 1em; margin-right: 1em;"><hr /><p><b>Materials used in this tutorial:<br /></b></p><ul><li>Sand</li><li>Basing Grit</li><li>Wood Glue</li></ul><p><b>Paints used in this tutorial:<br /></b></p><ul><li>Game Colour Black (Vallejo)</li><li>Model Colour Black (Vallejo)</li><li>Lahmian Medium (Citadel)</li><li>Agrax Earthshade (Citadel)</li><li>Administratum Grey (Citadel)</li><li>Dawnstown (Citadel)</li><li>Rakarth Flesh (Citadel)</li></ul><div><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;"><br />Step 1. </span><span>Mix the <i>Sand</i> and <i>Basing Grit</i> together in a tub. I tend to keep a big tub of premixed sand/basing grit for whenever I need to base my miniatures.</span></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span><br /></span></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span><br /></span></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span><span style="font-weight: bold;">Step 2. </span><span>Liberally apply a layer of <i>Wood Glue</i> to the top of the base and dip the base into your sand/grit mixture. Tap the base over the tub to shake off any excess sand/grit. It is important to note I do not water down the wood glue, this is because the thicker the glue to more solid it sticks the mixture to the base. Leave this for 24 hours to dry.<br /><br /></span></span></span></p><p style="background-color: white; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; text-align: center;"><span><span></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: center;"><span><span><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOpNjtHMBAvUBg5pz2tqE3jX2LJtuZVyEYZXdpp-nHhq6UbkEolzOaLEbsBUNHpd4-oqfz94f3NV5vG7IZy8D1XohDya39lWwAbCdRuolJUiEiAOUo5DZpDsEn4iNlund4OJZ5e_vFxev_abZKbvzQoZPbWv2IhiHYlyAEbnWZiVDcZ7ITRoWoAyiLAdY/s987/Photoroom_20240303_163536.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="987" data-original-width="987" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOpNjtHMBAvUBg5pz2tqE3jX2LJtuZVyEYZXdpp-nHhq6UbkEolzOaLEbsBUNHpd4-oqfz94f3NV5vG7IZy8D1XohDya39lWwAbCdRuolJUiEiAOUo5DZpDsEn4iNlund4OJZ5e_vFxev_abZKbvzQoZPbWv2IhiHYlyAEbnWZiVDcZ7ITRoWoAyiLAdY/s320/Photoroom_20240303_163536.jpg" width="320" /></a><br /><br /></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: left;"><span><span><span><b>Step 3. </b>Apply a 7:2:1 ratio mix of <i>Agrax Earthshade</i>, <i>Lahmian Medium</i> and <i>Game Colour Black</i> thickly to the base. I specifically use Game Colour Black in this mixture as it is harder wearing than Model Colour Black or Abaddon Black and is perfect for basing, and the satin finish will be counteracted by the Lahmian Medium in the mix. Repeat this step twice if necessary to get a nice, thick layer in between the grains of sand. Leave this to dry fully before moving on to the next step.<br /><br /></span></span></span></p><p style="clear: both; text-align: left;"></p><p style="clear: both; color: #222222; font-family: inherit; text-align: center;"><span><span><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6b8PUrpAfgwSsmVMKpADRPjSIDnLkGDJz9EO9X-mFdpPdPqAIw87vJjeueOW4PIkvK2FqvRJ7e79tbZs0rTUx0x7SAf4exIVdGkqS82Xq9mwCdGydbBomYvV6h0oBf2kjjVy49Z4xjwKshqC6pAevWnwjRzn6Vc7vUQ-d_xIjBNyeRMIXSlOf3n4wadM/s1024/You_Doodle+_2024-03-03T16_38_59Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1024" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6b8PUrpAfgwSsmVMKpADRPjSIDnLkGDJz9EO9X-mFdpPdPqAIw87vJjeueOW4PIkvK2FqvRJ7e79tbZs0rTUx0x7SAf4exIVdGkqS82Xq9mwCdGydbBomYvV6h0oBf2kjjVy49Z4xjwKshqC6pAevWnwjRzn6Vc7vUQ-d_xIjBNyeRMIXSlOf3n4wadM/s320/You_Doodle+_2024-03-03T16_38_59Z.jpg" width="320" /></a><br /><br /></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: left;"><span><span><b>Step 4.</b> Heavily drybrush the base with <i>Administratum Grey</i>.<br /><br /></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: center;"><span><span><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTkwQQndrzQXKHnYV2reqyV_BwhGq26oEzXPM0eWHhkVN4FmnVhuSLlFKqRSbDr3HhoZsKbV3Or9ujHdnr5tLWCBJGVePeH4KDGVOauXqtgWxpz7lrE-NGamAJgcyyIOUq_fa3wGp0YcDNQcRlGKjfvEFscpq7vahOsCQvsEWeE09XhbdJCWy5cKVEzCc/s1024/You_Doodle+_2024-03-03T16_39_57Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1024" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTkwQQndrzQXKHnYV2reqyV_BwhGq26oEzXPM0eWHhkVN4FmnVhuSLlFKqRSbDr3HhoZsKbV3Or9ujHdnr5tLWCBJGVePeH4KDGVOauXqtgWxpz7lrE-NGamAJgcyyIOUq_fa3wGp0YcDNQcRlGKjfvEFscpq7vahOsCQvsEWeE09XhbdJCWy5cKVEzCc/s320/You_Doodle+_2024-03-03T16_39_57Z.jpg" width="320" /></a><br /><br /></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: left;"><span><span><b>Step 5.</b> Drybrush the base with <i>Dawnstown</i>. This layer should not be drybrushed as heavily as the Administratum Grey was in the previous step.<br /><br /></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: center;"><span><span><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhW0M7W5a9lUsscaVC-8kpuKXMWI3X6isThEuvgRra-ZZE76j042GJKgucchTj4Ogo6J8XCZz2OSgN0BEgJBZ3mUv7nPFLNhnJwDpfCjuZNRAePVm0SgpEW7QIPYeFcegwubw02dHNAZzfmk6-PfZdzPYeQykVBHNb2UO_lgUrWfvX2TszCZFrldaGHf3k/s1024/You_Doodle+_2024-03-03T16_40_31Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1024" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhW0M7W5a9lUsscaVC-8kpuKXMWI3X6isThEuvgRra-ZZE76j042GJKgucchTj4Ogo6J8XCZz2OSgN0BEgJBZ3mUv7nPFLNhnJwDpfCjuZNRAePVm0SgpEW7QIPYeFcegwubw02dHNAZzfmk6-PfZdzPYeQykVBHNb2UO_lgUrWfvX2TszCZFrldaGHf3k/s320/You_Doodle+_2024-03-03T16_40_31Z.jpg" width="320" /></a><br /><br /></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: left;"><span><span><b>Step 6.</b> Apply one final, light drybrush with <i>Rakarth Flesh</i>.<br /><br /></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: center;"><span><span><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp0qKVj3RJ_7KbRCcKqbF3Qg1Su2LrzCgp6FteRRJuAwQEbUi_I04fD_8Vbcj3rYZZe9oAz2FAV0hnwIXUuVhuDgq4QMwpCm2MrtlgL8wsanQjdpDlbVvatrTZFCxYQwASZcU0SXZ2SthKo2qH5Ugrj2jWNB_CEUMPTtLQcDI7PVYkFcUkMbS_ra40ahg/s1024/You_Doodle+_2024-03-03T16_41_06Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1024" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp0qKVj3RJ_7KbRCcKqbF3Qg1Su2LrzCgp6FteRRJuAwQEbUi_I04fD_8Vbcj3rYZZe9oAz2FAV0hnwIXUuVhuDgq4QMwpCm2MrtlgL8wsanQjdpDlbVvatrTZFCxYQwASZcU0SXZ2SthKo2qH5Ugrj2jWNB_CEUMPTtLQcDI7PVYkFcUkMbS_ra40ahg/s320/You_Doodle+_2024-03-03T16_41_06Z.jpg" width="320" /></a><br /><br /></span></span></p><p style="clear: both; color: #222222; font-family: inherit; text-align: left;"><span><span><b>Step 7. </b>Before the final step, you should take this time to apply any other basing effects you want on the base and varnish spray the model (if using). In this example I used static grass, modelling snow and basing tufts.<br /><br /><br /><b>Step 8. </b>Paint the rim of the base using <i>Model Colour Black </i>to clean up the excess drybrushing. Realistically you can use whatever colour you want here but I use Model Colour Black as I think it compliments the base well and the matt finish looks nicer than the satin finish of Model Colour Black.<br /><br /></span></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="color: #222222; font-family: inherit; margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibo8HHYPYx3w1SsJhOkTZKra6cQAnLErEOaLItf2Nme2F1OCX9Nc88dk_SgEuhwiRsMJQY1NkgB0yGs3tlHgK6jc_FXn3rHF7dFYgFCKxYRHX510bfrLkHfGq7WyhZVi-tZyqlMJ5JdC6Rfa4OyGxCx15iLgNw3vEf97HMeREAxSabMFc98RscEpNsCZo/s1517/You_Doodle+_2024-03-03T16_41_39Z.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1517" data-original-width="783" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibo8HHYPYx3w1SsJhOkTZKra6cQAnLErEOaLItf2Nme2F1OCX9Nc88dk_SgEuhwiRsMJQY1NkgB0yGs3tlHgK6jc_FXn3rHF7dFYgFCKxYRHX510bfrLkHfGq7WyhZVi-tZyqlMJ5JdC6Rfa4OyGxCx15iLgNw3vEf97HMeREAxSabMFc98RscEpNsCZo/w330-h640/You_Doodle+_2024-03-03T16_41_39Z.jpg" width="330" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Finished base on a Necron Overlord</td></tr></tbody></table><span><span><br /><br /><p></p><p style="clear: both; color: #222222; font-family: inherit; text-align: right;"><span style="color: black; font-family: Satisfy; font-size: large;">- D J Driver</span></p></span></span><p></p></div></div>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-85557574107796090822024-03-04T10:00:00.038+00:002024-03-04T10:00:00.344+00:00My Hobby Bingo 2024: Third... and Fourth Unit?<p style="text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuyTMLYJVybKbL_83JxBP3y_p33RfaXOGAeihNRZF-hIja5-RITgrCZmytfCFolKnyDc81FfBuaE_jut1y-UB56HG4ezWab0bKnw4pjVPyR73sLSBqbullen_6a1diSjfgAczvq_4leuMtPHZyl0KJUmVq5aU73wyXJ-Pw73KCOL9AXN4E4N01b62Tmhs/s1024/You_Doodle+_2024-03-03T16_33_32Z.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuyTMLYJVybKbL_83JxBP3y_p33RfaXOGAeihNRZF-hIja5-RITgrCZmytfCFolKnyDc81FfBuaE_jut1y-UB56HG4ezWab0bKnw4pjVPyR73sLSBqbullen_6a1diSjfgAczvq_4leuMtPHZyl0KJUmVq5aU73wyXJ-Pw73KCOL9AXN4E4N01b62Tmhs/w640-h374/You_Doodle+_2024-03-03T16_33_32Z.jpg" width="640" /></a><br /><br /></p><p style="clear: both; text-align: left;">Contrary to what I said in <a href="https://theartofwarhammer.blogspot.com/2024/02/my-hobby-bingo-2024-second-unit.html" target="_blank">my last hobby bingo post</a> about being a slow painter, I managed to knock out two more units within the space of a week. Well I say two units, I painted two models that both have their own datasheets simultaneously. Is that cheating? Ah, who cares. Point is I have a new crusade campaign coming up and I wanted to introduce a couple more nobles to my Dynasty's rich tapestry of notable characters.<br /><br /></p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH0zQFZTU6TbjYTLrsh5arK5sdRiDMi_P-Zy4UOfswy7Cm7sc3G4tVj1i8AJJcOVkRAsMvbcIxg77tj-NYqRTlhfmYAWjXLDaqJOQMwDI4JVkfDB3U4sIUYN5DlhNBxGg8dTzsJFGpA33DbE9zNoYErjAr1jxHlae3Zq-XYI_SJOK8pvXMFxxQ-Os4Umo/s1749/Photoroom_20240303_155523.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1556" data-original-width="1749" height="570" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH0zQFZTU6TbjYTLrsh5arK5sdRiDMi_P-Zy4UOfswy7Cm7sc3G4tVj1i8AJJcOVkRAsMvbcIxg77tj-NYqRTlhfmYAWjXLDaqJOQMwDI4JVkfDB3U4sIUYN5DlhNBxGg8dTzsJFGpA33DbE9zNoYErjAr1jxHlae3Zq-XYI_SJOK8pvXMFxxQ-Os4Umo/w640-h570/Photoroom_20240303_155523.jpg" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Overlord and Overlord with Translocation Shroud</td></tr></tbody></table><br /></p><p style="text-align: left;">I still had my Overlord from my Indomitus box set built and undercoated from ages ago but not a speck of paint had been added, so I thought I'd add on my recently acquired Overlord with Translocation Shroud to the painting line and make it a project. Painting multiple characters is a trend I started for my projects last year and it's something that has sped up the completion of my miniatures significantly. I've found that by bulk painting the parts that are exactly the same on each model (the golds, blacks and to some extent, the oranges and reds in this instance) the individual details that makes each character unique was enough to make the typically snoozy process of production lining more interesting (the weapons and the translocation shroud here).</p><p style="text-align: left;">With these completed I can't actually see myself adding any more characters to <a href="https://theartofwarhammer.blogspot.com/2024/02/fandom-factions-khertet-dynasty.html" target="_blank">my already amply sized Necron army</a> in the future with the exception of a Royal Warden and some Epic Heroes (I already have Orikan the Diviner and Imotekh the Stormlord just waiting for some paint) so my next project Necrons-wise will most likely be a unit that I need but don't actually have painted yet, maybe some Wraiths or some Spyders or even a vehicle, who knows? But my next hobby bingo unit will likely be a continuation of my Tomb Kings if I'm honest/</p><p style="text-align: left;">So on to the important matter of placing these guys on the bingo sheet. I had already decided <a href="https://theartofwarhammer.blogspot.com/2024/02/my-hobby-bingo-2024-second-unit.html" target="_blank">last time</a> that I must go on a crusade against the "Terrain" squares and there just so happens to be two such boxes I could write off with these miniatures, specifically the ones that are also marked "Sci-Fi Unit" and "Hero or Character". I was tempted to go for the "Wildcard" box in the bottom left corner to try and build up my first column but then I figured having a Wildcard for when I needed it was a better tactical choice.<br /><br /></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJLO5gqTWUvVLake0H6BpqHAkphGuA7hpQvkNXl9_tA2ClWV9UemG-nCIAXsEd56UN0YcY3N9CdmOvFWaO8kmwJHzwcqguTu4pQNPDLnJunUIHypcxQKgGyFDjgFh5UWVDy2Ti4adzp_b8lxq5gj1-mdULFcKQ1XnqsBoDsZFeQGZEnW6ktsVDlvpU3GM/s1200/IMG_5047.GIF" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="876" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJLO5gqTWUvVLake0H6BpqHAkphGuA7hpQvkNXl9_tA2ClWV9UemG-nCIAXsEd56UN0YcY3N9CdmOvFWaO8kmwJHzwcqguTu4pQNPDLnJunUIHypcxQKgGyFDjgFh5UWVDy2Ti4adzp_b8lxq5gj1-mdULFcKQ1XnqsBoDsZFeQGZEnW6ktsVDlvpU3GM/w469-h640/IMG_5047.GIF" width="469" /></a><br /><br /></p><p style="clear: both; text-align: left;">So as I alluded to earlier in the post the next square will probably be checked off with another Tomb King unit, but at this moment in time I'm not entirely sure which as of yet as I have a whole box still to build (due to space and time mostly) but I might try to continue down the column on the left and blitz through a sweet 3 points. Maybe I'll look at a unit with a smaller model count to keep my options flexible, I don't know yet. Any recommendations? Let me know in the comments!<br /></p><p style="clear: both; text-align: left;"><br /></p><p style="clear: both; text-align: right;"><span style="font-family: Satisfy; font-size: x-large;">- D J Driver</span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-56589112320570771562024-03-03T23:12:00.003+00:002024-03-10T14:08:07.246+00:00Party Animals Stream - 06/03/24<p style="text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtrgq5krLA3IrjSHXmwvwO99BI2lkDwy81xDQ7cHFwFOGEUDVsYMk8JB81jOvGYJarM6kbp535IphUuecMYPkmTky90iUcd8RZVXQcHbWawVyTTwvDPC3iJwNjIkzwsZwqE9WSY28-d1zy5Sx3bd7dUtGZlYdpQjt9yAWvguA2eB2enfYSXoTAUUwls00/s1024/You_Doodle+_2024-03-03T22_57_56Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtrgq5krLA3IrjSHXmwvwO99BI2lkDwy81xDQ7cHFwFOGEUDVsYMk8JB81jOvGYJarM6kbp535IphUuecMYPkmTky90iUcd8RZVXQcHbWawVyTTwvDPC3iJwNjIkzwsZwqE9WSY28-d1zy5Sx3bd7dUtGZlYdpQjt9yAWvguA2eB2enfYSXoTAUUwls00/w640-h374/You_Doodle+_2024-03-03T22_57_56Z.jpg" width="640" /></a><br /><br /></p><p style="clear: both; text-align: left;">I had no idea what I was getting myself into with Party Animals, the game that narrowly won the first Random Sel-X vote off by <a href="https://theartofwarhammer.blogspot.com/2024/02/random-sel-x-first-game-winner.html" target="_blank">a dice roll</a>. To be honest I had no idea what to expect from this game as I had only heard of it in passing, and true to my word I never once fired up this game before the live stream itself, as such I was fully expecting Party Animals to launch into a title screen from which I could perfectly springboard into the game once I was ready to go live.</p><p style="clear: both; text-align: left;">This was not the case.</p><p style="clear: both; text-align: left;">Instead I was greeted with a disembodied voice that I was not at all listening to as I was panicking about the technical difficulties I was having with my camera whilst my character, a floppy doggy apparently named "Nemo" was locked in a dog crate. After that it was a case of just going with the flow as I went through what I can only describe as an obstacle course full of lizards wanting to beat me up, robot dogs trying to whack me over the head with a big mallet and familiar looking cubes...<br /><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMmhlhZ1DVjOuofQFae7eUpMsQNqhVnKByFJZgXIMdiNcis8yRBVh3uQVqkiBNIv6pPadMyNWRIR5bnDq84vjEAjYh1H731BquN9JqyfCTK6cDeR3gWiVPW5otr7WuXHdwnZD5ygaf5RxXZDgjHX91yuqp9YnIZFAbaS5JeSg9sm2LucTJ2KweMie_JqE/s3840/80905d0f-0b69-4970-b526-2c85f46c2d57.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMmhlhZ1DVjOuofQFae7eUpMsQNqhVnKByFJZgXIMdiNcis8yRBVh3uQVqkiBNIv6pPadMyNWRIR5bnDq84vjEAjYh1H731BquN9JqyfCTK6cDeR3gWiVPW5otr7WuXHdwnZD5ygaf5RxXZDgjHX91yuqp9YnIZFAbaS5JeSg9sm2LucTJ2KweMie_JqE/w400-h225/80905d0f-0b69-4970-b526-2c85f46c2d57.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The painting spoke to me on a spiritual level</td></tr></tbody></table><br /><p style="clear: both; text-align: left;">After the trials and tribulations of getting my backside kicked on many occasions I was then told to jump into a big hole, at which point I was dropped into some Aztec looking level and, I'll be honest, I had no idea what was going on. A game that looked like a cutesy brawler that was akin to the likes of Power Stone was suddenly turning into a strange free flow platforming beat'em'up sort of thing. I decided to try and explore this "level" and ended up being killed by what looked like poison gas before being magically transported to an actual title screen. It think it is fair to say that I was confused as all hell.</p><p style="clear: both; text-align: left;">It was at this point I thought that maybe I should at least <i>attempt</i> to come up with my Gold/Silver/Bronze goals and there happened to be 4 weekly challenges that popped up on the screen. Seeing as this was a very short, party game where I had no idea what was happening that I probably would not stream this again, I thought these would make a great template for setting goals, so my medal thresholds were decided as follows:<br /><br /></p><p style="clear: both; text-align: left;"><span style="font-size: medium;">🥇: Complete all 4 weekly challenges</span></p><p style="clear: both; text-align: left;"><span style="font-size: medium;">🥈: Complete 3 out of 4 weekly challenges</span></p><p style="clear: both; text-align: left;"><span style="font-size: medium;">🥉: Complete 2 out of 4 weekly challenges<br /><br /></span></p><p style="clear: both; text-align: left;">I then clicked "quick match" and discovered that Party Animals is an online only game, something I don't typically dip my toes into and I thought that was a real shame to be honest, but not to be deterred I jumped in anyway. It took a few games before realising that Party Animals is just an anarchic party game with different stages that have different rules. The first stage I played took place in a wind tunnel that blasted the arena with strong winds at regular intervals, and it was your job to try and raise the barriers to ensure you didn't get caught in the wind (as you lose if you do) whilst trying to knock your opponents into it. It was crazy but also a lot of fun.<br /><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6Z9sLkKeqqls0PKplwS9VbbnLbd69YHB48zqhnoGs_6i3S5H8slQJMKdqsA4bN4-hZAHYtH693L1OdEXDxpFVe3zCS6IeBy03k7DTjfikfptARsA-vooaWjDzV_Y9hrbrczrA73n7PzZObO4m7yUEb8f7Ks2Y18DM41HkWpnc9_dAvm57ciKD9V7w3zE/s3840/d9e9949c-45c5-413b-ae20-30a705010240.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6Z9sLkKeqqls0PKplwS9VbbnLbd69YHB48zqhnoGs_6i3S5H8slQJMKdqsA4bN4-hZAHYtH693L1OdEXDxpFVe3zCS6IeBy03k7DTjfikfptARsA-vooaWjDzV_Y9hrbrczrA73n7PzZObO4m7yUEb8f7Ks2Y18DM41HkWpnc9_dAvm57ciKD9V7w3zE/w400-h225/d9e9949c-45c5-413b-ae20-30a705010240.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I was determined to make that bat fly</td></tr></tbody></table><br /><p></p><p style="text-align: left;">It also took me an embarassingly long time to work out that Party Animals was a team game so I spent the first few rounds wailing on my team mate (I'm sorry Flynnorex if you're reading this!). Not that I didn't get my comeuppance as that crazy cat was indiscriminate with a baseball bat themselves.<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYJyTY_xeVRyE3QMqlpWoKJbSPrhJHgNdTyM3jiJsu9q6BwHsuzHwOeW7IbiFGXBofZ5otZ0OyOFKZ3jhDJwo6VesFi9OMVaIvGYvsWQqNFd8G1KxjOtay8edquqfHNWIYHM-yr38x6gT0JEnXpDoVQwsayFgYPtWB48U3W2DLVBHGIvQdktq05D9a5L0/s2502/37fa713a-acdf-4667-afca-08ad5a69421c.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1407" data-original-width="2502" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYJyTY_xeVRyE3QMqlpWoKJbSPrhJHgNdTyM3jiJsu9q6BwHsuzHwOeW7IbiFGXBofZ5otZ0OyOFKZ3jhDJwo6VesFi9OMVaIvGYvsWQqNFd8G1KxjOtay8edquqfHNWIYHM-yr38x6gT0JEnXpDoVQwsayFgYPtWB48U3W2DLVBHGIvQdktq05D9a5L0/w400-h225/37fa713a-acdf-4667-afca-08ad5a69421c.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Team work was not an option for this homicidal kitty</td></tr></tbody></table><br /><p></p><p style="text-align: left;">Despite our apparent deep rooted hatred from one another, me and Flynnorex made for a shockingly effective team as we won two different games working together. Well, I say working together, I just think this maniacal moggy probably could have won this all on his own. I certainly didn't want to be anywhere near him so I dread to think how our opponents felt!<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1kJhdnUcHwaKl3YwjVVT2O7aiv7qB6dhOvJFWjikOROTE5NhMI5cvaDqhrXSb3ONOrTWccWUuMVPOu-l9l0w8yZos7dE5X6oYCe_Png582C3Gs61VV7EeRQ1_GgDnIMyCXqSrD45tDzVVBaz1K4mvQe09eSzz-bb6SZfnG9JgLjtyXazHyLVpssOkgDE/s3840/3f5dc0ee-9ff2-4be0-b364-df7e149c7c84.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1kJhdnUcHwaKl3YwjVVT2O7aiv7qB6dhOvJFWjikOROTE5NhMI5cvaDqhrXSb3ONOrTWccWUuMVPOu-l9l0w8yZos7dE5X6oYCe_Png582C3Gs61VV7EeRQ1_GgDnIMyCXqSrD45tDzVVBaz1K4mvQe09eSzz-bb6SZfnG9JgLjtyXazHyLVpssOkgDE/w400-h225/3f5dc0ee-9ff2-4be0-b364-df7e149c7c84.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Even when he won there was murder in his eye...</td></tr></tbody></table><br /><p></p><p style="text-align: left;">Fittingly, you can continue wailing on each other on the winner's podium screen in a scene that very much reminded me of the <a href="https://www.mariowiki.com/Flash_Forward" target="_blank">Flash Forward</a> minigame from Mario Party 10/Mario Party Superstars.<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUEvsEt0_SEX3nMR3ykULJ6zUbTQxDKqsZoQ6WTjTH9FXdSYIzUcFFwkYvP4WB3fGJJDi3MpPnlD59Sc6fmIl9WhjqIuc_MCA6MK2lv7WHkEdU6hxUPZ8oEph9zjp3b5VZdJJlld0aKyLiXSJV2dzy2b-dW1Q0b4IqwQgp0nN1lgDha7Af2pCGmyxPqrg/s3840/e957c3cb-c9d6-4478-bc6c-4035256634a9.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUEvsEt0_SEX3nMR3ykULJ6zUbTQxDKqsZoQ6WTjTH9FXdSYIzUcFFwkYvP4WB3fGJJDi3MpPnlD59Sc6fmIl9WhjqIuc_MCA6MK2lv7WHkEdU6hxUPZ8oEph9zjp3b5VZdJJlld0aKyLiXSJV2dzy2b-dW1Q0b4IqwQgp0nN1lgDha7Af2pCGmyxPqrg/w400-h225/e957c3cb-c9d6-4478-bc6c-4035256634a9.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Careful guys, Nintendo are on a suing streak at the moment...</td></tr></tbody></table><br /><p></p><p style="text-align: left;">After these two games I joined a new server where I played one last stage of just beating the stuffing out of rival critters, though this time it was on ice and there were a lot of weapons. Then I played a few stages that were very different and involved trying to get balls of various sizes into the opposing team's goal. I kept voting on these to get a better medal in all honesty but they turned out to be incredibly fun and, more importantly, completely insane!</p><p style="text-align: left;">The first of these games involved a small, electrified ball that you needed to pick up and throw into the opposing goal with the catch being that it sends out a shockwave now and then that send your little guys flying if they're caught in the blast. It was best of 11 games and with the scores tied at 5 all, in the last game I was able to get my very first goal for my team by using said shockwave to cunningly boost the ball into the opponent's goal and securing victory for the reds!</p><p style="text-align: left;">The second game involved an actual football that was so big you couldn't pick it up. Instead you had to punch and kick the ball into the opponent's goal. This was a little less exciting to watch as it was best of 5 but, once again, my team secured victory. Happy days.<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_AiSR0ZTaaHT3B3UHBTx569UvBLRjhS_qWXXbe5qHosxqvtEdji8LVG1a6SlEiwNAbd0SxW3lBIWH5WToHBmty5nd8YuKt3aKdsiri8k7FvcOu2XRi7NL42l7kHhgxU6GVrmTwNx6cyF-F0pT5lbFnp94-p_EYCsk72E41PUKqt0QZMDQSVUvDp8zqFg/s3016/IMG_5081.JPEG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1508" data-original-width="3016" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_AiSR0ZTaaHT3B3UHBTx569UvBLRjhS_qWXXbe5qHosxqvtEdji8LVG1a6SlEiwNAbd0SxW3lBIWH5WToHBmty5nd8YuKt3aKdsiri8k7FvcOu2XRi7NL42l7kHhgxU6GVrmTwNx6cyF-F0pT5lbFnp94-p_EYCsk72E41PUKqt0QZMDQSVUvDp8zqFg/w400-h200/IMG_5081.JPEG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The game provides plenty of interesting ways to play with balls</td></tr></tbody></table><br /><p></p><p style="text-align: left;">After these two games I made the decision to call it at that point. Between having an incredibly random leg cramp (that still hurts a day later) and it being 12pm I decided it was best to accept that I was not going to achieve a gold award as I sucked knocking people out in this game, but as it turns out I was quite good at slapping them as you can see from the challenge tracker.<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipqXiAJDdsFtew6VjuxR5iLOvyhR08pkEg6aL_9eBOXsvJ_qQvs9WvAa0kiN2KJpVKWZq_q8uwBCbmhChTdRZUz8w0VJtf4T6D8RaWierliOjfOO0BFETKGRKbbIKR-cxi1b2rWvRHkxPoEAaQaQ3EUbUSc-bGSlP4VNV_twvtFP7-9kg-MrUz6YUfweY/s3840/493dd86c-cdce-42de-b786-90f02c1d96ac.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2160" data-original-width="3840" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipqXiAJDdsFtew6VjuxR5iLOvyhR08pkEg6aL_9eBOXsvJ_qQvs9WvAa0kiN2KJpVKWZq_q8uwBCbmhChTdRZUz8w0VJtf4T6D8RaWierliOjfOO0BFETKGRKbbIKR-cxi1b2rWvRHkxPoEAaQaQ3EUbUSc-bGSlP4VNV_twvtFP7-9kg-MrUz6YUfweY/w400-h225/493dd86c-cdce-42de-b786-90f02c1d96ac.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">3 out of 4 challenges completed</td></tr></tbody></table><br /><p></p><p style="text-align: left;">And that is, how they say, that. I shan't be revisiting Party Animals next time as it's a 2 hour completion game and there really isn't much more to explore to be honest, and so with that bombshell, as I completed 3 of the 4 weekly challenges I shall award myself with a...</p><p style="text-align: left;"><br /></p><p style="text-align: center;"><span style="font-size: xx-large;">🥈 </span><b style="font-size: xx-large;"><span style="color: #999999;">SILVER MEDAL </span></b><span style="font-size: xx-large;">🥈</span><br /></p><p style="text-align: left;"><br /></p><p style="text-align: left;"><i>Votes for the next Random Sel-X game are </i><i><strike>currently open</strike> now closed</i><i>, and as Party Animals is now officially done the deadline for the next round of votes will be </i><b style="font-style: italic;">Saturday 9th March 11:59pm</b>. <i>Leave a comment on the linked post to have your say in which game I play next!</i></p><p style="text-align: left;"><i><br /></i></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: medium;">- D J Driver</span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-38318854144100291282024-03-02T10:00:00.003+00:002024-03-03T18:33:16.979+00:00Fandom Factions: The Slumbering Horror Kabal<p style="text-align: center;"></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG7lO0ugAUthMHBk9qU7bi2uX8huoSW40PhnpWiTuBh1e4z9VUB_lwJPZJxco0BFxFaBA-GFyyalI2b3V4Q3481lslPfTRBY4YcDbAVahy6xZ3BJSuIXiN4SxBWpBmGqgMeTnUzWthfszEXUfaa5xqoHRLJGpc-mlGQCTq6lzpNXoR-m5rKAXPldb4EdI/s1024/FFC5676A-9395-4EC6-8E63-742B6DFB6AD7.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG7lO0ugAUthMHBk9qU7bi2uX8huoSW40PhnpWiTuBh1e4z9VUB_lwJPZJxco0BFxFaBA-GFyyalI2b3V4Q3481lslPfTRBY4YcDbAVahy6xZ3BJSuIXiN4SxBWpBmGqgMeTnUzWthfszEXUfaa5xqoHRLJGpc-mlGQCTq6lzpNXoR-m5rKAXPldb4EdI/w640-h374/FFC5676A-9395-4EC6-8E63-742B6DFB6AD7.jpg" width="640" /></a></div><br /><p></p><p>The great thing about running a club-wide narrative campaign is that you get to play against an amazing variety of different armies with different themes, and I wanted to take the opportunity to spotlight some of the brilliant orders of battle that have taken part in the <a href="https://theartofwarhammer.blogspot.com/search/label/Echoes%20of%20Nihilus?&max-results=10" target="_blank">Echoes of Nihilus</a> campaign I have been running. The first of what I hope will be many of these campaign centric Fandom Faction articles belongs to JB and his Slumbering Horror Kabal, a Drukhari force that kicked up a storm in the campaign by achieving the highest number of campaign points in their alliance at time of writing and being amongst those considered as one of the "big bads" of the narrative.</p><p>If you love what you see here I highly recommend checking out <a href="http://www.instagram.com/theliquidlamps" target="_blank">JB's instagam</a> (account name: @theliquidlamps) where you'll not only find more of their hobby works but also some pictures of the Slumbering Horror Kabal's games in the Nihilus Imperium as well!<br /><br /></p><p></p><h3></h3><h2><u><span style="font-size: large;">How many points of tabletop ready miniatures does your army currently stand at?</span><br /></u></h2><p></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">How many points of tabletop ready miniatures does your army currently stand at? What month is it? GW juggle the points values pretty frequently these days, but as of Q1 2024 my collection sits at approximately 2700 points.</span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin_kIWo7B_HNII0keKLyOI1bwejzRSCOAbr9s_QJu_SU4bON4hpws9nI5s3C9z-Xv7Qrkf1xsCq8bAzjs5ptpuWROCIcKTYl7oCpynGmsJHhIv-kH33QkNvWuNDgHAtmQ6OuUClhrfI4IQXHlIgeldF8Fb51dNqw_hfNf5gtCN0d8ACR3ZzpaCFjvZmDA/s3956/IMG_20240301_141337.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2401" data-original-width="3956" height="388" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin_kIWo7B_HNII0keKLyOI1bwejzRSCOAbr9s_QJu_SU4bON4hpws9nI5s3C9z-Xv7Qrkf1xsCq8bAzjs5ptpuWROCIcKTYl7oCpynGmsJHhIv-kH33QkNvWuNDgHAtmQ6OuUClhrfI4IQXHlIgeldF8Fb51dNqw_hfNf5gtCN0d8ACR3ZzpaCFjvZmDA/w640-h388/IMG_20240301_141337.jpg" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Slumbering Horror Kabal in all it's (in?)glory</td></tr></tbody></table><div style="text-align: center;"><br /></div><h2><u><span style="font-size: large;">What inspired you to collect this faction?</span></u></h2><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">Ages ago when I was in my early teens and able to tear my attention away from WHFB* long enough to dabble in 40k I recall browsing a local game store. Back then there were really two options: Night Lords or Dark Eldar; I was a spooky kid and craved a spooky faction. The sales assistant, bless them, recognized this and advised me that Night Lords would be the best option, since Dark Eldar were a very difficult and unforgiving army to collect and play.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">Joke’s on them, I hate myself and have a crippling compulsion to prove myself by doing things the hard way. I chose Dark Eldar!</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">All of this was of course purely theoretical. I didn’t have the kind of money required to actually get into the hobby, at most being able to afford a character model here or there, since my parents were more keen on me learning to cast my own minis in the garage than have me spend money on GW. My friends and I would simply use paper cut-outs to play the games.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">Fast forward to me being an adult with sudden access to disposable income. I’d gotten back into the hobby, crafted myself a very janky Chaos Space Marine warband - inexplicably not Night Lords - and set my sights on actually making the Dark Eldar kabal I’d been wanting since I was a kid.</span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV6yrTS_Pu0Js2-ut01uXbooOx5eAT8JJhiethG9j2MNYhmGZ67MkMYwhk5lyjmP1MX7ZnP4QCsRKANcEButdntH_8UzVQSmUjOwYYc7CK3RkAee9iU1MHstYhtCiWK2EA_A-45S_boO06z2sdvqqlmIHoArPY_PLsF5POFQZOLG7NYAIveMUQ8kUG7xw/s2399/IMG_5009.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2399" data-original-width="2399" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV6yrTS_Pu0Js2-ut01uXbooOx5eAT8JJhiethG9j2MNYhmGZ67MkMYwhk5lyjmP1MX7ZnP4QCsRKANcEButdntH_8UzVQSmUjOwYYc7CK3RkAee9iU1MHstYhtCiWK2EA_A-45S_boO06z2sdvqqlmIHoArPY_PLsF5POFQZOLG7NYAIveMUQ8kUG7xw/w640-h640/IMG_5009.JPG" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">As it turned out, not listening to advice and finding employment worked out for JB's Drukhari plans</td></tr></tbody></table><div style="text-align: center;"><br /></div><h2><u><span style="font-size: large;">Can you give us some insight into your colour scheme?</span></u></h2><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">I decided very early on that I didn’t want to do a dark colour scheme, since that felt kind of played out. Oh, Dark Eldar are dark, eh? Cool, very out of the box thinking. The idea of pale, ghostly fae emerging from the darkness struck a chord with me and so I settled on bone as the primary colour, with black as contrast and a cold purple as the accent. Tying it together I added flairs of teal blending into a fluorescent green, trying to evoke blue and green flames I associate with witchcraft and the Fair Folk.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">For my Coven units I went a different direction, since I wanted them to not only stand apart from the Kabal units, but also from the Craftworld units they were based on. Black is a colour I rarely see on Craftworld units, and was also present as a secondary colour for the Kabal units, and to tie them together further - as well as add an unnatural tone to them - I gave the edges a gradient of purple, teal and fluorescent green, evoking the colours of an oil slick or contaminated water.</span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcbrow8VkZhyxJiHtvg81InqAJpvsr_kYI_ekCyhh4nknlHy7AvaaQzveC6QTTqPJAptaiGGxkE3USz1R495MsSfs-RAkteq4s_jX3bsQp-ykdrRcTDxSQCvKfS9Dl7ffD6ytCu3HSJqUG01gqS4mwGfbMlQ3YkRjDymYTAemOXY8rG30YWjgBWcgmWvc/s2399/IMG_4999.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2399" data-original-width="2399" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcbrow8VkZhyxJiHtvg81InqAJpvsr_kYI_ekCyhh4nknlHy7AvaaQzveC6QTTqPJAptaiGGxkE3USz1R495MsSfs-RAkteq4s_jX3bsQp-ykdrRcTDxSQCvKfS9Dl7ffD6ytCu3HSJqUG01gqS4mwGfbMlQ3YkRjDymYTAemOXY8rG30YWjgBWcgmWvc/w640-h640/IMG_4999.JPG" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The blacks of JB's coven invoke images of oil slicks and contaminated waters</td></tr></tbody></table><div style="text-align: center;"><br /></div><h2><u><span style="font-size: large;">Does your faction have a backstory?</span></u></h2><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">I think it would be strange for someone to devote this much time and money on little guys and not have a narrative for them.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">Commorragh is not a city in the conventional sense, though very few things about the Webway can be called conventional. It sprawls in ways only its natives comprehend, and contains many pockets that appear as nations unto themselves.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">One such pocket contains the Obsidian Spires; three massive towers emerging from the ground like the claws of some unfathomably large beast, surrounded by what the locals refer to as the Howling Forest. This is the home of the Slumbering Horror.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">A relatively young kabal mostly known for their intense terror tactics, with unconventional raiding strategies by Drukhari standards, favouring heavy psychological warfare before attacking, seemingly appearing out of the shadows themselves.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">As a point of pride, or arrogance, the kabal’s uniform is pale, reminiscent of polished bone, emerging from the darkness like revenants to drag their victims, kicking and screaming, back to the Howling Forest.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">The forest acts as the first barrier to the kabal’s territory, and a grim warning to trespassers: miles upon miles of bodies, twisted and broken, bones bursting from leathery skin and splitting into branches, kept alive and in perpetual agony, their groans and cries growing louder and more desperate as newcomers approach. A common pastime among the members of the kabal is releasing captured slaves into the forest for a grand hunt, with those few who survive the longest driven mad by the pleading faces in the trees.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">This seeming mastery of darkness and terror comes from the kabal’s close ties to the Boneweavers, a haemonculous coven based at the bottom of the Spires’ oubliettes. Led by the venerable Hantu, He Who Tends The Void, this group is suspected to be the true power behind the Slumbering Horror; indeed, the current archon, Me’nderita, She Who Prowls The Shadows, is said to have been granted eternal life by the coven, at the cost of her shadow.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">The group’s motivations are inscrutable, but they take the greatest joy in desecrating and tormenting the Asuryani dead, pillaged wraithbone being the most prized material for its artisans’ creations.</span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9wP-EjtgnwAkTQI_rSArwBOvt91ocKlD2Q4zssRMqqv2C_y57Lxfh-w3gkqEgK3NT0I1HEGFZ6K3g3MTyR3_b44m5Qbethnh3yB7lKdizU0iJnfQ_IyNou1yi3xbPzNAnhDtd3kkEvN13mxvbnzBlDftYm_aH-hOkfj_UiPgmhgR77Mcrj24AaEBXHaY/s2399/IMG_5013.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2399" data-original-width="2399" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9wP-EjtgnwAkTQI_rSArwBOvt91ocKlD2Q4zssRMqqv2C_y57Lxfh-w3gkqEgK3NT0I1HEGFZ6K3g3MTyR3_b44m5Qbethnh3yB7lKdizU0iJnfQ_IyNou1yi3xbPzNAnhDtd3kkEvN13mxvbnzBlDftYm_aH-hOkfj_UiPgmhgR77Mcrj24AaEBXHaY/w640-h640/IMG_5013.JPG" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The numerous raider vehicles of the kabal really help with the army's terror tactics and slave hunts</td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><h2><u><span style="font-size: large;">What are your favourite models in your faction?</span></u></h2><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">My Pain Engines. The thing I get the most enjoyment out of in the hobby is building crazy sh*t and seeing peoples’ reactions, and those Taloi were created with one purpose: to upset Eldar and Ynnari players who thought we could be friends.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">Second to my Coven creations is Me’nderita herself, as well as her retinue of old school Incubi.</span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUKewaB1w5OwzFjMrIuKQ2fBpJ2NCMuTyXQPrn26MSCHkAhKedtxN3r9krYt7Sz58mBmm_pgfzjBcaeqN3Ye4a03yMJYRJKgfVVv0oylKx8fS_2u7za88nHkZwHO8sxwxw5pgeJdesftYN2wR5hL6kzzSy09aFk0OlEu8cS__OIFOvUeQIAStiq6mlCDM/s2400/IMG_4994.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2400" data-original-width="1920" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUKewaB1w5OwzFjMrIuKQ2fBpJ2NCMuTyXQPrn26MSCHkAhKedtxN3r9krYt7Sz58mBmm_pgfzjBcaeqN3Ye4a03yMJYRJKgfVVv0oylKx8fS_2u7za88nHkZwHO8sxwxw5pgeJdesftYN2wR5hL6kzzSy09aFk0OlEu8cS__OIFOvUeQIAStiq6mlCDM/w512-h640/IMG_4994.JPG" width="512" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">JB's Pain Engines certainly riled up their rival Aeldari player during the campaign!</td></tr></tbody></table><div style="text-align: center;"><br /></div><h2><u><span style="font-size: large;">Any interesting facts about your faction?</span></u></h2><p><span style="background-color: white; color: #222222;"><span style="font-family: inherit;">Much of the faction symbology reflects various interests and obsessions of mine. The Slumbering Horror is an obvious nod to international cringelord H.P. Lovecraft, the markings on the vehicles are alchemical symbols, and the icons on the Coven units… well, if you know you know. Grant us eyes!</span></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEoZ0PDvD9Blk8mStS9cOVhS30U0ZNzwX6cat6mtzE2NP-EMD3C-IZ5jLdBCxSLCVMdeTj1ZRarRDxx1RenEkxCkpG2Xlw_sG0bA7_VshCxSoO0FKYoGy_vhb86hOx0Hjun4UHEna6PKNodOLkZ429dgXaY5Ect_3oEhKXJxC4j-IlmSk5WKMxJfIqXHo/s2399/IMG_5004.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2399" data-original-width="2399" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEoZ0PDvD9Blk8mStS9cOVhS30U0ZNzwX6cat6mtzE2NP-EMD3C-IZ5jLdBCxSLCVMdeTj1ZRarRDxx1RenEkxCkpG2Xlw_sG0bA7_VshCxSoO0FKYoGy_vhb86hOx0Hjun4UHEna6PKNodOLkZ429dgXaY5Ect_3oEhKXJxC4j-IlmSk5WKMxJfIqXHo/w640-h640/IMG_5004.JPG" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Much of the army's imagery were inspired by H.P. Lovecraft</td></tr></tbody></table><div style="text-align: center;"><br /></div><h2><u><span style="font-size: large;">So what's next for your faction?</span></u></h2><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">When I originally wrote this focus I said “nothing, I have nothing to add, no notes.” Then they made Incubi good again, and so I sourced some more old school metal minis for my Archon’s retinue. Then I needed Mandrakes for a big doubles game this week, and so I smashed some together in a few days.</span></p><p style="background-color: white; color: #222222;"><span style="font-family: inherit;">Basically who knows at this point? My storage space is limited, so probably nothing too big. I’d love for Grotesques to not be sh*t anymore so I could justify making some more, so maybe when we get our 10th edition codex halfway through 11th edition I’ll be motivated to make some.</span></p><p><br /></p><p>* - WHFB stands for Warhammer Fantasy Battles for those not in the know. It's basically the original name for Warhammer: The Old World.</p><p><i>Thanks JB! If you have enjoyed this article, please be sure to comment down below and let the owner of this army know! And if you would like to be featured in future Fandom Faction articles please email us at <a href="mailto: dj.driver.theprojectside@gmail.com">dj.driver.theprojectside@gmail.com</a> with up to 6 pictures of your army (including a full army shot if possible) and answers to the 7 headlined questions outlined above in this post. We will endeavor to feature as many submissions as possible, however if there are any issues we will let you know as soon as we can.</i></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-70364200113565191822024-03-01T10:20:00.003+00:002024-03-01T10:26:33.547+00:00Reclamation of Orberus - 40k Crusade Campaign<p style="text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrvZg2TuCuFFWsM3hTfW8MTBL1DdiyxmjmalG1QW3MqI1FHuPWbwCV_f4fbcZL1KpOq1uxFBJwf6isaH19DVGROysLCOhYYl4x-HUlhGYzwVjps2tmcYfg4UqfvrKiI5pKHxtn3CUsl4O_HtYAQfg6JtrCaNXkzyWBwveoG_5_cfqVfGCtacKzSFcYjos/s1024/You_Doodle+_2024-02-20T09_58_49Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrvZg2TuCuFFWsM3hTfW8MTBL1DdiyxmjmalG1QW3MqI1FHuPWbwCV_f4fbcZL1KpOq1uxFBJwf6isaH19DVGROysLCOhYYl4x-HUlhGYzwVjps2tmcYfg4UqfvrKiI5pKHxtn3CUsl4O_HtYAQfg6JtrCaNXkzyWBwveoG_5_cfqVfGCtacKzSFcYjos/w640-h374/You_Doodle+_2024-02-20T09_58_49Z.jpg" width="640" /></a><br /><br /></p><p style="clear: both; text-align: left;"><i>On the fringes of the Nephilim war, the Orberus Sector was once a relatively peaceful region of real space under the majority control of the Imperium, that is until the Khertet Dynasty, under the orders of the Silent King himself laid claim to the capital planet of Python IV to expand the the dominion of the Pariah Nexus. The Khertet Dynasty, however, took a temporary leave of absence from the sector over the last several cycles for reasons known only to themselves. Now the Imperium seek to take advantage of the Necrons decreased numbers and have gathered their forces on the outer moon of Venom, building their strength to deliver a major blow to the Pariah Nexus's expansion and reclaim control of the Orberus Sector from the Silent King's clutches.<br /></i></p><p style="clear: both; text-align: left;"><i><br /></i></p><p style="clear: both; text-align: left;">Whilst the <a href="https://theartofwarhammer.blogspot.com/search/label/Echoes%20of%20Nihilus?&max-results=10" target="_blank">Echoes of Nihilus</a> campaign wraps up, the ending having been delayed due to circumstances beyond mine or the hosting club's control, I am happy and proud to announce the next 40k crusade campaign I will be running and covering over the next few months. I have just posted the application details over on the club's page now which have been given a deadline of late April (with prologue games available for early sign ups) and have already had a fair few sign ups, so expect some more narrative focused posts starting May time. Until then I will be posting some lore and background behind the Orberus Sector itself as well as some prologue narrative(s) and details of the three alliances battling it out over the star system. </p><p style="clear: both; text-align: left;">Remember I am running this at my local gaming club, the <a href="https://theartofwarhammer.blogspot.com/2024/02/hackney-area-tabletop-enthusiasts-hate.html" target="_blank">Hackney Area Tabletop Enthusiasts (HATE) club</a>, so if you're in or near East London and you want to get involved be sure to check them out.</p><p style="clear: both; text-align: left;"><br /></p><p style="clear: both; text-align: right;"><span style="font-family: Satisfy;"><span style="font-size: large;">- D J Driver</span></span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-9888779041771746292024-02-29T18:00:00.008+00:002024-03-07T22:12:43.677+00:00Random Sel-X: Second Game Votes Open!<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaGIli6xIOvjVjpX9Zcb4-CYzOYIAfeFaIv7nyuYMir-ns4X8Pc_AH6gnYZpuCIkJ2OlBeIGk2nI3wouy8WcfxRfQJplSdiuemyhLhCjQ_6LGcHzTYr4JW8Whgvs1xz7Wm5fCkWRgsT7dmoXg66DkgGIsiWMxUT-_8d4c8AiKCI-sJ9gmXhqqd56bBUyk/s1024/B2221B7A-17F5-4D61-9797-91902CDEDB5C.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaGIli6xIOvjVjpX9Zcb4-CYzOYIAfeFaIv7nyuYMir-ns4X8Pc_AH6gnYZpuCIkJ2OlBeIGk2nI3wouy8WcfxRfQJplSdiuemyhLhCjQ_6LGcHzTYr4JW8Whgvs1xz7Wm5fCkWRgsT7dmoXg66DkgGIsiWMxUT-_8d4c8AiKCI-sJ9gmXhqqd56bBUyk/w640-h374/B2221B7A-17F5-4D61-9797-91902CDEDB5C.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">I know that my first stream hasn't gone live as of yet, however since Party Animals is not a long game (apparently) and I want to give this next round as long as possible to garner some votes I thought I would open the second group of games to vote on now. Forget about the last five games, it's time to randomly select five brand new games to choose from, and those games are:<br /><br /></p><h3 style="clear: both; text-align: center;"><u>Ark: Ultimate Survivor Edition</u></h3><p></p><p style="text-align: center;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaVeB6vbFhB4WdOZnqUleSAkzZej2Uj6OyqMwRzMpLvUXHAhe8EEwQSMSo8-eE9o1bEol0EDjyw9D2nc9VzIrhyphenhyphenPwnpQrfplPpSnxbiDs0eh6AgmF868mK-h6MrwJFSZtkYW3jRNr8TWTZDLv9EqJ7AoP-JkrZnbPxszU_sVCNK5V-pwMz3wN3icWKmnU/s1024/0486C005-3A7E-4798-ABF5-E023D234AED8.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaVeB6vbFhB4WdOZnqUleSAkzZej2Uj6OyqMwRzMpLvUXHAhe8EEwQSMSo8-eE9o1bEol0EDjyw9D2nc9VzIrhyphenhyphenPwnpQrfplPpSnxbiDs0eh6AgmF868mK-h6MrwJFSZtkYW3jRNr8TWTZDLv9EqJ7AoP-JkrZnbPxszU_sVCNK5V-pwMz3wN3icWKmnU/s320/0486C005-3A7E-4798-ABF5-E023D234AED8.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 1</td></tr></tbody></table><br /><div style="text-align: center;"><br /></div><p></p><h3 style="clear: both; text-align: center;"><u>The Big Con</u></h3><p style="text-align: center;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNQmtBq7J7Br_KP6pNGO5UgUYSEVm9PhNQ6O4WZbMswioHX6k_2iFAfQK9aVLnfszcswlwYD1JdDNLqDe3JHAYAiemfnz-hCA6E9blYSJbC13cGtaQdvd-Bf9yULrKh1WR1xEa8fTecrcs1uz-8_w4zxe7KOl_ehRrkIHNC1uip42b33QAfcHhFFVhUzM/s1024/393DC81D-69C9-4B95-977E-AC1F7608F659.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNQmtBq7J7Br_KP6pNGO5UgUYSEVm9PhNQ6O4WZbMswioHX6k_2iFAfQK9aVLnfszcswlwYD1JdDNLqDe3JHAYAiemfnz-hCA6E9blYSJbC13cGtaQdvd-Bf9yULrKh1WR1xEa8fTecrcs1uz-8_w4zxe7KOl_ehRrkIHNC1uip42b33QAfcHhFFVhUzM/s320/393DC81D-69C9-4B95-977E-AC1F7608F659.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 1</td></tr></tbody></table><p><br /></p><p></p><h3 style="clear: both; text-align: center;"><u>Amnesia: Rebirth</u></h3><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Lj_0HRKcYUIACsa84DUu4rNw5BZ_xEXxnivmc-nhoKmAAyeZFWbhQgXCed5pmEthJF_dAR1iDE5Pii8jNoywLjjDsxDn2j5O02i_NbYWQ_wFSK73g0kLpSVhQJJhI_1Y3yXgXq5triq3_oJWK1B7S2mKyl9OWhjFpMN08sQzK2sA7aRRBOf1TXIyuIk/s1024/34BE497D-CC7F-4CC0-BEF8-692F2B5FD525.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Lj_0HRKcYUIACsa84DUu4rNw5BZ_xEXxnivmc-nhoKmAAyeZFWbhQgXCed5pmEthJF_dAR1iDE5Pii8jNoywLjjDsxDn2j5O02i_NbYWQ_wFSK73g0kLpSVhQJJhI_1Y3yXgXq5triq3_oJWK1B7S2mKyl9OWhjFpMN08sQzK2sA7aRRBOf1TXIyuIk/s320/34BE497D-CC7F-4CC0-BEF8-692F2B5FD525.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 0</td></tr></tbody></table><br /><div style="text-align: center;"><br /></div><div style="text-align: center;"><p></p><h3 style="clear: both;"><u>Mass Effect 3</u></h3><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyq44UGeXYBxZLQ5B1wg6iuuZuwSLZ_Y20qnqV0kCEzaEIl0_MTA0eCGrY_pjAlDNQzkEhNs8Fla4uSsfukti7p73Wq0DVH99q7KDGokoChWDlY9wUC1inRz_9LMoIPjgyMTwMYkkEIr_xFA086X_yBdhz3NP0ltMwjTb4qJAzR0YGgtZnUX1vvlEMf_U/s1024/8CC1617B-EBF1-4206-8083-8F74925F3024.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyq44UGeXYBxZLQ5B1wg6iuuZuwSLZ_Y20qnqV0kCEzaEIl0_MTA0eCGrY_pjAlDNQzkEhNs8Fla4uSsfukti7p73Wq0DVH99q7KDGokoChWDlY9wUC1inRz_9LMoIPjgyMTwMYkkEIr_xFA086X_yBdhz3NP0ltMwjTb4qJAzR0YGgtZnUX1vvlEMf_U/s320/8CC1617B-EBF1-4206-8083-8F74925F3024.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 2</td></tr></tbody></table><p><br /></p><div><p></p><h3 style="clear: both;"><u>Peggle 2</u></h3><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAM88xlHFffpZnsqvtjHFxHOPeDyNCBnNvkjzFQf4Nv9O9WQoe1KFWycqm5PQtZJWjmZSHOwfnio_ys1lS8Dkw6pl9aPbmiH3hMW2mZtuMC8g30mzAmJytxnEGWc0pO48d1rtEGWYQ1uPK6UT5BwAxQqrXeMhNKT_JpMhPFe-dsSekQzhgeq3ZN8ByYIM/s1024/A86750EC-592A-42FA-A991-C1B26B36444A.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAM88xlHFffpZnsqvtjHFxHOPeDyNCBnNvkjzFQf4Nv9O9WQoe1KFWycqm5PQtZJWjmZSHOwfnio_ys1lS8Dkw6pl9aPbmiH3hMW2mZtuMC8g30mzAmJytxnEGWc0pO48d1rtEGWYQ1uPK6UT5BwAxQqrXeMhNKT_JpMhPFe-dsSekQzhgeq3ZN8ByYIM/s320/A86750EC-592A-42FA-A991-C1B26B36444A.jpeg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Current Votes: 3</td></tr></tbody></table><br /><p></p><p><span style="font-size: x-small;"><i>Last updated: Thursday 7th March<br /><br /></i></span></p><p style="text-align: left;">To vote simply comment which game you want me to play below. I will also be taking votes from various social media sites and adding them up here too.</p><p style="text-align: left;">As mentioned in <a href="https://theartofwarhammer.blogspot.com/2024/02/random-sel-x-first-game-winner.html" target="_blank">my last post</a> the deadline for this vote will be <b><strike>when my review of Party Animals goes live on the site</strike> Saturday 9th March 11:59 GMT</b>. I also wanted to clarify that not only will I be randomly generating games for each voting pool but if I happen to randomly generate a game that was an option in a previous voting pool but did not win they will go back on the list as an option.</p><p style="text-align: left;">Anyway I will see you all in my Party Animals stream, and I look forward to seeing which game you all decide to torture me with next!</p><p style="text-align: left;"><br /></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: x-large;">- D J Driver</span></p></div></div>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com1tag:blogger.com,1999:blog-6469466394401218200.post-43776102494915793352024-02-28T18:00:00.001+00:002024-02-28T18:00:00.150+00:00Trazyn the Infinite - House Rules Datasheet<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0OIRiFEyeJSY7l0uAYJUS8aKXVattwnNmALUHgCzv18VvoVSa0NS1xnQSF-Vox__Q51OZuJLdKCEjRlLBPcg_s47bV82Qi7Tg7vLa8VEVWgoJhRciavBoLtoG8-uxn7o2YJB03y4usMelojhfWcaC_ug9GQoho5XAOQl2tYNJmKhmUmeahAOqh3hH8Vg/s1024/80A5C4E1-8E70-4F05-B054-408DC0EE5D34.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0OIRiFEyeJSY7l0uAYJUS8aKXVattwnNmALUHgCzv18VvoVSa0NS1xnQSF-Vox__Q51OZuJLdKCEjRlLBPcg_s47bV82Qi7Tg7vLa8VEVWgoJhRciavBoLtoG8-uxn7o2YJB03y4usMelojhfWcaC_ug9GQoho5XAOQl2tYNJmKhmUmeahAOqh3hH8Vg/w640-h374/80A5C4E1-8E70-4F05-B054-408DC0EE5D34.jpeg" width="640" /></a><br /><br /></p><p style="text-align: left;">In the first (and maybe only) instalment of my house rules series, I take a look at the much loved but woefully underpowered Overlord that is Trazyn the Infinite. I got the idea for making new datasheets for characters that are, well, lacking for want of a better word when I suggested ideas on how to improve Trazyn on X/Twitter. Not satisfied by Games Workshop's inability to give this guy workable rules I figured... screw it, I might as well write my own datasheet. Big shout out to <a href="https://tcrepo.com/" target="_blank">TCREPO</a> for providing me with the template that allowed me to make this.<br /><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhLzdOp6yqf_jtjr82SQR6W_WVaHSEaT7lsl57XjYkPAbRh3faobFJHccghNMj2KxusNWRyneOu7am7WT4B2gouE9Gsypr7O0Zrd5aNKaE7sMipd1BOYYPR5ncqPvQtCX8uwRijSesZVWESnTPvMAwFP3J322OHnNBsFL3l_p4o6i14ynsfz9sEH6zs_0/s1107/Trazyn%20Side%201.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="734" data-original-width="1107" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhLzdOp6yqf_jtjr82SQR6W_WVaHSEaT7lsl57XjYkPAbRh3faobFJHccghNMj2KxusNWRyneOu7am7WT4B2gouE9Gsypr7O0Zrd5aNKaE7sMipd1BOYYPR5ncqPvQtCX8uwRijSesZVWESnTPvMAwFP3J322OHnNBsFL3l_p4o6i14ynsfz9sEH6zs_0/s16000/Trazyn%20Side%201.png" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDXsUpjesOxYSs5ZPRBt2dwPqTKW9WArJVTtl-PdYPuL6YbWydCD-DLRnHYks_7xH2B3lBolXsE30Q_3ky5_YFbdBrhPWyU9mfsjYzhcCRuWL0Gsjb4-D9AfTnyIeC2QDiTsHx_zfNV0Mb4FMLVHpI9YbruCRMdlEcHaHk4B0Rh3-8dd0aMGwVsXrI3Fw/s1105/Trazyn%20Side%202.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="731" data-original-width="1105" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDXsUpjesOxYSs5ZPRBt2dwPqTKW9WArJVTtl-PdYPuL6YbWydCD-DLRnHYks_7xH2B3lBolXsE30Q_3ky5_YFbdBrhPWyU9mfsjYzhcCRuWL0Gsjb4-D9AfTnyIeC2QDiTsHx_zfNV0Mb4FMLVHpI9YbruCRMdlEcHaHk4B0Rh3-8dd0aMGwVsXrI3Fw/s16000/Trazyn%20Side%202.png" /></a></div><br /><p style="text-align: left;">I didn't want to go the opposite direction with this datasheet and make Trazyn overpowered, but I definitely aimed to give him abilities that made him a proper nuisance as befitting his character. So with that in mind here's a rundown of the changes I made to the official codex rules:</p><p style="text-align: left;"></p><ul style="text-align: left;"><li><i>Ancient Collector</i> ability has been removed and Trazyn has instead been given an OC of 2. This was done to ensure that the new rule I have added doesn't cramp up the datasheet whilst still giving him that feel that he really likes collecting things.</li><li><i>Surrogate Host</i> ability has been modified. Instead of replacing another Necrons Noble model that is likely serving a vital purpose that outweighs Trazyn's own, now he can replace an Immortal or Lychguard model so long as they are not being led by a Noble or Royal Warden already. This is something he has been able to do in the lore previously and I think this gives him more utility in game as well.</li><li><i>Mindshackle Scarabs</i> is a new ability I've introduced and a throwback to a signature piece of wargear Trazyn had back in 5th edition. I've somewhat simplified the rules this time around though and just made it give enemy melee attacks targeting him or any unit he leads the hazardous ability. Suitably annoying and lore accurate I think.</li><li>I also gave Trazyn another melee weapon called the <i>Tesseract Labyrinth</i>. He's never officially had one in his wargear ruleswise but he can never seem to go a book without his definitely-not-pokeballs, so it seemed fitting to add it in there and give Trazyn some actual credible melee threat because his Empathic Obliterator is just not that good. I used the Tachyon Arrows stats as a reference and like the Tachyon Arrow I made it a single use weapon, not just because it's incredibly powerful but because lorewise they are typically used to capture single specimens.</li></ul><p style="text-align: left;">If you would like to download this datasheet in its original power point document, you can find it <a href="https://docs.google.com/presentation/d/1kdlpC6BuFiCyaA_-dom8U6bN1irNOVYr/edit#slide=id.p1">here</a> (right click and save document in link).</p><p style="text-align: left;"><i>EDIT: I just realised as I was proofreading this post that there is a very abusable rule I have given Trazyn, so regard this as an "errata" of sorts. When using Trazyn's modified "Surrogate Host" rule, any model destroyed in this way cannot be brought back to the unit by using Reanimation Protocols and the unit cannot use any other ability or stratagem to return that model to that unit.</i></p><p style="text-align: left;"><i><br /></i></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: x-large;">- D J Driver</span></p><p></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-33000122551714224792024-02-27T14:00:00.005+00:002024-03-03T20:09:24.481+00:00How to paint hyperphase weapons<p style="text-align: center;"></p><p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE40UHrOFhkIm9mLWyNcUCw8XZmRpw6U-0QsRBlmI-Iyo2srRNjc6iFLNct1rdstnnHVbaSyqSfZiaUO0x5uSUnwwrv1msKaarugRvAPz_Kdo-7DcuE4V-BFEQ2jRRpCUJ087OzZwlaIYhSbPsSXXhNuvPQ45iP2RpeKCx2dXol1goecZE61G15RQsSQw/s1024/You_Doodle+_2024-02-26T20_28_26Z.jpg" style="margin-left: 1em; margin-right: 1em;"><span style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE40UHrOFhkIm9mLWyNcUCw8XZmRpw6U-0QsRBlmI-Iyo2srRNjc6iFLNct1rdstnnHVbaSyqSfZiaUO0x5uSUnwwrv1msKaarugRvAPz_Kdo-7DcuE4V-BFEQ2jRRpCUJ087OzZwlaIYhSbPsSXXhNuvPQ45iP2RpeKCx2dXol1goecZE61G15RQsSQw/w640-h374/You_Doodle+_2024-02-26T20_28_26Z.jpg" width="640" /></span></a><br /><br /></p><p style="text-align: left;">The first time I painted one of my Hyperphase Blades for the first time I was really happy with the result. The idea was to give the weapons the effect of having super heated edges that could slice through anything, very fitting for the lore of my Dynasty. Today I will run through step-by-step how to achieve this effect.<br /><br /></p><p></p><div style="margin-left: 1em; margin-right: 1em; text-align: left;"><hr /><p><b>Paints used in this tutorial:<br /></b></p><ul><li>Black Templar Contrast (Citadel)</li><li>Khorne Red (Citadel)</li><li>Evil Sunz Scarlet (Citadel)</li><li>Trollslayer Orange (Citadel)</li><li>Firedragon Blight (Citadel)</li><li>Flash Gitz Yellow (Citadel)</li><li>White Scar (Citadel)</li><li>Yellow Glaze (Two Thin Coats)</li><li>'Ard Coat (Citadel) - <i>Optional</i></li></ul><div><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;"><br />Step 1. </span>Base the entire blade with two coats of <span style="font-style: italic;">Black Templar Contrast</span>.<br /><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjPTXFt81W1diUcxk_dJh2OrdASiX6bx7J7ZO3FQy3HVjcut6_aad7PceHAvgn7qCNMLumUbQ8NpR-irT0Kt7o3sjRsu9KaedNkFOP0V0cYvj_e4M8x384rdJFCKJi9hI1s-b8Z_pnFtJHrCGiwvC_TLilbTTjOi4WfBg5uzJtyPhdCj6l96Y98gCxG2U/s2053/Photoroom_20240225_215415.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="1048" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjPTXFt81W1diUcxk_dJh2OrdASiX6bx7J7ZO3FQy3HVjcut6_aad7PceHAvgn7qCNMLumUbQ8NpR-irT0Kt7o3sjRsu9KaedNkFOP0V0cYvj_e4M8x384rdJFCKJi9hI1s-b8Z_pnFtJHrCGiwvC_TLilbTTjOi4WfBg5uzJtyPhdCj6l96Y98gCxG2U/s320/Photoroom_20240225_215415.jpg" width="163" /></a><br /><br /></p><p></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 2. </span><span style="font-family: inherit;">Paint the blade edge with two thin coats of </span><span style="font-family: inherit; font-style: italic;">Khorne Red</span><span style="font-family: inherit;">.</span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit;"><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit;"><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;">Step 3. </span>Using some heavily watered down <span style="font-style: italic;">Khorne Red</span>, paint the engraved parts of the weapon, wiping off any excess paint with a finger.<br /><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiykb2t3L9hKgcPAMl-TfWcVwTfgm8_yEeM1T5CVFqbJX4Zqa08yANFD5nPWvyqcY81dbPXwJSAQ4cDE3d6hEEFS1qxaYrY5UckNLH3rfookvwNCDzs_vZoW8xylRKbif2sRX_CXTQHWTgTrqvbt-kbJE9Zo3oQd87mSEJG9g4O_7AUn9vK3ZPoZhZZbKo/s2096/IMG_4893.JPEG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="2096" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiykb2t3L9hKgcPAMl-TfWcVwTfgm8_yEeM1T5CVFqbJX4Zqa08yANFD5nPWvyqcY81dbPXwJSAQ4cDE3d6hEEFS1qxaYrY5UckNLH3rfookvwNCDzs_vZoW8xylRKbif2sRX_CXTQHWTgTrqvbt-kbJE9Zo3oQd87mSEJG9g4O_7AUn9vK3ZPoZhZZbKo/s320/IMG_4893.JPEG" width="320" /></a><br /><br /></p><p></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 4. </span><span style="font-family: inherit;">Paint the blade edge with two thin coats of </span><span style="font-family: inherit; font-style: italic;">Evil Sunz Scarlet</span><span style="font-family: inherit;">, leaving some of the layer from step 2 showing.</span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit;"><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit;"><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;">Step 5. </span>Using some heavily watered down <span style="font-style: italic;">Evil Sunz Scarlet</span>, paint the engraved parts of the weapon, wiping off any excess paint with a finger. You should leave some red from step 3 showing through towards the outer parts of the weapon.<br /><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI1cpYlikfD6FAN4-DapXGkDA9myY9IfOcZ4LgRC1Q-ur8lXb8Up3iAQxz-dAwppg9SyTvrpEFpxIoznUKEhuk11oT6NfMbOR4mN2zEyuhwRmRJ7pXjQm7RVfD-J6nnuQRoMN_Pt_4aX-f2U_O_iib5ozmb0T15V4-DZgghvxMDaaQp9xjWbmXND7ksJo/s2096/IMG_4894.JPEG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="2096" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI1cpYlikfD6FAN4-DapXGkDA9myY9IfOcZ4LgRC1Q-ur8lXb8Up3iAQxz-dAwppg9SyTvrpEFpxIoznUKEhuk11oT6NfMbOR4mN2zEyuhwRmRJ7pXjQm7RVfD-J6nnuQRoMN_Pt_4aX-f2U_O_iib5ozmb0T15V4-DZgghvxMDaaQp9xjWbmXND7ksJo/s320/IMG_4894.JPEG" width="320" /></a><br /><br /></p><p></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;">Step 6.</span> Paint the blade edge with two thin coats of <span style="font-style: italic;">Trollslayer Orange</span>, leaving some of the layer from step 4 showing.</span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit;"><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit;"><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;">Step 7. </span>Using some heavily watered down <span style="font-style: italic;">Trollslayer Orange</span>, paint the engraved parts of the weapon, wiping off any excess paint with a finger. You should leave some red from step 5 showing through towards the outer parts of the weapon.<br /><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrI0zLl4jfanXwhMfVPJ6Wls7fafOa7oyJG-RYettuXLarQnAysx1lPTeXgXJXqQ0f_M4XR3bomFBFCsQJ-Hy05R2S9VL1DU0UWuR93fFF_h0W5feKathj2LP9jRzuxxt_wVorOHaoJ7L7k12TvtXtiAUjGw36jArztRYcbxB715K1Q_7EGivuja6i50c/s2096/IMG_4895.JPEG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="2096" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrI0zLl4jfanXwhMfVPJ6Wls7fafOa7oyJG-RYettuXLarQnAysx1lPTeXgXJXqQ0f_M4XR3bomFBFCsQJ-Hy05R2S9VL1DU0UWuR93fFF_h0W5feKathj2LP9jRzuxxt_wVorOHaoJ7L7k12TvtXtiAUjGw36jArztRYcbxB715K1Q_7EGivuja6i50c/s320/IMG_4895.JPEG" width="320" /></a><br /><br /></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 8.</span><span style="font-family: inherit;"> Paint the blade edge with two thin coats of </span><span style="font-family: inherit; font-style: italic;">Firedragon Blight</span><span style="font-family: inherit;">, leaving some of the layer from step 6 showing.</span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><br /></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><br /></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 9. </span><span style="font-family: inherit;">Using some heavily watered down </span><span style="font-family: inherit; font-style: italic;">Firedragon Blight</span><span style="font-family: inherit;">, paint the engraved parts of the weapon, wiping off any excess paint with a finger. You should leave some orange from step 7 showing through towards the outer parts of the weapon.</span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhA5F1VdWl7oomzYuZUlJRxJJGMiOajokAnFZl7Ekdw7DPh-J7TMyjKsNzVhFF-JLWNF51QdfqcImS-JnPxFT8XlGSxSlsTp3Xr1WQM0pEFcfZcl8nIg4OS_0zzfQxsLoF4xiXK73ecxIGktOvVUIStXIM8u_g56zsKYgPhxJScChjaXIEiWMRQjHdz8PY/s2096/IMG_4896.JPEG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="2096" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhA5F1VdWl7oomzYuZUlJRxJJGMiOajokAnFZl7Ekdw7DPh-J7TMyjKsNzVhFF-JLWNF51QdfqcImS-JnPxFT8XlGSxSlsTp3Xr1WQM0pEFcfZcl8nIg4OS_0zzfQxsLoF4xiXK73ecxIGktOvVUIStXIM8u_g56zsKYgPhxJScChjaXIEiWMRQjHdz8PY/s320/IMG_4896.JPEG" width="320" /></a><br /><br /></p><p></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 10. </span><span style="font-family: inherit;">Edge highlight the blade with </span><span style="font-family: inherit; font-style: italic;">Yriel Yellow</span><span style="font-family: inherit;">.<br /><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit;"><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;">Step 11. </span>Using some heavily watered down <span style="font-style: italic;">Yriel Yellow</span>, paint the central parts of the weapon engraving, wiping off any excess paint with a finger.<br /><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDx0x0XJc5x3zQuyABm_HJ4bq_FA11gyld3bgNTzKkBHynMfO1lVWGJAZIGT7zjHu0VPgFYCqoUNcyh-X_uP_liGiXqQHx64V91JL2lFrLOo-elG15vixCsJvPdZorWaisazjXE0MdMgmIJXSP1y9iVskXhdTpUKkUK7VJFuMHXckO08zpHwJcF-8MQec/s2096/IMG_4897.JPEG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="2096" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDx0x0XJc5x3zQuyABm_HJ4bq_FA11gyld3bgNTzKkBHynMfO1lVWGJAZIGT7zjHu0VPgFYCqoUNcyh-X_uP_liGiXqQHx64V91JL2lFrLOo-elG15vixCsJvPdZorWaisazjXE0MdMgmIJXSP1y9iVskXhdTpUKkUK7VJFuMHXckO08zpHwJcF-8MQec/s320/IMG_4897.JPEG" width="320" /></a><br /><br /></p><p></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 12. </span><span style="font-family: inherit;">Paint the tip of the blade with two thin coats of </span><span style="font-family: inherit; font-style: italic;">Skull White.<br /><br /></span></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG6eqKaI6WPXjl81zG_Y7tvwLpI2rU_s8xNV05wGf5Ij15-e85FHzANHqUNjRrC-Pyums0eQk6abWRPUe7QZlzKcjElVpglBQLx1E-rUjjfx3Nn9mgf2Mw49cCRPLaEyCTewttAzKmVrsdNOIBxI264wdpTJ054OPVd2PhsyP-JJNZdX4RziXGulCZjnc/s2053/You_Doodle+_2024-02-25T23_49_58Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="1048" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG6eqKaI6WPXjl81zG_Y7tvwLpI2rU_s8xNV05wGf5Ij15-e85FHzANHqUNjRrC-Pyums0eQk6abWRPUe7QZlzKcjElVpglBQLx1E-rUjjfx3Nn9mgf2Mw49cCRPLaEyCTewttAzKmVrsdNOIBxI264wdpTJ054OPVd2PhsyP-JJNZdX4RziXGulCZjnc/s320/You_Doodle+_2024-02-25T23_49_58Z.jpg" width="163" /></a><br /><br /></p><p></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 13.</span><span style="font-family: inherit;"> Paint the blade edge with one coat of </span><span style="font-family: inherit; font-style: italic;">Two Thin Coats Yellow Glaze</span><span style="font-family: inherit;">.<br /><br /></span></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWn8GlTPU_4cGr4G5D-_0LGDmyb02Lfiyx1acYJKpqcr2ms32w8dw79RyU-VeJfwoWKicolrVixKfln6IToMMvgS73ppHir_dmwff1ysQpUPSzgPDPeSsVqEnPW_K9prRPxul4WRELlvrUQdWrE6anb5cqM7-PhF9pEGBys1pYGA10CITFWTFRB9M98bw/s2053/You_Doodle+_2024-02-25T23_56_08Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="1048" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWn8GlTPU_4cGr4G5D-_0LGDmyb02Lfiyx1acYJKpqcr2ms32w8dw79RyU-VeJfwoWKicolrVixKfln6IToMMvgS73ppHir_dmwff1ysQpUPSzgPDPeSsVqEnPW_K9prRPxul4WRELlvrUQdWrE6anb5cqM7-PhF9pEGBys1pYGA10CITFWTFRB9M98bw/s320/You_Doodle+_2024-02-25T23_56_08Z.jpg" width="163" /></a><br /><br /></p><p></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 14.</span><span style="font-family: inherit;"> Clean up the black areas with another coat of </span><span style="font-family: inherit; font-style: italic;">Black Templar Contrast</span><span style="font-family: inherit;">.<br /><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;"><br /></span></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span style="font-weight: bold;">Step 15. </span>Highlight the black areas with <span style="font-style: italic;">Khorne Red</span>.<br /><br /></span></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyiBrh3lgFTn5eohaShmgwC4ZD69CrVIk4D_2HhDFB_ex67ItripyoFwzorjxojuf_uFnpJgnnnrWTJ2xyw2GWdUj71EjTooUlaYSV42wNjALJPp_UUyODe48doZs-GhKmihia5rwd6ImCCSnwcB4uJ0xbjVgWh17yAqAgZq4n-MGXZdkKzhl5vaGk_Is/s2053/You_Doodle+_2024-02-26T00_28_09Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2053" data-original-width="1048" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyiBrh3lgFTn5eohaShmgwC4ZD69CrVIk4D_2HhDFB_ex67ItripyoFwzorjxojuf_uFnpJgnnnrWTJ2xyw2GWdUj71EjTooUlaYSV42wNjALJPp_UUyODe48doZs-GhKmihia5rwd6ImCCSnwcB4uJ0xbjVgWh17yAqAgZq4n-MGXZdkKzhl5vaGk_Is/s320/You_Doodle+_2024-02-26T00_28_09Z.jpg" width="163" /></a><br /><br /></p><p></p><p style="background-color: white; color: #222222; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px;"><span style="font-family: inherit; font-weight: bold;">Step 16. </span><span style="font-family: inherit;">(Optional) Paint the blade edge with one coat of </span><span style="font-family: inherit; font-style: italic;">‘Ard Coat</span><span style="font-family: inherit;">. This will give your weapon an otherworldly, shimmering look.<br /><br /></span></p><p style="background-color: white; font-feature-settings: normal; font-kerning: auto; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; line-height: normal; margin: 0px; min-height: 19px; text-align: center;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="color: #222222; margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikuYv5bd3bD685wYaaGsjnEPKZzZl5lzSwJFRWr5ai1cQ6iCJE4KzrdmihJpC9Jfox01sUD5xtrugYbiGTFyRabnr6-pZoXjGfII8VwCI4GqNXixZlFsFIev9vQ6cH51r4CGwOdI1JXCKbEQRe2aSc0IqedfDDo81_xYRpaMeUhb2o1D6hQWMjPwHLrhc/s632/Photoroom_20240226_010439.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="341" data-original-width="632" height="346" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikuYv5bd3bD685wYaaGsjnEPKZzZl5lzSwJFRWr5ai1cQ6iCJE4KzrdmihJpC9Jfox01sUD5xtrugYbiGTFyRabnr6-pZoXjGfII8VwCI4GqNXixZlFsFIev9vQ6cH51r4CGwOdI1JXCKbEQRe2aSc0IqedfDDo81_xYRpaMeUhb2o1D6hQWMjPwHLrhc/w640-h346/Photoroom_20240226_010439.jpg" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Here are some I did earlier!</td></tr></tbody></table><p></p><p style="clear: both; text-align: center;"><br /></p><div style="text-align: right;"><span style="font-family: Satisfy; font-size: large;">- D J Driver</span></div><p></p><p></p></div></div><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-5629339234142851162024-02-26T10:00:00.005+00:002024-03-03T18:49:11.267+00:00My Hobby Bingo 2024: Second Unit!<p style="text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWSKVYI9OP35qiYORbNGyH2X-kR4jDWQ7tYO97O4LA2rUqYY6YUr0TcdJOPMph-w_wK7h9Fz7lN_mCKYfLhOP9DqnYYkW0zMlxtwtp5TR-vqINX-XHQAmxeNYNe8ZRA4r29SPXPs5thkMsjXSga9ZXfak2zKLi_6knSWn_tA3WW6IvDdt-_3RhltUfgTk/s1024/You_Doodle+_2024-02-25T10_11_46Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWSKVYI9OP35qiYORbNGyH2X-kR4jDWQ7tYO97O4LA2rUqYY6YUr0TcdJOPMph-w_wK7h9Fz7lN_mCKYfLhOP9DqnYYkW0zMlxtwtp5TR-vqINX-XHQAmxeNYNe8ZRA4r29SPXPs5thkMsjXSga9ZXfak2zKLi_6knSWn_tA3WW6IvDdt-_3RhltUfgTk/w640-h374/You_Doodle+_2024-02-25T10_11_46Z.jpg" width="640" /></a><br /><br /></p><p style="clear: both; text-align: left;">I'm not the speediest painter by all means, and this month I have been incredibly busy with looking after family and other pursuits such as <a href="https://theartofwarhammer.blogspot.com/2024/02/introducing-project-side-literature.html" target="_blank">my novel</a>, but getting the second unit of the year done and dusted means we're off to a good start on the ol' hobby bingo front. I promised in my <a href="https://theartofwarhammer.blogspot.com/2024/02/blog-news-220224.html" target="_blank">recent update</a> that this project would open up a new system on the blog, and by the silhouette on the thumbnail you can probably guess which system that is...<br /><span style="text-align: center;"> </span></p><p></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwhCCMIX6lGyB_EOlSkiH5OottjhULRs6RJHwNCIWZp-RRpsZe55g790Q2IZqG7IjUrFQqYO3dqO5KoxzidPlGDMc68fllpDJ5dKvSFnuj7MwdKAWPnWmL1GaYSl2ClcmfidGo-x6Vcp0ttzSTlBNqmn2p8mQnlFQ7SSbn2ifbghBZ7W8FxNh98KyOCmk/s1606/Hobby%20Bingo%202024%20Unit%202.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="610" data-original-width="1606" height="244" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwhCCMIX6lGyB_EOlSkiH5OottjhULRs6RJHwNCIWZp-RRpsZe55g790Q2IZqG7IjUrFQqYO3dqO5KoxzidPlGDMc68fllpDJ5dKvSFnuj7MwdKAWPnWmL1GaYSl2ClcmfidGo-x6Vcp0ttzSTlBNqmn2p8mQnlFQ7SSbn2ifbghBZ7W8FxNh98KyOCmk/w640-h244/Hobby%20Bingo%202024%20Unit%202.png" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">16 Skeleton Archers</td></tr></tbody></table><br /><p></p><p style="text-align: left;">I was never really a fan of the old Warhammer Fantasy back in the day, that is until I was introduced to Tomb Kings and I fell in love with the faction I now call "Necrons on grooooound!". Unfortunately I picked up a Tomb King army set literally as the End Times happened so they became super redundant super quickly and I in turn became super peeved.</p><p style="text-align: left;">So when Games Workshop announced they were releasing Warhammer: The Old World <i>and</i> were bundling a whole Tomb King army along with the rules? You just know I was jumping on that day one! But I wasn't sure how I wanted to paint them as I never got far enough to settle on a scheme last time around, so after some playing around I came up with a painting method I just love. I am going with more earthy tones with this project which is a bit of a contrast compared to <a href="https://theartofwarhammer.blogspot.com/2024/02/fandom-factions-khertet-dynasty.html">my Necrons</a>.</p><p style="text-align: left;">So where am I putting this project on my bingo card? Well I've decided that the "Terrain" squares just need to go because I have absolutely zero reason to paint terrain at the moment except maybe unit fillers. Hmmmm, food for thought. In any case there happens to be a "Unit of 10+ Models" square right underneath my <a href="https://theartofwarhammer.blogspot.com/2024/02/my-hobby-bingo-2024-first-unit.html" target="">first unit's square</a>, so I figured I would start a column and get rid of a pesky terrain box whilst I'm at it.<br /><br /></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwvtgTKUvvaDwONuHUHit2ikvNejFhd91jxsCqUHrM_-UvxI740IkK9mPG4znDNWMtl_cVkzJlmaAyYwy0uFbahCgFVMmRsJ4gvJcgM1FUcuwjVT-uZKO5xfgWjXRXwLVsBUxFeHJ2AbiFkPRbFvxy5mIzWAAlhYq7-YHF8pmrxikMCFMCLfEzZZkypc8/s1920/IMG_4888.GIF" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1920" data-original-width="1401" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwvtgTKUvvaDwONuHUHit2ikvNejFhd91jxsCqUHrM_-UvxI740IkK9mPG4znDNWMtl_cVkzJlmaAyYwy0uFbahCgFVMmRsJ4gvJcgM1FUcuwjVT-uZKO5xfgWjXRXwLVsBUxFeHJ2AbiFkPRbFvxy5mIzWAAlhYq7-YHF8pmrxikMCFMCLfEzZZkypc8/w468-h640/IMG_4888.GIF" width="468" /></a><br /></p><p style="clear: both; text-align: center;"></p><p style="text-align: left;"><br />So what will the next square I check off be? Will it be another unit of Tomb Kings? Am I going for the big units to get those categories out of the way? Am I getting rid of all the Terrain boxes for an easy 4 points? Or am I going for a quick and easy character model to help fill up my card? I guess you'll have to wait and see!</p><p style="text-align: left;"><br /></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: large;">- D J Driver</span></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-27925086093089305672024-02-24T23:06:00.009+00:002024-02-24T23:22:04.904+00:00Random Sel-X: First Game Winner!<p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaGIli6xIOvjVjpX9Zcb4-CYzOYIAfeFaIv7nyuYMir-ns4X8Pc_AH6gnYZpuCIkJ2OlBeIGk2nI3wouy8WcfxRfQJplSdiuemyhLhCjQ_6LGcHzTYr4JW8Whgvs1xz7Wm5fCkWRgsT7dmoXg66DkgGIsiWMxUT-_8d4c8AiKCI-sJ9gmXhqqd56bBUyk/s1024/B2221B7A-17F5-4D61-9797-91902CDEDB5C.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaGIli6xIOvjVjpX9Zcb4-CYzOYIAfeFaIv7nyuYMir-ns4X8Pc_AH6gnYZpuCIkJ2OlBeIGk2nI3wouy8WcfxRfQJplSdiuemyhLhCjQ_6LGcHzTYr4JW8Whgvs1xz7Wm5fCkWRgsT7dmoXg66DkgGIsiWMxUT-_8d4c8AiKCI-sJ9gmXhqqd56bBUyk/w640-h374/B2221B7A-17F5-4D61-9797-91902CDEDB5C.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">The votes were a bit thin on the ground for this first round (which was expected) but we have a winner for the first Random Sel-X game to be streamed by yours truly, and that game is...<br /><br /></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3vUC02G1ahsR2tCSGErehlsuIKLrKTN4P-p2uQhS89auHFDGscKYNeYtHDHRWgNmayNNZoC54OpDjXDcXR-soq2x0zBtH5WmcSaXuk-j5P_yGfHQEFzN7TPunHZ-CXjycploNvPRkUaqi6qXWWrntNmsPSvtlzYzDa-DgIBkphyphenhyphenuSdHS463HkSjTSDTw/s1024/6477FCB0-AA8A-48E0-8B52-5BCAB9553CC5.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3vUC02G1ahsR2tCSGErehlsuIKLrKTN4P-p2uQhS89auHFDGscKYNeYtHDHRWgNmayNNZoC54OpDjXDcXR-soq2x0zBtH5WmcSaXuk-j5P_yGfHQEFzN7TPunHZ-CXjycploNvPRkUaqi6qXWWrntNmsPSvtlzYzDa-DgIBkphyphenhyphenuSdHS463HkSjTSDTw/s320/6477FCB0-AA8A-48E0-8B52-5BCAB9553CC5.jpeg" width="320" /></a><br /></p><h3 style="clear: both; text-align: center;"><p><span style="font-size: x-large;">Party Animals!</span></p></h3><p style="text-align: left;"><br />This came completely out of the blue as Like a Dragon: The Man Who Erased His Name had a very strong lead to start, but out of nowhere I started receiving votes for both this and Insurgency: Sandstorm and they in fact tied for first place... and I hadn't planned on any ties. So I needed to figure out some sort of tie break as I didn't have one in place, if only I had some blog relevant way to randomise a winner. Oh wait, dice, those'll do.</p><p style="text-align: left;">To decide between the two I rolled a D6 (six sided dice for those not in the know) - on a 1, 2 or 3 Insurgency: Sandstorm would win. On a 4, 5 or 6 Party Animals would win. This was based on where each game were listed in relation to each other in the <a href="https://theartofwarhammer.blogspot.com/2024/02/random-sel-x-have-your-say.html">votes post</a> (IE, Insurgency: Sandstorm was earlier in the list than Party Animals, so Insurgency: Sandstorm won on the lower numbers). I videoed the roll and made it into a gif to prove the result of the tie break:<br /><br /></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlNxAdmZTlfN1DWu55NOHgEer9UdJPDkf32XB8K-pYEhXUXsDrOFz4QFWIIbdX8R_xfu0xUVxDxwciKfm330Yqh7NJPUl9AzrgY-ZbPDKj6k3SiWO01c882U95XknlqTbzEAlzsYGpLomgkhXlULVh0jL8w7w9ZyINZimRlkvsjdpMI09tUKIOLfh4b24/s749/mematicMeme.gif" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="749" data-original-width="555" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlNxAdmZTlfN1DWu55NOHgEer9UdJPDkf32XB8K-pYEhXUXsDrOFz4QFWIIbdX8R_xfu0xUVxDxwciKfm330Yqh7NJPUl9AzrgY-ZbPDKj6k3SiWO01c882U95XknlqTbzEAlzsYGpLomgkhXlULVh0jL8w7w9ZyINZimRlkvsjdpMI09tUKIOLfh4b24/s320/mematicMeme.gif" width="237" /></a><br /><br /></p><p style="clear: both; text-align: left;">So there you have it. I will update the site as to when this first stream goes live, however I am not 100% sure how I want to run it as of yet so it might be a couple of weeks before I actually get to streaming the game. I also need to decide on the criteria for the gold, silver and bronze awards as I have zero prior knowledge of this game and I kind of want to keep it that way as I think that'd be more entertaining.</p><p style="clear: both; text-align: left;">I will be opening up the votes for the next selection of games during the week, however this time you will not have a set deadline to vote. The voting will end once I am done with Party Animals (by completion or by rage quit) and my review of the game goes up.</p><p style="clear: both; text-align: left;"><br /></p><p style="clear: both; text-align: right;"><span style="font-family: Satisfy;"><span style="font-size: large;">- D J Driver</span></span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-77704465678234091672024-02-22T20:21:00.003+00:002024-02-24T22:59:22.296+00:00Blog News - 22/02/24<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjahGx893nNLK3sefP7tpdLPkixUjjsJ00Yut39d6gzf-iRisMVUlvc8355O9POItT2EW4vLaJ39xCn2HVkrBOV-gv_EuTG98CYcL_ItCAcouV9yMHu6OgXUTz16rnbGvnAW3z7vPkb-LdpaSXyEcN7E1o0yittn6R42ZNTHKJLrfJyjv7-ucJb8u5quIM/s1024/9B6011E6-E64E-4136-8BFA-DC439E5CEC90.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjahGx893nNLK3sefP7tpdLPkixUjjsJ00Yut39d6gzf-iRisMVUlvc8355O9POItT2EW4vLaJ39xCn2HVkrBOV-gv_EuTG98CYcL_ItCAcouV9yMHu6OgXUTz16rnbGvnAW3z7vPkb-LdpaSXyEcN7E1o0yittn6R42ZNTHKJLrfJyjv7-ucJb8u5quIM/w640-h374/9B6011E6-E64E-4136-8BFA-DC439E5CEC90.jpeg" width="640" /></a><br /><br /></p><p style="text-align: left;">Today I want to go over some plans I have for the blog going forward, what's going on with the pace/subjects of each post and just to give a general update as to my situation when it comes to the site.</p><p style="text-align: left;">Before I begin anything else I wanted to go over my circumstances when I decided to revive this blog. I was out of work for reasons I won't go into as they are somewhat complicated, but as of this week I am back in full time employment - hooray! This will however impact the amount of time I have to write articles, take pictures, edit posts etc. not to mention the amount of time I have to <a href="https://theartofwarhammer.blogspot.com/2024/02/introducing-project-side-literature.html" target="_blank">write my novel</a>, do my hobby and play video games. I do not, however, intend to abandon this blog again anytime soon so I have to plan how much time I need to dedicate to each and every one of these pursuits in advance.</p><p style="text-align: left;">So in this article I thought I would just explain what I intend to do going forward when I have the time and relevant resources as I am hitting somewhat of a dry patch with my posts at the moment. We should be back to your regularly scheduled reading very soon!<br /><br /></p><h3 style="text-align: left;"><u>Rough Schedule<br /><br /></u></h3><p style="text-align: left;">Whilst I have yet to form anything solid on the subject I do want to eventually set a rough schedule for the site as to when different types of posts go up. Currently I am considering the following timetable but there is nothing yet that is set in stone as much of this relies on other peoples input, me not changing my mind on the content and actually having the time to set up the relevant posts.</p><p style="text-align: left;"><b>Mondays:</b> Microsoft Mondays - a day set aside for late night <a href="https://theartofwarhammer.blogspot.com/search/label/Random%20Sel-X?&max-results=10" target="_blank">Games Pass streams</a>.<br /><b>Tuesdays:</b> Tutorial Tuesdays - a <a href="https://theartofwarhammer.blogspot.com/search/label/Tutorials?&max-results=10" target="_blank">tutorial</a> post goes up.<br /><b>Wednesdays:</b> Writer Wednesdays - a general day for <a href="https://theartofwarhammer.blogspot.com/search/label/Writing%20Projects?&max-results=10" target="_blank">narrative write ups, articles or book updates</a>.<br /><b>Thursdays: </b>No clever names but general <a href="https://theartofwarhammer.blogspot.com/search/label/Wargaming%20%26%20Miniatures?&max-results=10" target="_blank">wargaming day</a>.<br /><b>Fridays:</b> Fandom Faction Fridays - an army gets the spotlight in our <a href="https://theartofwarhammer.blogspot.com/search/label/Fandom%20Factions?&max-results=10" target="_blank">Fandom Factions</a> section.<br /><b>Saturdays: </b>Stream Summary Saturdays - write up of the Game Pass stream from the previous Monday.<br /><b>Sundays:</b> No Posts (day off)<br /><br /></p><h3 style="text-align: left;"><u>Miniatures and Wargaming Posts<br /><br /></u></h3><p style="text-align: left;">My main focus right now for miniatures and wargaming is my narrative series of posts. I have two separate narratives I will be writing about - my <a href="https://theartofwarhammer.blogspot.com/search/label/Echoes%20of%20Nihilus?&max-results=10" target="_blank">Echoes of Nihilus</a> campaign which is coming to an end within the next month and a new crusade that will be announced very soon. For the former I have had some of my campaign players show interest in submitting their factions for our Fandom Factions series and I plan on running crusade specials of these once I get the write ups so readers can put some pictures to the armies mentioned in the ongoing narratives. There will of course be a post for the conclusion of the narrative once everything wraps up.</p><p style="text-align: left;">For the next campaign I plan on doing practically the same as the current campaign albeit with more detailed write ups as the games are played. I will also be doing detailed posts focusing on each alliance, prologue stories and possibly spotlights on particular characters of note.</p><p style="text-align: left;">Aside from the narrative side of things I am very close to finishing <a href="https://theartofwarhammer.blogspot.com/search/label/Hobby%20Bingo%202024?&max-results=10" target="_blank">my next hobby bingo</a> unit so that should go up in the next few days and with it a new system will open up on the blog, but you will have to wait to see which. As well as this I will, of course be continuing with my <a href="https://theartofwarhammer.blogspot.com/2024/02/fandom-factions-khertet-dynasty.html">Khertet Dynasty</a> and planning tutorials on how to paint them in case you want to collect them for yourself (or, more likely, just to get some ideas on painting techniques). These basically require pictures that I just do not have right now though so stay tuned for those.<br /><br /></p><h3 style="text-align: left;"><u>Video Gaming<br /><br /></u></h3><p style="text-align: left;">The votes are still open for another day to decide which game will be first on my <a href="https://theartofwarhammer.blogspot.com/2024/02/random-sel-x-have-your-say.html" target="_blank">Random Sel-X stream</a>. Currently all games have at least one vote with <i>Like a Dragon Gaiden: The Man Who Erased His Name</i> and <i>Party Animals</i> just edging a lead, but your vote can change all that!</p><p style="text-align: left;">I would like to start streaming the winning entry this Monday (as in the 26th February) however that will depend on what is going on in my actual life. I also plan on doing full reviews on these games once I have finished streaming them so if you want my thoughts on a particular game make sure you cast your vote right now!<br /><br /></p><h3 style="text-align: left;"><u>Writing Projects<br /><br /></u></h3><p style="text-align: left;">I'm making decent headway on editing my <a href="https://theartofwarhammer.blogspot.com/2024/02/introducing-project-side-literature.html" target="_blank">first novel</a> and will be forming a strict schedule within the next week to get the second draft of the book finished within a particular deadline - I will update you all on here as soon as I have more details on that. Otherwise a lot of my crusade campaign stuff will go hand in hand with this section and I have some more articles in mind that I want to write - both of the wargaming and video game variety!</p><p style="text-align: left;"><br /></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: large;">- D J Driver</span></p><p></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-7534456951045989622024-02-21T19:00:00.001+00:002024-02-21T19:00:00.145+00:00Running a Narrative Campaign<p style="text-align: center;"></p><p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxTVRBNeLKh39iz0tlvbZZkcnpOD9lS9pdnIba1xrQGgcipILuPMHo_5sliw_A9-zMEeg0644I7SH5voLVAB7kgPkYXGFaJvu-IQ4UBzWuDxmX8qfTJriJuOGlyEPOfQBIOLBtn-qZAJ4h9oFbf01mW8Nnnx0ulLd9-Orr2eRW4ls7a_8B3xVENlme9a0/s1024/You_Doodle+_2024-02-19T12_53_38Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxTVRBNeLKh39iz0tlvbZZkcnpOD9lS9pdnIba1xrQGgcipILuPMHo_5sliw_A9-zMEeg0644I7SH5voLVAB7kgPkYXGFaJvu-IQ4UBzWuDxmX8qfTJriJuOGlyEPOfQBIOLBtn-qZAJ4h9oFbf01mW8Nnnx0ulLd9-Orr2eRW4ls7a_8B3xVENlme9a0/w640-h374/You_Doodle+_2024-02-19T12_53_38Z.jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">One aspect in wargaming that I have found to be disappointingly under utilised by the wider community is narrative campaigning and the story writing side of things, which to be honest I find most peculiar. You see whilst I have seen lots of amazing conversions by the various hobbyists I have found online, many of which are full of character and even personalised backstories, there seems to be absolutely no way for them to forge their legacies and that just feels like a wasted opportunity to me.</p><p style="text-align: left;">I can see why though. Games like Warhammer 40,000 are primarily geared towards competitive and tournament play, it's a game system you can just find an opponent and roll some dice. That is the primary and many would argue best way to play and heck I do love some matched play from time to time myself. But there's something about watching your characters forge a legacy for themselves, having your matches impact an ongoing narrative... it might just be the writer in me but I absolutely adore it. But the reason why narrative game systems like Crusade tend to lose out over matched play is simple - if there isn't a narrative in play you're left with the option of playing that or matched, and narrative games without a focus just aren't appealing.</p><p style="text-align: left;">For this reason I have made it my sworn duty to bring the joy of narrative gaming to the community at large. In this article you will find a step-by-step guide on how to set up a campaign and keep it engaging and interesting - after all the last thing you need is a bunch of players dropping out mid campaign!<br /><br /></p><h3 style="text-align: left;"><u>1. Have a setting with some rough narrative in mind</u></h3><p style="text-align: left;">The first thing you will need is a setting and a rough narrative in mind. This doesn't and in fact <i>shouldn't</i> be too detailed to allow your players some creative freedom to stretch their figurative story telling legs. All you need is where the campaign is taking place (whether this is a country, a continent, a planet or a star system) and some background information to the area.</p><p style="text-align: left;">For example the <a href="https://theartofwarhammer.blogspot.com/search/label/Echoes%20of%20Nihilus?&max-results=10" target="_blank">Echoes of Nihilus</a> campaign I've been running I set on the planet of Ultrus Prime where a war from several years back had devastated the planet leaving only a handful of Imperial survivors still alive. I then simply gave the brief that the Imperium were attempting to defend whatever was left of the world against the invading forces that were attempting to destroy them, everything else was entirely based on what armies and goals my players had brought to the campaign. The fact that so many players were playing Tyranid armies when we were using the Tyrannic War Crusade supplement was just incredibly fitting and probably spurred on by the release of Leviathan.<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqv85u2hgEM12ShhVMHJyU7r3fBvefuklMhtLiHq_aIDkwUrTpCggPbkVXbREK5r44nY_etENdO3wQY7IBAx_G-B1I9naa-ekYRiBmhHiEoqDVW7WRLnnAoaJeyxUkaaE93GBLLOwXq5DLtRX35mWS6_JfGkyxdAE2WgXu-eCN64b7xpWuD27UXvexA7k/s1512/IMG_4826.JPEG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1024" data-original-width="1512" height="271" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqv85u2hgEM12ShhVMHJyU7r3fBvefuklMhtLiHq_aIDkwUrTpCggPbkVXbREK5r44nY_etENdO3wQY7IBAx_G-B1I9naa-ekYRiBmhHiEoqDVW7WRLnnAoaJeyxUkaaE93GBLLOwXq5DLtRX35mWS6_JfGkyxdAE2WgXu-eCN64b7xpWuD27UXvexA7k/w400-h271/IMG_4826.JPEG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Crusade books provide a perfect starting narrative</td></tr></tbody></table><br /><p></p><p style="text-align: left;">Speaking of the 40k Crusade supplements, these provide an excellent narrative starting point for campaigns if you are unable to think of one for yourself, and even provide you with the relevant Crusade rules to go with said narrative. Even if you are completely starting your narrative from scratch these are crucial for deciding missions, battle traits, blessings etc. so it is always worth checking out which book suits your campaign best before any games are played and always make this choice clear to your players so they can bring the right rules to their games.<br /><br /></p><h3><u>2. Have a campaign pack in place</u></h3><p style="text-align: left;">I found it helpful to have a campaign pack in place and accessible to all your players. This should outline exactly how your campaign will work, how long it will last, clarify how you want any ambiguous rulings to be handled as well as the all important narratives behind your campaign. This might take a bit of time but it will simplify things for everyone in the long run.</p><p style="text-align: left;">I also hugely recommend using a shared file system such as Google Drives (which is free for gmail account holders), that way if you need to update the campaign pack players will be able to access that information quickly and easily.</p><p style="text-align: left;">If you need an example of a campaign pack you can find the actual campaign pack I created for Echoes of Nihilus <a href="https://docs.google.com/document/d/14pg6cLZnEB74ZZjM4osBgjHYrGn6EIK--dZDkxp7LMs/edit" target="_blank">here</a>.<br /><br /></p><h3><u>3. Find a group of people to join your campaign and take notes of their armies</u></h3><p style="text-align: left;">Campaigns get really old really quickly when people play the same opponent over and over again, so to keep things fresh you're going to need a good selection of participants, I recommend at least 7 players other than yourself. You might already have a large group of wargamer friends who are up for a campaign, but if not gaming clubs are a perfect alternative and most will have no problems with you posting on their page that you are running a campaign for people to join so long as you're playing your games at said club. As mentioned previously this is how I'm running my campaigns at the moment (<a href="https://theartofwarhammer.blogspot.com/2024/02/hackney-area-tabletop-enthusiasts-hate.html" target="_blank">go check the club out</a> for yourselves and show them some love!).<br /><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiZT6ZSfwMyIpOV8cr1ZFR2VPtPbMwd5ey3buv73pc97p8XEbbxt9dTWX6wkwG15jGRISOO6HfoB74M-7DMtQPz0hHng-55ng3BLwPU5M9o_YF9VZrgwKKnnMj0u3VDtGXRV8fjAJX7iIcg-jZM3YR1z28rdufXhLgW-K9p8IQ-Fd2kZon1Yvn55sIIpc/s1024/You_Doodle+_2024-02-17T00_36_18Z.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiZT6ZSfwMyIpOV8cr1ZFR2VPtPbMwd5ey3buv73pc97p8XEbbxt9dTWX6wkwG15jGRISOO6HfoB74M-7DMtQPz0hHng-55ng3BLwPU5M9o_YF9VZrgwKKnnMj0u3VDtGXRV8fjAJX7iIcg-jZM3YR1z28rdufXhLgW-K9p8IQ-Fd2kZon1Yvn55sIIpc/s320/You_Doodle+_2024-02-17T00_36_18Z.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Clubs like HATE are ideal for campaigns</td></tr></tbody></table><br /><p></p><p style="text-align: left;">Once you got the players interested be sure to keep a note of what factions they are playing, what alliances they are joining (where applicable) and what their narrative goal is. This will help to give you a foundation for your full campaign narrative, for example in my Echoes of Nihilus campaign the Harkillian 808th's hunt for the Hedarai Vultures was written into the narrative purely because the goals of those factions worked so well together and formed the basis of what became probably the most iconic rivalry of the whole campaign. Players seeing how their own backgrounds and goals affect the narrative as a whole will help retain their interest as they become more invested in the world you're writing.<br /><br /></p><h3><u>4. Have a method of logging battles and match ups in place</u></h3><p style="text-align: left;">When I was setting up Echoes of Nihilus (and indeed I'm doing the same now with my next campaign) I had a google drive spreadsheet set up that allowed me to list which players belonged to which alliance, their goals, their factions etc. along with tabs that tracked every match up for each mission. This sheet, like the campaign pack, was accessible by everyone with the link, and I noted who won each and every match up as the battles were logged.</p><p style="text-align: left;">Of course I'm a keen bean and there are far simpler methods of logging every detail of your campaign. The simplest tracking method that I've come across (and use in conjunction with my other sheets) is <a href="https://www.goonhammer.com/">Goonhammer</a>'s <a href="https://administratum.goonhammer.com/">Administratum</a> system. This <i>will</i> cost you a £10 a month subscription to their patreon to use but it is a brilliant system <i>and</i> if you do a round robin with your players you could be paying £1 a piece - bargain!<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5i18uIyEb7-hKgC0C0AVQpAh3dYJ3XxhDtp1BKmMF2wlXwmFxFd1hGbl7JyMuRQM0ZClG2Q0vzh8hvly9xkuWRgouyFYtJvDJjk7oP2qIxjJtKodTbvTZ15hdCWDfYaMCYXoengOYDMh89Q6-AKfMFy4nYXkg6tNjEhR_wCQ-C3ykTNGTgP-5dL9VO9I/s1833/admin.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="867" data-original-width="1833" height="189" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5i18uIyEb7-hKgC0C0AVQpAh3dYJ3XxhDtp1BKmMF2wlXwmFxFd1hGbl7JyMuRQM0ZClG2Q0vzh8hvly9xkuWRgouyFYtJvDJjk7oP2qIxjJtKodTbvTZ15hdCWDfYaMCYXoengOYDMh89Q6-AKfMFy4nYXkg6tNjEhR_wCQ-C3ykTNGTgP-5dL9VO9I/w400-h189/admin.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Administratum makes tracking campaigns easy</td></tr></tbody></table><br /><p></p><h3><u>5. Create a central place for your players to chat</u></h3><p style="text-align: left;">People who like narrative campaigns tend to be up for a bit of banter and like discussing fun little plotlines with other players, plus it is great to have a forum for organising individual games. Therefore it is <i>essential</i> to set up a chat where everyone can talk to each other. My campaigns utilise <a href="https://discord.com/" target="_blank">Discord</a>, but sites such as <a href="https://www.whatsapp.com/" target="_blank">Whatsapp</a> or Facebook messenger also work well.<br /><br /></p><h3><u>6. Set an easy to understand structure and attainable deadlines</u></h3><p style="text-align: left;">Make it clear how your campaign is going to proceed from the get go. The aforementioned Crusade books are great at outlining phases and how many games players should to play (2 each phase). They also suggest each phase be 2 weeks long, but with gaming clubs I would recommend stretching that to 2-4 months as arranging match ups between so many people with varying schedules around limited tabletops will prove to be an impossible task, so give yourselves some breathing space.</p><p style="text-align: left;">You can also decide whether you'll let your players choose who they play each game or you can decide to choose for them. Personally I generally opt for the latter as this gives you more room to tailor the narrative in advance and stops people getting left out of the mix. In fact I decided to randomise who each player would face in each mission with some exceptions (see point 8).</p><p style="text-align: left;">Another thing to consider is how interactive or detailed you want your campaign to be between each phase. In my Echoes of Nihilus campaign I had a very simple "you play who you get" system and a world map I edited between each mission with a write up of the current narrative. The next campaign I'm running will utilise a system that will allow players to choose a planet they want their faction to focus on utilising Administratum's <a href="https://www.goonhammer.com/administratum-the-conquest-update-may-14th-2023/" target="_blank">conquest system</a>.<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlMIk4QJs7MVxu4d4qWpSkHfkvpOViqqgo3kXvFuHBxtvJhpfivcLf5nvyTXvmgsrPmmTctsYBOxYg6pmoBp3V-4Goas583JyGsDwE6ge6n4jw1sQ9ngucUpI3EjEXUXO_J0pX_IWTb8_0lHl0r_71ygvpgvaQsbixKH3cTfirgVPVhgxPzhYfNyjHcfc/s1024/You_Doodle+_2023-08-04T17_14_11Z.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1024" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlMIk4QJs7MVxu4d4qWpSkHfkvpOViqqgo3kXvFuHBxtvJhpfivcLf5nvyTXvmgsrPmmTctsYBOxYg6pmoBp3V-4Goas583JyGsDwE6ge6n4jw1sQ9ngucUpI3EjEXUXO_J0pX_IWTb8_0lHl0r_71ygvpgvaQsbixKH3cTfirgVPVhgxPzhYfNyjHcfc/w400-h400/You_Doodle+_2023-08-04T17_14_11Z.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Very simple map system utilised for Echoes of Nihilus</td></tr></tbody></table><br /><p></p><p style="text-align: left;">The last thing to take into consideration, and this will tie in nicely with the next point but as it does require planning I decided to mention it here, is that wargamers are always up for more games, and if your group are anything like mine they are always hungry to add a bit more depth to their narrative as well as farm that all important EXP. Therefore you will have to consider whether or not you will allow players to play more than their designated 2 games a phase, and my advice is to say "let them", just don't allow these extra games to affect the alliance scores. If you're using Administratum, I got around this issue by creating a new campaign that is purely logged as an "extra curricular" campaign so that unit progress is logged but it will not affect the main campaign's progression in any way.<br /><br /></p><h3 style="text-align: left;"><u>7. Give your players the freedom to contribute and forge their own legends</u></h3><p style="text-align: left;">The main draw for narrative play is the freedom to create your own stories and forge your own legends, taking that away from your players and maintaining full control of every narrative nook and cranny is a good way to put your players off your campaign. Much of the narrative of Echoes of Nihilus was created by players interlinking their battles, discussing how their match ups could make sense and it created such an amazing dynamic within the group, even if parts of the story sounded silly or made little to no sense it did not matter so long as everyone was having fun.</p><p style="text-align: left;">Also do not be afraid of your players doing or saying something completely unexpected, work with it instead! There's a moment in <a href="https://theartofwarhammer.blogspot.com/2024/02/echoes-of-nihilus-phase-2-predation.html" target="_blank">phase 2 of my campaign</a> where the guy who played the Unseen screenshotted and shared a PM I had sent to him telling him to get off my lands to the main chat, completely revealing that the <a href="https://theartofwarhammer.blogspot.com/2024/02/fandom-factions-khertet-dynasty.html" target="_blank">Khertet Dynasty</a> was not playing ball with the Imperium. It was done purely for banter and instead of getting annoyed about it I wrote in that the Unseen sent out an "anonymous vox" betraying my plans and it actually led to an extra curricular game where the Blood Angels attacked me. It was a brilliantly hilarious moment that got spoken about for a few weeks afterwards.</p><p style="text-align: left;">One more honorable mention I will add here is custom datacards. Keeping track of all your battle traits mid game can be a bit of a nightmare, that's why I recommend downloading <a href="https://tcrepo.com/downloads/category/resources/" target="_blank">TCREPO's 40k Datacard Editor</a> so you can add your units battle traits and the like all on single, printable cards. You will need power point to use this file though.<br /><br /></p><p style="text-align: left;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSzoKIYzqxKYok1smSQe4A7p0h6GZXMJnqcw_DOa3vlhvjzUNg8FVrmG4lyc2jwbekXqX4w4Ol1bvIwKeBdNbpEug7nmsFR_iRRRk6jD_5ZU_NvBa4rkBHdzELqK8Us9tlkliuXihsExzVX9lvnMoq3rJlnnWiho8Tf_e_N6_gmAy2IvFtSFS6kC1EAAA/s1106/Data%20Card%20Example.png" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="732" data-original-width="1106" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSzoKIYzqxKYok1smSQe4A7p0h6GZXMJnqcw_DOa3vlhvjzUNg8FVrmG4lyc2jwbekXqX4w4Ol1bvIwKeBdNbpEug7nmsFR_iRRRk6jD_5ZU_NvBa4rkBHdzELqK8Us9tlkliuXihsExzVX9lvnMoq3rJlnnWiho8Tf_e_N6_gmAy2IvFtSFS6kC1EAAA/w400-h265/Data%20Card%20Example.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Nemekh the Summoner's current datacard using TCREPO</td></tr></tbody></table><br /><p></p><h3 style="text-align: left;"><u>8. Plot twist!</u></h3><p style="text-align: left;">Players get bored with the same routine week in, week out. Jazz up your campaign with a special twist now and then. This doesn't have to be massive, it doesn't have to be regular, just now and then mix it up a bit. In my Echoes of Nihilus campaign, in the second mission of Phase 2 I told my players to select the player they regarded as their nemesis and matched them as closely to their choice as I could. I even named the mission "Nemesis". In the final mission I arranged everyone in 2 v 2 matchups as opposed to the standard 1 v 1 matchups I had been doing to show just how massive the end game was becoming. In my next campaign I will be actually messing around with the alliance scores based on what planets players focus on and what strategic footing they're taking. It can be as simple or as complex as you'd like it to be but so long as you throw out a curve ball now and then to keep your players on their toes, it'll do wonders for retaining players.<br /><br /></p><h3 style="text-align: left;"><u>9. Set an end date</u></h3><p style="text-align: left;">As I have stated before my current campaign is nearing its end and I had always planned it to end either in February or March 2024. I have seen campaigns just fizzle out ingloriously before because they just refused to end and kept going for a year or two. Setting a deadline forces players to advance their stories without dawdling and creating narrative dead zones that kill all excitement for the campaign. Having a definitive end will make it all the more satisfying when the conclusion of who has won comes around, and you can always just start a new campaign if people want to keep the narrative train going - heck half my group are starting new armies as it provided them with a convenient point to swap so it's great for the hobby side of things too!</p><p style="text-align: left;"><br /></p><p style="text-align: left;"><i>And that's all for my tips on how to run an engaging narrative campaign. This is part of my initiative to bring narrative play more into the mainstream and I hope this helps inspire you to start a campaign of your own. If you do we'd love to hear about it, and we'd love to see the armies that are taking part in your narratives in our <a href="https://theartofwarhammer.blogspot.com/search/label/Fandom%20Factions?&max-results=10" target="_blank">Fandom Factions</a> series. Drop us an email on <a href="mailto:dj.driver.theprojectside@gmail.com">dj.driver.theprojectside@gmail.com</a> and tell us all about it!</i></p><p style="text-align: left;"><i><br /></i></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: large;">- D J Driver</span></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-62324037225489437902024-02-20T18:00:00.003+00:002024-02-20T18:00:00.132+00:00De-Mistifying Purity Seal Spray<p style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0bjnMnDMQTOJLCL8dKe7vfU7zhhh_PBoZ9o7T7Uxf9GjQvX7nghBA9Gi2T8zGBLUsm-_yotklhflP9WpfwDwBAMfL1mcRHlASLIqmgx129YaWHiV7-_IBDAWIErO2fikaUyrw7xxU3oV7xkuGHNnC12lihQlkzB_TN3a551TWmC_W9Zx7Ivbisos6RVs/s1024/You_Doodle+_2024-02-15T19_28_26Z%20(2).jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="596" data-original-width="1024" height="372" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0bjnMnDMQTOJLCL8dKe7vfU7zhhh_PBoZ9o7T7Uxf9GjQvX7nghBA9Gi2T8zGBLUsm-_yotklhflP9WpfwDwBAMfL1mcRHlASLIqmgx129YaWHiV7-_IBDAWIErO2fikaUyrw7xxU3oV7xkuGHNnC12lihQlkzB_TN3a551TWmC_W9Zx7Ivbisos6RVs/w640-h372/You_Doodle+_2024-02-15T19_28_26Z%20(2).jpg" width="640" /></a><br /><br /></p><p style="text-align: left;">Now I hear what you're saying. "Purity seal is terrible! It's not even in stock anymore! Why would you waste time creating a tutorial for this?", and to that I say... fair point. However, I know there are some hobbyists out there with a can or two of this stuff knocking about gathering cobwebs as the fear of misty models creeps ever further into their psyche. More over there may very well be similar cans of matte spray varnish still amongst the masses, biding their time to completely ruin whatever projects you have been pouring your blood, sweat and tears into.</p><p style="text-align: left;">Well it may surprise you that (almost) every model in my <a href="https://theartofwarhammer.blogspot.com/2024/02/fandom-factions-khertet-dynasty.html" target="_blank">Necron army</a> has been coated with a layer of purity seal with no misting whatsoever with only some very minor (but typical for spray varnish) cosmetic changes to my models - though in fairness I quite like the effect it has on my paint job. So how did I stop my models from turning white you ask? Well there are three very simple steps I follow before using the spray.<br /><br /></p><h3 style="text-align: left;"><u>Step 1. Warm up your can</u></h3><p style="text-align: left;">Someone with a much more scientific mind than mine will be able to tell you exactly what it is about how cold varnish that creates a misting effect, though it is likely akin to why we try to avoid undercoating miniatures when it's cold.</p><p style="text-align: left;"><b>Do not</b> (and I cannot stress this enough) <b>put cans on very hot surfaces like radiators</b>! Your varnish doesn't need to be <i>that</i> warm and you run the risk of the can exploding if the surface is too hot. Instead it's best to spend 5 minutes placing the can either between your legs or under your armpit (yes, really). These are the warmest of the accessible areas of our body and after a little time they will warm up your can enough to help stop the stuff from misting up your models.<br /><br /></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2Noj6q3BjRWMmVcZig0cI9_PUIuZMOXJuEdXpkJ23nV4FD9C6rxCZenxXZy72UFFj0mHUJwawgqvEbRlTBAGwH6Ads9xzT5KvTcPOviQfBhfIuAOGTEwXDQKjMbARc51NQM27hfqJuS7AScBAulhq2Ydkwu5gp6JGvRD-Ra_tPv7TZU0dv7xneI9P7NA/s1024/You_Doodle+_2024-02-18T22_54_35Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2Noj6q3BjRWMmVcZig0cI9_PUIuZMOXJuEdXpkJ23nV4FD9C6rxCZenxXZy72UFFj0mHUJwawgqvEbRlTBAGwH6Ads9xzT5KvTcPOviQfBhfIuAOGTEwXDQKjMbARc51NQM27hfqJuS7AScBAulhq2Ydkwu5gp6JGvRD-Ra_tPv7TZU0dv7xneI9P7NA/s320/You_Doodle+_2024-02-18T22_54_35Z.jpg" width="320" /></a><br /><br /></p><h3 style="clear: both; text-align: left;"><u>Step 2. Shake your can thoroughly</u></h3><p style="text-align: left;">The less your varnish is mixed the more likely it is to go horribly wrong when your spray your miniature. To avoid the loss of an excellent paint job, be sure to fight the ache in your shoulder and shake the can for at least a minute before you initiate spraying. This ensures that all the carefully formulated chemicals that have likely been sitting there stagnant for a while don't remain separated from each other after sitting in the cupboard for weeks, months or even years.<br /><br /></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil1lpMY7TVKsXbbj7s6PkIdu-ypC0cOkRU75hjXeogZ8uiMtjrc5vj2-b3IvFr0cUZBy0hyhm_ZnjGxCMLfIpL5dDBgpgulTqemNJuHsURuQ1naUW1dI-NHIplGruJUmNQDYptQqANkN4zGUUlmsOmAu18CHylnRGkZynEOi89_nrzvO8MNUUCJzTQ0J4/s1024/You_Doodle+_2024-02-18T22_53_15Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil1lpMY7TVKsXbbj7s6PkIdu-ypC0cOkRU75hjXeogZ8uiMtjrc5vj2-b3IvFr0cUZBy0hyhm_ZnjGxCMLfIpL5dDBgpgulTqemNJuHsURuQ1naUW1dI-NHIplGruJUmNQDYptQqANkN4zGUUlmsOmAu18CHylnRGkZynEOi89_nrzvO8MNUUCJzTQ0J4/s320/You_Doodle+_2024-02-18T22_53_15Z.jpg" width="320" /></a><br /><br /></p><h3 style="clear: both; text-align: left;"><u>Step 3. Use a hairdryer</u></h3><p style="text-align: left;">This is probably the single best tip in this article and one you most likely won't see very often. Use a hairdryer to dry the varnish. Do not use the hairdryer's highest heat option (if it has one) but use a warm setting as this will work well with step 1's tip of keeping the varnish warm. What this does is dries the varnish before the chemicals in the formula can perform any mistifying weirdness on your paint job. It also gives you less waiting time to do any post-varnish work you have left to do (for me that's repainting the rims of my bases and gloss varnishing).<br /><br /></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLyp6F2VJi6jHRMO-D4zBP2YuNDiEq-Jq12BiiDmLRGQ0JC-amjnrmPOd4q3ItFbe0Lm0UuKWlvXWNwnpSJsjVUrrG-LkeqjdU_dVX22CNOQp_qNFLjNG4BUpu_i8YfPjL0WslS8atBRuy-7XYd-iHefanC8qXDLz3FC0m9foH1xrTgjdWcS0ZL1PXaHo/s1024/You_Doodle+_2024-02-18T22_55_53Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLyp6F2VJi6jHRMO-D4zBP2YuNDiEq-Jq12BiiDmLRGQ0JC-amjnrmPOd4q3ItFbe0Lm0UuKWlvXWNwnpSJsjVUrrG-LkeqjdU_dVX22CNOQp_qNFLjNG4BUpu_i8YfPjL0WslS8atBRuy-7XYd-iHefanC8qXDLz3FC0m9foH1xrTgjdWcS0ZL1PXaHo/s320/You_Doodle+_2024-02-18T22_55_53Z.jpg" width="320" /></a><br /><br /></p><p style="clear: both; text-align: left;">And that's it, it really is as simple as that! Do let me know how you get on with these tips in the comment below if you actually have a can of Purity Seal you're looking to use up, or if there are any other tutorials like this that you'd like to see in the future please let me know that too!</p><p style="clear: both; text-align: left;"><br /></p><p style="clear: both; text-align: right;"><span style="font-family: Satisfy; font-size: medium;">- D J Driver</span></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-22961420435171623512024-02-19T18:00:00.117+00:002024-02-19T18:00:00.129+00:00Echoes of Nihilus - Phase 3: Eradication<p style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibBEKJgu_Qiw0eHAf5S4zeLLYRKl692-dbKVDxoMtI68Zp4PEg2g95nFPpTUb5Qsq6zbTtQ47f2r5CNLcsCBda5asxEF1OKywA3JKcmEmV-8ST3SpV3HHbSdSuyl2k_CZBzqdq_JORMErY3l-O9NcqbNIkGQcaHuPMREAQKXb9NyPo42-nQ556EOlKYOU/s1024/You_Doodle+_2024-02-15T20_20_56Z%20(2).jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibBEKJgu_Qiw0eHAf5S4zeLLYRKl692-dbKVDxoMtI68Zp4PEg2g95nFPpTUb5Qsq6zbTtQ47f2r5CNLcsCBda5asxEF1OKywA3JKcmEmV-8ST3SpV3HHbSdSuyl2k_CZBzqdq_JORMErY3l-O9NcqbNIkGQcaHuPMREAQKXb9NyPo42-nQ556EOlKYOU/w640-h374/You_Doodle+_2024-02-15T20_20_56Z%20(2).jpg" width="640" /></a><br /><br /></p><p style="clear: both;"><i>Echoes of Nihilus is the Crusade Campaign that D J is currently running at his gaming club that is nearing its conclusion. Whilst there will be a brand new campaign starting in the next few months, we thought we would do a write up of the narrative that has happened so far in the campaign as a prelude for what's to come. We would like to thank all the amazing players who have participated in and contributed to the fantastic lore that has made all this possible!<br /><br /></i></p><p></p><p></p><h3 style="clear: both;">Table of Contents</h3><div><ul><li><a href="https://theartofwarhammer.blogspot.com/2024/02/echoes-of-nihilus-prologue.html">Prologue</a></li><li><a href="https://theartofwarhammer.blogspot.com/2024/02/echoes-of-nihilus-phase-1-invasion.html">Phase 1 - Invasion</a></li><li><a href="https://theartofwarhammer.blogspot.com/2024/02/echoes-of-nihilus-phase-2-predation.html">Phase 2 - Predation</a></li><li><b>Phase 3 - Eradication</b></li><li>End Game/Conclusion<br /><br /></li></ul></div><p></p><hr /><p><br />Le Roy's teleportation matrix activated as the vindicator fired its demolisher shell, narrowly escaping the death that the Iron Warriors so desperately sought for him. Drazyk snarled as the <a href="https://theartofwarhammer.blogspot.com/2024/02/fandom-factions-khertet-dynasty.html" target="_blank">Khertet Dynasty</a>, now headed by their recently reanimated Phaeron Nemekh the Summoner, arrived to aid the Harkillian 808th. Using their advanced technology the Necrons were able to counteract the Iron Warrior jamming signals and allow the inquisitor to escape. The two factions then found themselves in a stand off as the Harkillian 808th fell back towards to city of Nihmian's Pass to help aid in repelling the overwhelming Tyranid forces in the instance Exterminatus could be prevented. With little to gain from fighting one another the two factions ceased fire but not before causing considerable damage to one another.</p><p>Meanwhile the Nulla Faculta PDF entered the ruins of the planet's capital but find themselves the target of a surprise ambush from the Emperor's Children who had somehow made their way to the city beforehand. It was discovered that the Emperor's Children planned to use the surviving populace there to convert into drugs that would provide the Heretic Astartes with a high for their ever growing need for excess. The Emperor's Children's first attempt was hindered by the Tyranid swarms that had overrun the city by then and a second time when the highly trained Nulla Faculta PDF were able to hold off the warp tainted marines from capturing them. The Imperial Guard then moved to clear out the pinned down Adepta Sororitas, a mission that they accomplish with ease.</p><p>On the southern continent the land is awash with overwhelming numbers of Tyranids. The combined forces of the Blood Angels and the Mentors attempted to stem the tide of the invader organisms with varying degrees of success whilst Arkos and Xenniset forces continued to hold their ground against Ork mobs and Drukhari raids, though the earth shaking rumble beneath them that accompanied the ear splitting whining betrayed the Necrons ultimate gambit as the tombs they had remained watch over revealed their secrets. The "tombs" were in actuality ancient weapons of mass destruction intending to wipe out all life on the planet other than their own, though how or when these weapons would activate was still unknown.</p><p>Elsewhere, in a location unknown to the other factions wrestling for control of the planet, the Hedarai Vultures begun their sordid ritual where it had been discovered that the Librarian Sicandor was none other than the Changeling itself. With the infamous daemon's true identity and plans revealed, a tear in reality split open thanks to the sorcerous powers contained within the Liber Infernus as a Lord of Change, a Greater Daemon of Tzeentch set foot onto the material plane. At the same time the spiritseers of the Iyanden Craftworld in the south began to receive visions of the death and destruction such a creature was destined to reap upon the planet, but with the Imperium otherwise engaged with threats from the Tyranids, Necrons and various other hostile forces that plagued the world, their only potential ally in helping them preventing the Changeling's plans from coming to fruition were an ancient enemy of the Aeldari. Fortunately Kharimekh the First had been granted the gift of foresight long before the Necrontyr discovered the C'Tan and he had already guided his Dynasty to intercept the Hedarai Vultures, knowing full well the Aeldari would come and seek their aid on their own...</p><p><br /></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: x-large;">- D J Driver</span></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0tag:blogger.com,1999:blog-6469466394401218200.post-78969244543262889232024-02-17T18:00:00.010+00:002024-02-20T11:47:59.148+00:00Echoes of Nihilus - Phase 2: Predation<p style="text-align: center;"></p><p style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZjHqd2XT6xj0VAcQGEa2NhpPYsv9kpMzu41ilMpiibV2KsCrFP1zZ9nhHyIKedhwwng5cE0X3DdaqbSfGfp6Evh0M6tesql6BM_lVia1ITiJerDOI1Axv_SdJkDz3WRrXhRBgUSdUUpGlaeWPxK2nS1OeF1nQ3UB399COSoqr2kFH857uHBNpd7BHLQI/s1024/You_Doodle+_2024-02-15T20_17_01Z.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="597" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZjHqd2XT6xj0VAcQGEa2NhpPYsv9kpMzu41ilMpiibV2KsCrFP1zZ9nhHyIKedhwwng5cE0X3DdaqbSfGfp6Evh0M6tesql6BM_lVia1ITiJerDOI1Axv_SdJkDz3WRrXhRBgUSdUUpGlaeWPxK2nS1OeF1nQ3UB399COSoqr2kFH857uHBNpd7BHLQI/w640-h374/You_Doodle+_2024-02-15T20_17_01Z.jpg" width="640" /></a><br /><br /></p><p style="clear: both; text-align: left;"><i>Echoes of Nihilus is the Crusade Campaign that D J is currently running at his gaming club that is nearing its conclusion. Whilst there will be a brand new campaign starting in the next few months, we thought we would do a write up of the narrative that has happened so far in the campaign as a prelude for what's to come. We would like to thank all the amazing players who have participated in and contributed to the fantastic lore that has made all this possible!<br /><br /></i></p><p></p><p></p><h3 style="clear: both;">Table of Contents</h3><div><ul><li><a href="https://theartofwarhammer.blogspot.com/2024/02/echoes-of-nihilus-prologue.html">Prologue</a></li><li><a href="https://theartofwarhammer.blogspot.com/2024/02/echoes-of-nihilus-phase-1-invasion.html">Phase 1 - Invasion</a></li><li><b>Phase 2 - Predation</b></li><li><a href="https://theartofwarhammer.blogspot.com/2024/02/echoes-of-nihilus-phase-3-eradication.html">Phase 3 - Eradication</a></li><li>End Game/Conclusion<br /><br /></li></ul></div><p></p><hr /><p><br />The skies of Ultrus Prime began to darken further as Tyranid organisms rained down upon the planet in ever greater numbers than before. In the southern continent the Aeldari and Arkos Dynasty find themselves under attack from feeder organisms and to the northeast the battle between the Emperor's Children and the Slumbering Horror Kabal is interrupted by a completely new branch of Tyranid organisms. Seizing the opportunity afforded to them the Drukhari make a tactical retreat leaving the Heretic Astartes to fight off the xenos threat by themselves, unaware that their Aeldari cousins lay in ambush to liberate the soul stones the Archon had stolen to fuel their dark machines. They were subsequently defeated and the warriors of Iyanden claimed back the souls of their kin that were theirs by right.</p><p>To the north the Iron Warriors disengaged from the Unseen as the Nulla Faculta PDF began their march towards the city of Nihmian's Pass in an attempt to aid the Mentors Strike Force, the latter of whom had been redeployed to investigate the destruction of the planet's capital. Concerned that the Imperial Guard would discover their true objective, the Unseen attempted to halt the platoon in their tracks but proved to be no match for the Nulla Faculta PDF's tenacity. The Mentors meanwhile, expecting to disembark from their Thunderhawks to face off against Tyranid swarms instead find themselves under attack from the Adepta Sororitas. This element of surprise was enough for the sisters to hold off the Astartes long enough for the Mentors to receive orders of urgent redeployment to the southern continent to eradicate the growing Tyranid and Necron threats there as the <a href="https://theartofwarhammer.blogspot.com/2024/02/fandom-factions-khertet-dynasty.html" target="_blank">Khertet Dynasty</a> had completely abandoned their post and as such left the hostile xenos on the continent completely unchecked.</p><p>Unbeknownst to the planetary defenders, the Khertet Dynasty had made their way onto the northern continent to reclaim their tombs earlier than they had originally agreed with their allies of convenience. There they split into 2 smaller groups, the first were the Destroyer Cults led by Szarazs the Charnel King who carved a bloody swathe through numerous Tyranid bodies, but was halted for a while when his cult engaged in battle with the Hedarai Vultures. The second group was led by Kharimekh the First whose mission was solely to retrieve the assets his Dynasty had come to retake all those years ago. When they arrived at their tomb they discovered the Unseen attempting to plunder the technology they referred to as "Heretek". The Necrons managed to push the renegade guard back, reawakening their Dynasty planetwide and achieving the only objective they had come to Ultrus Prime to accomplish but not before the Unseen were able to send out one final anonymous vox alerting the Imperium to the Dynasty's true intentions.</p><p>Meanwhile the Iron Warriors known as His Second Sons intercepted the vox received by the Harkillian 808th and pinpointed their location. Heading south to finally confront their most hated foe, the Encarmine Shield Strike Force of the Blood Angels moved to engage the Heretic Astartes to buy Inquisitor Le Roy time to engage the Hedarai Vultures, whose location had in turn been revealed to him by their use of sorcery against the Khertet Destroyer Cults. They met on the battlefield just before the Thousand Sons cabal could finally claim the Liber Infernus. It was at this point that Inquisitor Le Roy had realised that the Hedarai Vultures had been working alongside Sicandor, a renegade Blood Raven Librarian who was thought to have died many years prior. After a bloody and prolonged battle the Thousand Sons finally crushed the Harkillian 808th and claimed the blasphemous artefact for themselves. Their mission failed, Le Roy requested an immediate teleport evacuation off the planet to prepare an Exterminatus bombardment but found his communications jammed by the Warsmith Drazyk, the Iron Warrior finally catching up to his prey with demolisher cannons aimed squarely at the Inquisitor.</p><p style="text-align: left;">An earth shattering explosion rang as the Vindicator fired at the unsuspecting Inquisitor. When the dust had cleared, Le Roy was no more and the ground where he stood had been blown asunder by the Iron Warrior's assault.</p><p style="text-align: left;"><br /></p><p style="text-align: right;"><span style="font-family: Satisfy; font-size: large;">- D J Driver</span></p>D J Driverhttp://www.blogger.com/profile/06387272576284456240noreply@blogger.com0